#1.2x Multiplier from Survival
1 messages · Page 1 of 1 (latest)
yea, not a fan of those multiplier either.
It's basically spend all day on survival for the last days if you wana get good total points.
Similar to the holo/dh introduction, not as bad... but similar.
doubling points from a game mode that is not the focus of the season
who said part 2 of testnet is supposed to be about crafting?
arena had zero involvement in the airdrop in phase 1.
even if not...
i hope this is not an ongoing thing for future events, basically with every step the time spent gets more valued than before
i would prefer a linear distribution
didnt we have an IIP about this lol
in any case phase 2 airdrop is about to end so...
i mean it's not an introduction of a new system... those multiplier missions were in before, this is just more worth than the one before.
holo points are not new system too
holos were a new system, no?
i guess one could argue that multiplier of airdrop points have to be clearly communicated before the launch start, when reading this.
It's clearly related to "point structures"
completing lines/sets = catch illuvials
holo = catch illuvials
not sure the IIP applies to holo too tbh
thats why i dislike the revision, the previous version was talking about coherent points
the team can introduce a new milestone worth a billion points doing a tiktok challenge and it still not breaking the IIP
that's were government system fails.
revisions don't have to go back to a vote in governance ideas.
yea u can rewrite a proposal and the community might not agree with it
absolutely, infact you could even completely change it so it means the opposite 😄
not gonna continue farming this lol
Yea... Gave up a few days ago aswell 😄
I like that the part 2 didnt only have mining even though if it was by far the best thing to do
This way we would test out the missions and other things a little bit at the same time. The plan was to have a 3rd part including arena with the gauntlet launch but as it didnt make it on time they decided to skip part 3 and just switch the best thing to do to some survival for the last week
that was the plan?
Do nothing. As they did nothing for adding DH and ruining the first hours in the season1. I mean, they used pretty the same strategy to move all the players from a part to another with this pre-seasons. Why would we react now when finally it concerns something "interessant" for the non OW Farmer ?.
You spend your time depending on what is worth for. Dont change the rule. If im right, there is an IIP that passed exactly for it.