The upside of giving some certainty for how low it can go is certainly a thing, most are still very incentivized to sell most of their loot, as they don´t know how low fuel can go with more landplots coming online especially atm.
In that sense free market is scary for asset prices, but if there isn´t enough demand to fill a certain price that scenario is also bad, who should decide which landholder gets to sell if they all list same price? Could go by time of order created, but if more and more don´t fill as demand at that price lacks storage won´t suffice, so potentially push back on that end.
Finding the correct price for gaming things to be bought is also insanely hard task, major companies often struggle with that, sometimes they sell close to nothing of a new thing in the game, then later have the same at a discount and sell lots of copies.
If demand is low as well, there is going to be lots of nfts created at that price to aquire them, but who would buy those/trade those if the overall demand is low, selling lower is a tough option, as there is an average cost to aquire at that fixed rail then.
The problem of price too low and that being scary is tough, but also the issue of what if people would be willing to pay at 10,20,30% lower than that rail e.g.
I think for now I´d want to see how thing stabilize with more land being online, as that alone would reduce lots of uncertantiy of upcoming fuel supply.