If you think this is a major issue, please read and respond.
Market prices and fuel are falling hard. Along with illuvial land.
Reducing drop rates and capture rates, makes the game less fun and cost more. It is not helping prices or fuel use.
Waiting for F2P or people who can afford $10 to play is not the answer. Waiting for the other game aspects. Seems like a far time away and if market and fuel prices are destroyed by then, you won’t be able to bring them back.
The team needs to make changes now.
I’ve seen a lot of drastic ideas being thrown out there, but they all take large reworking of the game, which there is no time for.
What can be done?
- Put out details on how the airdrop is working. Don’t do the whole airdrop but keep it to the current month or make it bi-weekly, so you can make necessary changes when needed. People need a reason to chase the top of the leaderboard.
- Increase fuel usage and increase market prices. Seems hard to do right? FUSING is the answer. That was the whole purpose of fusing, to control supply. Fusing also requires lots of materials, experience and illuvials. If you make FUSING the most important aspect of the leaderboards, it will drive fuel usage and prices.
There is zero need to change the game. Just make FUSING the most important. Some will grind, others will buy on the market. Both of which will either drive fuel use or increase market price.
It's literally the reason why FUSING was created. It's just not being utilized.
