Sponsor: @rain fjord
Co-producers: Scoriox, Paz, Jaganite, Nijafe
Abstract:
This proposal aims to enhance the utility of Illuvials in the Gauntlet game mode by allowing players to earn ILV tokens based on their performance and ownership of Illuvials. The goal is to integrate Illuvials more deeply into the Illuvium economy, thereby increasing their utility and relevance.
Overview/Implementation:
The proposal suggests the following features and considerations:
-Earning Based on Performance:
Players can earn ILV tokens based on their individual leaderboard standing and placement in Gauntlet battles.
Earnings are conditional upon the use of owned Illuvials. For every Illuvial owned that has been used for a specific minimum time during the Gauntlet battle, they get extra rewards.
Players are limited to earning for only a certain number of wins per day, (their top X highest earned wins per day, Parallel has proven this concept with 5).
- ILV Distribution:
The ILV distributed for in-game rewards will be entirely funded by a percentage of the revenue generated by the DAO over an equal time period. This closed-loop system ensures that the rewards are sustainable and directly linked to revenue.
This rewards mechanism is sustainable because it does not introduce any additional ILV tokens into the supply, creating a non-dilutive method for driving new-player adoption, however the in-game yield pool could be used to subsidize this for a period of time if it makes sense to do so.
Read the rest of the proposal here: https://docs.google.com/document/d/1grWlWlX9Imi5JnH3TbQtt5XqUmRtPVeEfjidK_DZVkU/edit?usp=sharing
IIP-X: Add extra Illuvial utility to gauntletSponsor: Scoriox Co-producers: JP, Paz, Jaganite, Nijafe Abstract: This proposal aims to enhance the utility of Illuvials in the Gauntlet game mode by allowing players to earn ILV tokens based on their performance and ownership of Illuvials. The goa...
