Onboarding new gamer is the only way to get the project sustainable. Now every decision should be oriented into gaining players, gamers, spenders. Every decision need to be implemented in days, weeks. Maximum.
One axis is how to get people an easy way to spend.
There are multiple platform on the market, here is one: https : // xsolla . com / payments
No, it's not on blockchain.
No, we won't be able to track the revenues.
No, it doesn't matter.
Why? Because there is little way for non-crpto people to have a good experience playing and paying for the game.
No, let's not wait for someone else to do it. IMX is trying and here we are moving fund from metamask to IMX, and IMX to passport, and.... pwaaaaa.....
No, this thread isn't to talk about the cost of things.
This can be build in minutes on the website, and pretty fast within the game.