#Utilizing ILV Airdrop Rewards in-Game Upon Mainnet Launch

1 messages · Page 1 of 1 (latest)

midnight topaz
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Introduction

This proposal aims to outline the benefits and strategy of using ILV token airdrop rewards within our game ecosystem once the mainnet goes live. By spending ILV tokens in-game during the lock period, players can fully utilize their rewards and enhance their gaming experience, while simultaneously supporting the token's value.

Objectives

  • Encourage players to spend ILV tokens in-game rather than claiming them early and receiving only half.
  • Strengthen the in-game economy and provide additional value to players.
  • Maintain and support the market price of ILV tokens by reducing the likelihood of sell-offs.

Background

ILV tokens are locked for three months, with an option to claim only half of the tokens during this period. To maximize the value of these rewards and prevent potential market volatility, I propose incentivizing players to use their ILV tokens within the game. This approach ensures full utilization of the tokens and enhances the overall game experience.

Benefits

  • Full Utilization of Rewards: Players can enjoy 100% of their ILV tokens' value by spending them in-game, rather than settling for half during the lock period.
  • Enhanced Game Experience: by spending ILV token air-drop for resources, experiences will significantly enhance player engagement and satisfaction.
  • Market Stability: By reducing the incentive to claim and sell ILV tokens early, we can help maintain the token's market price and reduce volatility.
  • Increased Player Retention: Providing valuable in-game uses for ILV tokens will encourage players to stay active and engaged in the game.

Conclusion

Utilizing ILV token airdrop rewards within the game upon mainnet launch presents a unique opportunity to maximize the value of these tokens for players, enhance the overall gaming experience, and maintain the token's market price. We seek your support to implement this strategy and ensure the successful integration of ILV tokens into our game ecosystem.

cerulean mango
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I would gladly exchange my airdrop tokens for some land, but, if you allow them to be used to purchase assets from the marketplace, that could be abused to avoid the vesting period entirely.

stone bridge
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we have something similar called sILV2

cerulean mango
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Probably hoarding old 14.4 modems in the basement, just in case.

fallow olive
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@cerulean mango @stone bridge i think in this case he means "used" has fuel would be

So those ILV would act as fuel that cant be tradable right OP? (Cant find your tag)

stone bridge
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as long as the fuel is erc-20 it can be tradeable, maybe via unofficial pool just like silv2

fallow olive
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I think if going this route its got to be untradable because if not people will just claim 100% to insta sell for eth

stone bridge
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ok fuel is no longer a token

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cant be tradeable\

north berry
stone bridge
# north berry

its off chain
so u give money to the dao, dao give u currency in the game

north berry
stone bridge
north berry
stone bridge
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lol

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ive talked about it with the council in lenght

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and ive talked about how to peg silv2 to fuel price
i guess it make sense, because u need speed to reflect the discounted price

rough adder
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i struggle with the idea to reduce our initial numbers of revdis more then we need to.
We need to produce the results to win new investors, u can just claim 50% and sell, start playing.
people could also just invest some money into playing, and keep the airdrop vested since it will still pay for your initial investment.
i think allowing token to be claimed as fuel, is a very bad idea.
This is 100% robbing our own statistics, just got to have the best cards in hand in case we need a vc round.

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u have options, its not on our end to finance your start into the game, i think the free ride ends after the airdrop.