#remove/rework movement speed stat

1 messages · Page 1 of 1 (latest)

solar linden
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Very straight foward, having movement speed in the hexagon stat as something relevant makes no sense. Its nowhere near as relevant as any of the other stats, specially for ranged units or even innamovible ones. My suggestion is remove the stat entirely and give a fixed movement speed to each illuvial, turn the hexagon into a pentagon. Cheers. (sorry for the onces who were happy with their high movement speed stat in already caught illuvials, perhaps there might be some way to compensate them/us)

rocky elm
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If you played arena you know how movement speed is extremely important. It's the only stat that works in reverse for most of the melee units.

solar linden
# rocky elm If you played arena you know how movement speed is extremely important. It's the...

ok first of all whats with the accusation? and secondly, whats the difference between playing overworld and arena when auto battler is in both of them? btw i have played a decent share of both, thus my observation.
Neverthelss, this is feedback, meaning it aims to encourage the dao to check on actual data of how movement speed affects the battle and make modifications if needed. Your opinion or mine about how important it is is irrelevant.

rocky elm
solar linden
rocky elm
solar linden
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yeah exaclty

solar linden
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perhaps another option would be to call it ''agility'' and also contribute to dodge chance, hoping it doesnt break air afinity

minor marsh
slim whale
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Most melee units (except probably bulwarks) prefer to have low movement speed to not get targeted at the start of the fight

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A high movement speed stat is therefore worst than low movement speed stat

minor marsh
rocky elm
solar linden
sturdy viper
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If we get Illuvials in ilz which do some labor I could see it influence the working speed

flat hound
mystic geyser
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Kind of good now with different stat movement speed will mix up the mirror match ups a little haha

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I also thought maybe movement speed stat would be something also relevant in future games or even OW combat. Maybe they added it for that too

solar linden
mystic geyser
agile marlin
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It will be difficult to change it, as it is the only attribute where you want low stats, especially for fighter units. Due to the strategies already described above in Arena, many are currently trying to get particularly low values for movement speed. If you then suddenly need high stats, that would be difficult. Would 0% then become 50% because it was previously ideal to have a low percentage stats? Some units, such as rogues, might want a high value at the moment and you could simply adopt the value. So in summary I see some problems. Also I like the movement stat attribute to make mirror matches more interesting

minor marsh
agile marlin
normal torrent
# slim whale Most melee units (except probably bulwarks) prefer to have low movement speed to...

I am still learning auto battlers in general, so please bear with me.

I have always expected higher stats to be better and if a Fighter benefits from being slower in certain situations (not getting targeted at the beginning) then the auto battler should slow it down automatically and let it move faster when needed.

It seems weird that I have to optimize for slow stats, just to optimize for the early phases of a battle.

And what happens in other games in the future when a fast movement for a fighter is beneficial ?

slim whale
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That's a great question because I think in other games, it will probably be better to have a high movement speed.

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I would say the autobattler can't regulate the movement speed of a unit. This type of game relies on an "automatic battle" based on initial position. Slowing a unit to not get targeted would deviate from the type of game it is. Also, how would the game determinate when it needs to slow down a unit?

normal torrent
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Could there be an augment "stay put for x seconds" that tells my fighter not not move in the first x seconds of the battle ? As someone new I would also expect an augment/modifier “move quickly to the back of the enemies board and attack from behind” etc.

solar linden
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give a fix amount to each illuvial, change hexagon to pentagon, forget about it

normal torrent
normal torrent
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Because speed is an important trait ?

solar linden
normal torrent
solar linden
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i mean you are suggesting removing it from the autobattler, where is it important?

normal torrent
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In other games in the future ?

solar linden
# normal torrent Maybe in other games in the future ?

oh i see what you mean, well we can just discuss with the information we have now. If the team has plans to implement it in further games then i guess they'll share it in governance when/if they have to vote on it?

normal torrent
solar linden
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i think the second thing you mentioned is adding extremely unnecessary complexity, and also rouges just do that (jump to the back lane thats kind of their unique thing)

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but yeah, real feedback is ''this is not nearly as relevant as the other 5 stats, rework?''

minor marsh
solar linden
minor marsh
solar linden
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from what i saw they havent even started building that