This is an idea/suggestion on fuel rework. Instead of the current overly complicated situation we can:
-
The DAO sells 100% of the fuel.
-
OW fuel usage goes from 3 types, to a single one, can be named Ether or something else. We then introduce a new building, Ether Generator. It generates a plot's share of the 5% pie passively. This can be leveled to a maximum of your plot tier, for example Tier 1 = Level 1 cap, Tier 4 = level 4 cap, etc. We feed the 3 fuels (crypton, solon, etc) to the building, and in return it generates passively ETH for us based on the land tier and structures. If a plot has fuel site imbalances, they can use the converters in order to reach the 1:1:1 ratio for the ETH generator.
-
Land owners can have an option, to either claim 100% of their revenue in $$$, or claim in the synthetic fuel ETH for a 10-25% bonus in order to enable them to play OW through their lands (not endlessly, but closer to what was the initial vision).
I'm just throwing this out there as an idea, in my opinion it solves many problems of the current fuel system.