It is fine for me that my land doesn't produce a lot of value in regards of money (ROI) for the time being. That will change with the future success of Illuvium.
But I think it is not ok at all, that land doesn't hold value inside of Illuvium itself. A maxed T1 land can provide a single Stage 2 Scanner or afford a stage 1 run every 4 days.
Therefore, I would love to see land hold additional value inside of Illuvium.
One idea is to provide t0 (or higher tiers with rising building level) ringnuts, floraballs, gumbo drops and so on. I would say even essences are something that could be discussed. This stuff should drop passively after unlocking a building like the Podarium.
This is really something that shouldn't require further fuel or resources like the training gym will probably require. These QoL features, which impact other games, are an important missing feature for ILZ.