#Fusing needs more priority

1 messages · Page 1 of 1 (latest)

peak iris
#

I would make as many fusing missions as possible (both daily and milestone) and even make some of them repeatable. And make them worth the most points in overworld.

  1. This would reduce the multi accounts issue. Right now, people are running stage 0 and completing 1 set of suits, or they are running survival to stage 40 and making new accounts. If fusing got you more points, then it would be more beneficial for you to just have 1 account and not several.

  2. Fusing gives utility for gems, essences and uses fuel. Also, the only way to fuse is to gain experience, so people would be using fuel to run stages and fight battles.

  3. Since you need 3 to fuse, then you wouldn’t have as many people listing illuvials as they would need to keep them. It’s also very difficult to find stage 2 illuvials on stages at the moment, so if you wanted to fuse to stage 3 illuvials, you’ll likely have to catch nine stage 1 illuvials. That is a lot of people catching and keeping, instead of selling. More gems, essences, shards, and fuel being used.

  4. Of course, bots would be an issue, but there is no way to stop bots, as I’m sure right now you have bots running stage 0 and completing 1 set of suits. At least if you made fusing a priority, then the bots would require fuel and material to fuse. This would help with fuel and material prices.

  5. For those who don’t want to catch nine stage 1 illuvials to fuse, they are likely to buy, which increases marketplace value.

Less catch and sell, more buying, more playing, more using fuel, and more using materials. All things you want players to be doing right now.

The missions right now only give you rewards for catching once, basically zero rewards for fusing, and there is zero incentive to buy things on the marketplace which is destroying prices and killing the game. Making fusing the most important aspect of the game will fix all of these problems.