#Massive Team Building Upgrade (Especially for Leviathan)

1 messages · Page 1 of 1 (latest)

vale storm
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Objectives

The Illuvium Team Builder worked once upon a time, but it is no longer helpful for individuals. Below I will propose a solution that will not only fix every single problem, but be insanely easy to implement. Hell if I had an API to the random stats, I would be able to do it in Spreadsheet form in about 10 minutes (Not even kidding).

The inspiration for this idea unironically comes directly from Illuvitars (so they've done it before?) (the crowd gasps). And that is to add a power rating for every single Illuvial based on their random stats distribution. This would make filtering through your collection, the Illuvidex, and the Team Builder mind numbingly simple, and allow a method for Leviathan to utilise your collection in the Gauntlet Arena (onlookers shout he's bloody done it) (the crowd cheers).

Here is the best part, I am going to give you the EXACT FORMULA (crowd goes dead silent).

Implementation

As you can see in the attached image, every Illuvial has 6 random stat modifiers, ranging from 0, to 5, giving a potential power bonus of 50% to that given stat. Every single 5, shall award an Illuvial 50 points, and every 0 shall award them 0, its almost too simple, but thats okay I have some slight modifiers below for each of the classes (based on dominant class), keeping them simple for the Illuvidex, whilst giving opportunity for 3rd party sites to develop their own complex algorithms.

Psions

1.5x bonus for the Omega Stat
1.5x bonus for the Health Stat

Fighters

1.5x bonus for the Damage Stat
1.5x bonus for the Att Speed Stat

Bulwarks

1.5x bonus for the Health Stat
1.5x bonus for the Resistance Stat

Rogues

1.5x bonus for the Damage Stat
1.5x bonus for the Att Speed Stat

Empaths

1.5x bonus for the Omega Stat
1.5x bonus for the Health Stat

Conclusion

Highest power rating Illuvial is used for Gauntlet Leviathan, and you can autofill/filter Illuvium teams based on this metric.

Mic Drop*

hot fog
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Wait. This is genius in both its usefulness, effectiveness, and what I assume is ease of implementation (relative to a lot of other suggestions in this discord)

vale storm
final oyster
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its badly needed. idk if the team has already work on stat filtering or stat filtering is better than power rating for illuvials

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we do have stat filter for fusing, not that i aware its working tho

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idk much about arena, but id like more omega on some rogues than the AD AS

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for example ramphy

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i think its good but it can be a generalisation, i prefer stats filter

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maybe some people want a glass cannon psion

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or tanky omega ramphy, tanky omega malura idk

broken bay
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Stats would be optimal. I always thought the view of stats from the illuvidex would be implemented in team builder which I assume would be even easier to implement

mental epoch
final oyster
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it can be misleading

low hare
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Love the idea. @vale storm how will composite classes work for the multipliers? Like Vanguard. Or will this just be based on the dominant class?

vale storm
vale storm
vale storm
zealous briar
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Great idea 💯
I preffer power rating instead of stat filters

broken bay
final oyster
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movement speed should be negative for grilla, it can blink

mental epoch
final oyster
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if only we can trade movement speed with other stats lol

mental epoch
final oyster
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i mean the psions can only move so much if its surrounded by the bulwarks lol

mental epoch
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Yeah, movement speed is either useless or even damaging because Illuvials which arrive first at the frontline usually die first. Also we have ghazotep pulling Illuvials out of position.

final oyster
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lol

mental epoch
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But I can see exception. For example maybe there is a threshold you want to have for an Illuvial to be able to run out of Malura/Rhamphyre aoe

final oyster
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i rather have res and health, and pray

vale storm
vale storm
mental epoch
vale storm
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Its only hard to notice because Malura is untargetable during the Charm

mental epoch
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hmm, will pay more attention to that mechanic in the future. Up until now I thought the Illuvials circle ghazotep without attacking while being charmed, but I am not actually sure about that.

vale storm
pine compass
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It's a cool idea, but you got to get rid of the below part as it is not accurate representation of many illuvials like Sear for example who definitely wants attack speed, attack, omega, health and resistance to be the best it can be (not just health and resistance):

~~Psions
1.5x bonus for the Omega Stat
1.5x bonus for the Health Stat

Fighters
1.5x bonus for the Damage Stat
1.5x bonus for the Att Speed Stat

Bulwarks
1.5x bonus for the Health Stat
1.5x bonus for the Resistance Stat

Rogues
1.5x bonus for the Damage Stat
1.5x bonus for the Att Speed Stat

Empaths
1.5x bonus for the Omega Stat
1.5x bonus for the Health Stat~~

Just include the power rating of the total percentage of stats boosted on the illuvial (i.e 250% out of 300% potential percent) and have a 2nd TOTAL STATS rating that includes both the base stats AND TOTAL stats from LEVELING the Illuvial too. The leveling of the illuvials directly will correlate to Leviathan performance. A level 60 with literally low base stats could be much better than a perfect level 1 Illuvial. When people are buying illuvials for Leviathan, they need to factor the level directly into the costs-since it is so expensive and time consuming to level illuvials.

[edit: Leveling only improve 3 stats. Attack/Omega/Health so leveling bonus should be 3x whatever level it is, not 6x].

A LVL 40 Rhampy
Base Stats: 250%
Total Stats: 370% Total Stats (including Level 40 120% stat bonus)

A LVL 1: Ramphy with Perfect stats:
Base Stats: 300%
Total Stats 300%

A level 1 is 300% stats weaker than a level 40 illuvial. Leveling illuvials should be highly valued from a stats perspective because it takes tons of game hours to level an illuvial to level 60. My rhampyre is almost to level 60 and I have been power leveling his ass since I made him.

The base stats indicate how much stronger an illuvial is based on the same level, but leviathan players will care about both.

fringe agate
rapid beacon
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Stat rating or power rating as a filiter is needed for ascendant and leviathan. I would also add just have a favorite feature you can put up to X number of illuvials. That way when you filter and you favorite when it comes to team builder illuvidex or whatever collection you can filter based on what you have tagged already that you might want to use for the other game modes or even in OW.

pine compass
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Also, agree with this post generally about team builder really needing a way to see and filter for stats while selecting the illuvial you want in your deck. It's a pain to go in and out of game to see the stats and pick the illuvial for leviathan deck building currently.

knotty wyvern
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Can we also adjust the Team builders header? On 1920x1080 Screens its super unpleasant to use 😅 (due to the header being 50% of the screen)

shy linden
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I'm a little divided because i don't like the generalisation in form of a power rating.
But agree the teambuilder needs some love.

While it for sure it would be super cool if one just can do 1 click and lets go leviathan, i'm not sure this actually being a net positive.
Knowledgeable people would still filter for the stats they really want to have as high as possible and don't care to much for other stats.
Those who use it might be a lot of newcomers, and sure they can start the battle way faster but get wrecked soon fighting against someone who filtered for his preferred stats on each illuvial, is confused why his rhamphyre doesn't one shot, or his gyro doesn't deal really good dmg because his stats made him more of a tank rolling away from enemies.
I feel it can cause a lot of frustration because people don't actually need to know what they put in their team, they just make 1 click and think it has to be a strong team because illuvium said so.

Would love to see the hexagon itself in there, which i can manipulate to filter for the stats.
like for example i filter fora specific Illuvial, and then i can just move arround the hexagon stats and it automatically filters all the time.

pine compass
pine compass
shy linden
pine compass
shy linden
vale storm
vale storm
fringe agate
vale storm
graceful canyon
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I agree with what others said here, stats filtering would be much better than class general bonuses. It shouldnt be too hard to give specific multipliers to each lines. If going general to start off, simply going by X/30 and taking into account the level would suffice

That being said ascendant will undergo a rework eventually and theres been discussions about completely removing the team builder aspect so they might not want to put any dev work into the team builder

vale storm
graceful canyon
pliant hinge
graceful canyon
vale storm
final oyster
shy linden
final oyster
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a power system is good, but we have to define what is "power" for each line

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cant just go by class

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i think we are in agreement that omega is more powerful for ramphy than AD, AS

paper lotus
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Yeah, this just makes sense.

pliant hinge
vale storm
graceful canyon
pine compass
# vale storm Okay so the reason I didnt mention filtering is cause its obvious and a given. ...

There needs to be an option to select your Leviathan collection. Maybe an auto select the highest total stats including level is a good idea for most players, but many of us will want to be selecting our highest stat illuvial by hand, or selecting our holo or dark holos that also have good stats and are leveled to 60 specifically, i.e. selecting the highest omega damage rhampy with high attack speed.

My recommendation is to have an automatic system, but where you can also manually select the one you want used in leviathanmatches if the right one was not selected with the automatic system.

pine compass
graceful canyon
vale storm
shell raptor