#Vouchers for OW for ILZ

1 messages · Page 1 of 1 (latest)

quasi mesa
#

In regards to the recent thread modifying fuel thread, I would like to propose a voucher system for ILZ outside of the fuel cycle. The other thread showed that the main problem isn't the way fuel gets created. A tax system with 95% tax on fuel would just redistribute the numbers and maybe would even feel worse.
Since this won't be the last change in terms of fuel production and the claim of ILZ users that land should give some personal access to OW is valid, I would like to propose to hand out free tickets for OW runs based on the tier of land.

For example:
T4 gets two Stage 3 runs per week for free
T3 gets one Stage 3 run per week for free
T2 gets one Stage 2 run per week for free
T1 gets one Stage 1 run per week for free

*edit: this should be per day or at least per 48 hours. Don't know why I went with a week here. Obv. the output in general is just an example.

I think this is valid considering the amount people paid for land and how long it will take to get the needed monetary returns.
It would be a constant system outside of future fuel changes.
You could argue that it would cost the DAO indirectly, but this would also increase the interest in future land sales.
*Tickets should be account bound
We could still decide if their is some sort of activity needed to get your weekly tickets, but I think considering the prices of land it would be fair to get some sort of "flatrate"

*edit: This would basically create a bottom rail for self-sustained OW runs regardless of future fuel production changes through IIP-39

quasi mesa
#

Vouchers for OW for ILZ

wise knoll
#

What about land holders getting unlimited runs in overworld or least more than what is stated above?

rocky eagle
#

although i'd love for this to happen, this would 2x land profits. Its too much. I'd suggest landowners are offered the chance to trade a daily income of fuel in exchange for the runs you suggested. Right now t2s produce between 150 and 200 fuel a day. Thats way less than a stage 2 run

cinder oar
#

It will be much better long term to have a fuel system

#

Let's see how it goes when we can play with our own fuel first.

hexed compass
hexed compass
#

Sorry, sorry ... I misread that. I thought you were suggesting they could easily pay for a Stage 2 run, but I see you mean the opposite. Carry on ...

quasi mesa
# rocky eagle although i'd love for this to happen, this would 2x land profits. Its too much. ...

Well, with IIP-39 we just had our capability to sustain our own OW runs reduced to a quarter of what it was before. This is something the changes based on IIP-39 don't take into account.
I think creating a baseline for self-sustained OW runs is just fair. The next change could cut our output further, which means self-sustained OW runs are getting rarer every time.
Ofc. fuel production could also increase, but we in any case would alway have our base contingent for OW.

quasi mesa
# cinder oar It will be much better long term to have a fuel system

I agree, that that would be better, but as long as IIP-39 is active this is difficult. We could introduce a factor to IIP-39 that allows a user to transfer fuel to his own account. This fuel gets multiplied by the same factor that was used to reduce fuel production. In this case that factor would be 4, but I think this is harder to grasp or understand than a simple system like you get x free tickets per day.

quasi mesa
rocky eagle
quasi mesa
rocky eagle
# quasi mesa with costs you mean an activity that is needed to get the tickets or a reduction...

i mean having to spend fuel to mint a ticket to balance overall profit of that plot.
In other words, as you said it would be nice for all landowners to have an insurance that owning land allows 'x' amount of runs in overworld, but, with todays numbers (150 fuel output on T2s and 450 fuel cost on stage 2 runs) you'd be basicaly doing a x4 in net profit. What i suggest is, if we set a tickets worth to be the same as the amount of fuel output a land gives, landowners have a chance of exchanging that amount for runs, or sell their respective fuel to the market.

#

that way if there is little demand on fuel (like now) we can still play the game and reduce the amount of fuel in the pool because we are spending it instead of selling

#

and if there is a lot of demand on fuel, you'd be encouraged to sell fuel to supply that demand because profits from that would allow you more runs than buying tickets

quasi mesa
# rocky eagle i mean having to spend fuel to mint a ticket to balance overall profit of that p...

ok, that would work. I talked about that factor as well.
In the end both sounds fine either we include a correction factor to IIP-39 which ensures that each land will sustain a certain amount of OW runs, or we create a ticket system. If the tickets get bought it would basically the same the correction factor.
Because of the additional value for using fuel/tickets for yourself, there should be a limit how much fuel a person can use for this, otherwise people will just use fuel for themselves and sell the Illuvials instead of the fuel. That means either of these systems would get complicated again, because the DAO needs to create fuel for fuel that got transferred to OW again. Not impossible to sort this out, but way more complex than one free ticket for every T1 land every 48 hours + the ability to sell fuel, but without the ability to transfer fuel to OW.

rocky eagle