#Unique Tier 6 Illuvials

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soft gate
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Objective:
Introduce unique Tier 6 Illuvials for each set of Illuvials. These Illuvials should become available between 6 to 12 months after the current set’s release and can only be obtained after completing a series of EXTREMELY DIFFICULT battles.

Motivation:
This proposal caters to the hardcore and competitive spirit of players. The reward should be significant, but the challenge should be even greater.

The concept is to have only 7 Tier 6 Illuvials (one for each region) with a single stage, meaning there will be no evolutions for these 7 Illuvials. Their rarity will also be extreme, with only ONE unit of each Tier 6 Illuvial in existence, resulting in only 7 players who can own them.

The proposal is to create a unique and significant event midway through the life cycle of each set, introducing a new gameplay element with the highly coveted reward of being one of the 7 owners of these unique Illuvials.

Players must complete a series of extremely difficult battles to earn the right to obtain a Tier 6 Illuvial. These battles should push the limits of strategy and skill, offering a challenge worthy of the reward.

Only 7 Tier 6 Illuvials will exist, with one for each region, ensuring their extreme rarity and value. This scarcity will drive competition and create a significant milestone within the community for those who achieve ownership.

Expected Impact:
Increased engagement among hardcore and competitive players seeking the ultimate challenge and reward.
Heightened excitement and anticipation within the community leading up to the release of Tier 6 Illuvials.
Creation of a highly coveted and prestigious in-game achievement, fostering long-term player dedication.

Conclusion:
This proposal aims to introduce a rare and prestigious element to Illuvium, offering players a unique challenge and an unparalleled reward. By integrating Tier 6 Illuvials, we can create a memorable and impactful experience that resonates with the most dedicated members of the community.

burnt valve
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Hey @soft gate , thanks for sharing your idea in here

I dont think this is a good idea because introducing a T6 would devalue the existing tiers. Having an exception of no evolution and limited supply (1x) would create a complicated exception

Presumably those T6 would be very strong and this would break the Arena and make it unfair for the 99.99% of people who dont one of the 7 T6 illuvials

7 illuvials on their own is also a ton of dev work

soft gate
# burnt valve Hey <@239438939847524353> , thanks for sharing your idea in here I dont think t...

It doesn't need to be the 7 strongest... they could have the same balance power of the T5s, but being unique. It's a variation of the idea of "skins that don't influence the gameplay" but it is some total new Illuvials. If you check the game Summoner's War: Chronicles, something very similar was done with the collab characters. Some characters have the exactly same power and skills of the normal ones, but with the appearance of the collab character (like the ones from One Punch Man) and new animation.

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And this is the first idea... if 6 to 12 months turn to be really hard to develop 7 new Illuvials... the team can say it'll take longer

burnt valve
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Still, as illuvials are being used in the arena and the other futur games of the IP it sounds wrong to gate their access to 1 person per illuvial

I get the exciting collection aspect of a rare illuvial but as they have utility it would feel bad to have realistically inaccessible illuvials imo