Phase 1 should be worth 10k ILV and Phase 2 should be worth 20k ILV
Why is Phase 2 only worth 10k ILV when it requires players to actually play the game and dedicate way more hours to the game than Phase 1? In Phase 1 u didn't have to literally CATCH all the Illuvials u just had to have them in ur wallet at the time of snapshot, yet it was worth 20k ILV. I say, switch the Airdrop amounts of Phase 1 and Phase 2. This seems more in line with what the Airdrop was meant to be, a reward system for those that are actually playing the game. The Milestones make it so that playing the game becomes a requirement. Especially when Fusing Illuvials doesn't count towards the "Catch All Tier x Stage x Illuvials" milestones. I Fused a Stoic Linx just to find out that Fusing it doesn't count towards catching it. Which makes sense, since it doesn't say "Collect All Tier 2 Stage 2 Illuvials", it says "Catch All...". Which is fine, I don't mind that, but why is less work, effort and time being rewarded with double the ILV? Plus, Phase 2 is running for 5 months and is worth 10k ILV, and Phase 1 only ran for a month and was worth 20k ILV. How does that make sense?
Just a thought I had, if I'm wrong, tell me.