#A way to stop bots and also make profit for the game (By: Illuvi)

1 messages · Page 1 of 1 (latest)

elfin vessel
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Botters may start 5 or more bots and leave them all day working. While playing any illuvium game randomly every 10 to 20 mins pops a captcha that requires human perception. If a supposed player is playing and the moment a captcha appears stops moving or is not able to solve it for a long time then it's not a player it's a bot. If you collect the time each player takes to solve captchas it's going to be very easy to spot bots. To avoid being spotted botters will have to be constantly watching their bot playing and stop it the same moment a captcha appears and to do so they may need to reduce the number of bots run at same time to just 1. Even so if they leave and captcha appears the bot may be spotted. This combined with detection of cheating software could be a good solution.

All crypto games do the same mistake that leads to their end. If new players put 100 into the game you spent 60 in game development and give 40 as revenue, then on the long term players are not going to even recover their investments. They invest to earn money not to lose it, so eventually will stop investing into the game and then the game dies with lots of people losing lots of money.

Illuvium needs to advertise products of other companies to be paid by other companies at least to not take investors money for development and paying organized competitions. To do this each time a captcha pops up, when solved you see 1 to 3 pictures that last 2 secs each picture, then a second captcha and when solved you continue playing. Or it could be 6 secs of video at most. Do not extend more the duration of ads or game experience will be bad. Do not sell player data for money. Don't insert links. Froze the game while captchas and ads time.

At this point the game needs to increase their player base. Not allowing VPN players to play will reduce it. Also people waited long and invested to play Illuvium, using a VPN is no reason to screw them now.

unborn obsidian
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bot farms have humans who can solve captchas in time

exotic temple
exotic temple
unborn obsidian
mortal spire
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Pls read this idea: A convenient solution for this issue with bots in airdrops and in-game money movement would be to require one or two KYC (Know Your Customer) verifications per person, which would solve everything. You have the entire current season to add your KYC in order to claim mission points, participate in the airdrop, and withdraw money. By implementing a KYC with an ID or a similar unbreakable method, only the real players would remain, and the bots would be gone! If there are minors involved, they should be required to obtain parental authorization, which would be the correct approach. Otherwise, they can play for fun. However, for money withdrawals and participation in airdrops, a mandatory KYC would solve the problem!

exotic temple
mortal spire
exotic temple
strong viper
rigid arrow
strong viper
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The same if company blocks players from different country

mortal spire
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@strong viper @rigid arrow Ok, another idea, add 0.5x multiplier for those who have an active key, the rest the same.

rigid arrow
mortal spire
rigid arrow
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If the prizes are separate, then paying players are not bothered by free players or bots.

mortal spire
devout ravine
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The bot problem can only be solved by building better bot detectors. Trashing VPN players, pop-up Captchas, etc. are just going to enrage people.

I could see combining a few things: If you suspect some account is a bot, then pop up a captcha based on their play stream that you think was a "bot action." But as others noted, there are ways around captcha, these days, too.

As AI becomes more capable, we're going to be playing against undetectable bots. This future is inevitable, so more realistic plans to deal with it need to emerge. Punishing regular players on virtual desktop or VPNs or other mechanisms is not it. Training our own models to detect bot-like behavior is something that can be done, now.

mortal spire
devout ravine
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The small time guy just uses his family. The big-time folks would just use stolen IDs or pool operators.

AIs are not undetectable from humans. Yet.

But ... that day will arrive in the next 2-ish years.

proud girder
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I saw somewhere, some games have a sudden event that requires you to perform an action to not oof or a sudden rare spawn, maybe that would help?

mortal spire
granite parcel
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I hate captcha , a game with that will leave it for sure

split plaza
# granite parcel I hate captcha , a game with that will leave it for sure

maybe you can do it in a fun way.
i'm not a pro in bot protection, but maybe instead of a captcha you can spawn a ring where you have to shoot into in a specific amount of time or similar.
or if then captcha, maybe you can give a little something for it, like a ringnut or other consumables if solved in time.

granite parcel
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In that case it just a captcha with a different look, i dont want when trying to capture something and something pop out and they run, even if u can look for it again
The game dont have pause as of now, or im not sure if they have, need to afk a while and i died cause of the mosquito keep hitting me.

And i play plenty of games and something that prevent bot can always be bypassed by them. And only annoying the real player.

devout ravine
mortal spire
devout ravine
devout ravine
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But the biggest reason (0, if you will) is that I don't think it will impact the bot problem in any way whatsoever. So, it's a major issue for me and others who care about our privacy while also not fixing the problem at hand.

Bot farms for games are hardly new. They have existed for years when any game has an item worth anything. In this game, the bots can sell. Okay. But in other games, they just farm the items. They sell them through private exchanges. Or the sell "levelling up the account." Or whatever.

I work with AI on a daily basis. There are ways to train models to detect bot play. You don't have to believe me. You clearly don't. But punishing legit players with rules against VPN, or KYC, or Captcha, or whatever ... it's only going to make what few players we already have bitter. The game experience already isn't great, and making it worse is a recipe for full collapse.

So, that's all I'm going to say about it ...

ornate glacier
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AI/ML based detection is something definitely in the pipeline. We have more automated protections coming in place over the next couple of weeks starting from today which hopefully means we can relax the restrictions on vpns etc. This is not guaranteed of course, we’ll do what’s necessary to protect the game. We’re also working with IMX to reduce influx of bot accounts at the initiation point as well.

So lots being done in this space already. Naturally i’m not going to say what exact protections are going in place before you ask 😉

rigid arrow
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@ornate glacierbtw, are players who play for hours in front of the PC everyday. but do multiple accounts = bots?

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if yes, then 3 million points can touch 70 illv hahaha

split plaza
rigid arrow
rigid arrow
split plaza
rigid arrow
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@split plazaif we don't want to have multi acc, why don't the prizes be separated, my friend? for example, paid players get a total prize of 25,000 ilv, and free players get 5000 ilv, but multi acc is allowed, so paid players are not disturbed by free players

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and someone who plays 1 pc but with family is also not disadvantaged, so in this case no one is disadvantaged

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paid players are not disadvantaged by free players

and free players can still play with their families in the free player milestone prizes

really illuvium requires a good pc, and the price of a good pc is very expensive

split plaza
rigid arrow
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then what about those who play with family, 1 pc, is there a solution??

I've been playing with my little brother because there's only 1 pc, and after I get home from work and holidays, I spend a lot of time playing illuvium

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🥲

split plaza
ornate glacier
# split plaza I guess best is to contact <#1108308385138479124> if it happens you got banned....

It's pretty simple: if you get banned (it clearly says this on screen -> "You are banned from playing"): you need to contact support if you wish to appeal. If we confirm that it was cheating, exploiting etc, the ban remains. We can do partial bans based on games and/or timeframe, or permanent bans if its warranted. And no, we don't just ban arbitrarily, there's always a solid, data-driven reason.

We will not proactively prevent people from getting banned, whether that's community members, council or labs team. We track the evidence internally should we manually apply a ban. We all play by the same rules, or face the same consequences as everyone else 🙂

(if you cant tell, I have zero tolerance for cheaters haha)

rigid arrow
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I want to know, if yes, then I will look for another game so I can play with my family, I only have 1 PC and I don't have enough money to buy a new one, and also if there are 2 PCs in one house, it will make the electricity bill expensive 😂

rigid arrow