Contributors
@tame glacier & @crystal grail
Purpose
The current free-to-play version of Illuvium is lacking a comprehensive and engaging experience to effectively onboard players, encourage prolonged engagement, and increase the likelihood of converting them into paying users. The purpose of this document is to propose a solution that addresses these issues, enhancing the overall player experience and retention.
Idea
The idea is to allow players to experience Stages 0 through 3 completely for free, providing them with a comprehensive view of the game. Players will be able to acquire Illuvials, items, and consumables during this free experience, but with certain limitations:
- Marketplace Restrictions: Assets acquired during the free experience will be account bound and be non-nfts. They cannot be sold or traded on the marketplace.
- Usage Limitations: Illuvials and assets obtained for free cannot be used in Leviathan modes of the Arena or in our other games.
- Cosmetic Exclusions: These assets will not offer any cosmetic bonuses in any of our games.
The primary purpose of this implementation is to allow users to experience the full game, fostering a desire to own their assets in the paid version. In the paid version, players will benefit from:
- The ability to sell and trade assets on the marketplace.
- Full access to the entire ecosystem across all our games.
- Enjoyment of cosmetic bonuses unavailable to free-to-play players.
Benefits
- Highlighting Paid Experience Advantages: Free-to-play players will sense a lost opportunity when their rare Illuvials or items are soul-bound and non-tradable, emphasising the benefits of the paid experience.
- Enhanced NFT Value: The controlled supply of real Illuvium NFTs will enhance their perceived value among players due to the soul-bound nature of the free-to-play experience.
- Comprehensive Game Access: Players can experience all that Illuvium has to offer without restrictions, allowing them to fully immerse themselves in the game.
- Budget-Friendly Participation: Players can opt into the free-to-play experience once they have reached their daily or monthly budget, ensuring they can continue participating in our games without hitting a paywall.
- Increased Player Engagement: Allowing players to spend countless hours in the game without spending will familiarize them with the IP, characters, and lore, increasing the likelihood of them getting hooked on the game.
**Please check full proposal here: **
https://docs.google.com/document/d/1RhczUzN3eXInlrJnHyubgXBTpAkJSRuFXr4jmdtRaVI/edit
Purpose The current free-to-play version of Illuvium is lacking a comprehensive and engaging experience to effectively onboard players, encourage prolonged engagement, and increase the likelihood of converting them into paying users. The purpose of this document is to propose a solution that addr...


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