#Illuvial burn idea

1 messages · Page 1 of 1 (latest)

dawn geyser
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Okay, so i guess we all would love to see our little illuvials a bit more worthy.
We all see daily how the illuvials keep dropping in price as more are caught. And i believe we would end up with way too many illuvials. We eventually just need 1 for them to fight in the arena. The best one, so we keep farming dor the best one and don't have anything to do with the rest of them. Here is the idea:
Create a new system, called awakening, or how you wanna call it. Burn 10 illuvials for 1 awakening. I know that people dont want the idea with the stats increase, so this awakening will be purely cosmetic.
How this works: for example, you burn 10 jotuns for 1 jotun awakening.
This awakening will transform the tier bar in a different color, a gold, or idk.
So this means t1 can be awakened only once, t2 two times and so on. The t5 can be awakened 5 times. Once for every tier bar.
This way you dont increase stats, you burn illuvials to get more value from wgat we catch, and we limit the burning so enough illuvials can remain.
So this is what an awakened 3 jokull would look

Much love Atlas_Love

twilit latch
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Since you can burn Illuvials for skins. They should just allow you to burn them ahead of time to stack materials in preparation.

south snow
dawn geyser
south snow
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please no vermi soup xD but that sounds cool actually, maybe a bit brutal tho ^^ i like that you considered the immersion. what do you think abou a tender carablu steak@primal igloo ?

buoyant kayak
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This remindes me of Summors war...which i still play, so love this haha.

That said, another idea would be power ups. Some illuvials are just trash, where i thought it was a glitch at first but some stats are so small a web that its basiclly this big -> "." lol
We can use x amount of illuvials to power up our main guy and maybe RNG which stat gets added to the Main illuvial.

A downside I could possibly think of would be there would be a lot of max state illuvials, but could also lead to higher sell prices. Maybe make a limit to how many powerups an Illuvial can have.

dawn geyser
buoyant kayak
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It could be incorporated with the land gym idea. where you have to have x amount of mons to train in the gym and those mons get burnt so the main mon cn grow its stats., plus the land fees and what not.

maybe even make it where you can shoose a stat to focus on more a little bit more or higheer RNG for that stat to be pick in the gym training process.