#Illuvium Alliance Program

1 messages · Page 1 of 1 (latest)

exotic fjord
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Summary
This proposal Introduces the Illuvium Alliance Program, which incentivises content creators, partners, and guilds to refer their audiences to play Illuvium. The program will provide participants with a dashboard to monitor their referrals, track revenue generated, and calculate their earnings in ETH. The program aims to increase player acquisition and retention while generating significant revenue for the DAO.

Full IIP: https://docs.google.com/document/d/1pILxI8xO33I0ywo_RltonU5K2l4PEXmrmuXrRYTFqZo/edit#heading=h.ympr4vvl41kq

quartz fog
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Amen

hazy aurora
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Really like this proposal and stoked to see the dashboard!

The 30 day codes is a nice touch to ensure continuous promotion 👌

The ONLY thing I would like to criticize and its nothing major...

Illuvium has 5 tiers of illuvials (excluding tier 0s)
And there's only 4 tiers here. Could easily add a toer for 5 to 10 Eth - feels like one is missing there already

exotic fjord
pale bramble
echo trench
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So happy to see this hit the public

hoary chasm
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More ways to take revdis from the token? There isn’t any influencer associated to ilv that makes this worth it

zinc cedar
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I love referral/affiliate program, it's a proven concept.
examples: the commission is 3% of fuel sales, d1sk sales and tx fee?
how about promo d1sk sales?

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about the size of commission, 17.5% is too much?

hoary chasm
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Way too much, wasn’t land supposed to be the last thing that drained token revdis?

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I think people then was concerned it would open the gates to more and more things taking revdis which is happening

zinc cedar
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can I use my own code to use the system as a discount

hoary chasm
pale bramble
hoary chasm
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Also needs to specifically state that silv isn’t included in the revdis earned. When land was going around ilv was bragging about selling some insanely high number that was inflated by silv. If we pay out eth based on silv sales the treasury is going to go broke

pale bramble
pale bramble
hoary chasm
hoary chasm
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If it doesn’t it should be added and not implied

echo trench
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It wil be added to the doc

pale bramble
pale bramble
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I see risk both ways, and see its implementation as the lower risk

hoary chasm
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Why have faith there’s going to be revdis if things get added to take away from revdis. After 4-5 things that siphon revdis people won’t get hyped about revdis anymore because it goes to a bunch of different things

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I’d probably be more okay with this if we increased the follower requirement

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500 is how much you can buy on fiver

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Should be 5k+

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No one with money is watching someone with 500 followers

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I’m also saying this with the knowledge that the idea is revenue will be generated to make up for the siphon but I think it sets a bad precedent

pale bramble
hoary chasm
pale bramble
hoary chasm
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So ilv word on revdis is already weakening

pale bramble
hoary chasm
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It’s siphoning

hoary chasm
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I took it as you meaning nothing else would siphon revdis

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Which can’t be trusted because that was supposed to happen after land lol

pale bramble
pale bramble
hoary chasm
hoary chasm
pale bramble
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EVERYONE starts as a small company

pale bramble
pale bramble
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I agree with a cap of 2k+ its a bit different

hoary chasm
pale bramble
hoary chasm
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5k is when people actually start getting audiences

pale bramble
pale bramble
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5k on Twitter

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1k on YouTube/Twitch

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1m on tiktok

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that garbage platform

hoary chasm
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Not targeting you specifically but since you threw out your numbers I’m just using them

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1k on YouTube maybe

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But how many are already here

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And when people stream it’s mainly people here that are watching

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Which is fine for you

pale bramble
hoary chasm
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But it isn’t generating many new eyes

pale bramble
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Crypto Stache can make a video about any web 3 game

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What happens when he starts doing every video about Illuvium

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Thats what attracts 'new' creators

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nothing else

hoary chasm
pale bramble
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Then those new creators bring new audiences

hoary chasm
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The ilv give away for creators did literally nothing for our numbers

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Because we weren’t growing it was all given out to people who were just showing to the discord

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I hope I’m wrong btw

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I just don’t see this being the time for this

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Well

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Revdis siphon

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Now maybe something more targeted with specific numbers

pale bramble
hoary chasm
pale bramble
pale bramble
hoary chasm
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Even if it fails and we take it away that still sets the precedent that we can keep siphoning revdis

pale bramble
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Write a proposal to take away the 5% from land

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Full control is full control

hoary chasm
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Doesn’t matter

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Once you open the flood gate

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It sets a bad precedent

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Could take land away and vote this down

pale bramble
hoary chasm
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You still started the siphon

pale bramble
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So u have no faith in the community

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not the DAO

hoary chasm
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lol I’m not investing in the community is all I’ll say

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But I also only voted for one person in the dao and that’s easy to game

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So I don’t have much faith in the dao structure itself

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That’s a diff conversation though

hoary chasm
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at the very least this shouldn't take from overall revdis. Should be a structured amount specific to $ amounts based on the tiers proposed and it should come from the treasury funds, not from the overall revdis

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On top of follower requirements there should be a referral requirements, e.g. referred 100 people to ILV who downloaded the game and created an account.

exotic fjord
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The idea is this will increase the amount of revenue distributions.

Currently, signing top-tier content creators is becoming increasingly expensive, as they demand substantial fees due to the high returns they're getting from other projects. Many of these creators are backing games with low float and low market caps, betting on the possibility of massive returns, which can be highly profitable for them.

Our proposed approach allows us to align payouts directly with the revenue generated. Ensuring we only spend on actual performance, greatly reducing our marketing expenses and financial risk

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I was hesitant at first, and thought we could bring in a bunch of content creators through the previous capital raise we did but even then they were asking for prices around $25 just to promote. There are a few options:

  1. We don't spend money on content creators at all
  2. We pay them up front and risk low performance
  3. We pay them a % of what they bring in

We have access to all of these big creators, it's not a matter of not having the relationships, but without paying them stupid amounts upfront (which i'm not willing to do) this is the only way I see us getting them in.

Obviously with the first option we can still grow organically like we have been, and we'll naturally pick up content creators along the way, but this seems like a low risk high reward play that will supercharge our acquisition

hoary chasm
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so is this the end of what is taken from revdis? landsale was supposed to be the last thing that siphons revdis. instead of opening that door why not just take it from what the treasury earns and make it a set $ amount based on hitting certain tiers of downloads + revenue earned. Have a feeling this is going to keep happening and in a year or two tokens will get 25% revdis with all the dilution

hoary chasm
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I think Liquid proved(has proven?) that paying big influencers to play the game is useless so #2 is out

quartz fog
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We need to maximize that first week so we have a story to tell.

Creators are going to be more likely, and feel more comfortable pushing the newest web3 game if their peers are all onboard, and this structure makes it attractive as hell for the creators. Creators who wouldn't otherwise be sharing the game with their audiences.

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Gamers are the same, they follow the herd. We need to send a strong enough signal that people think 'fuck it I'll give it a try'.

exotic fjord
hoary chasm
exotic fjord
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I mean, again, we also made money off the Team Liquid campaign..

hoary chasm
exotic fjord
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It just didn't do well in terms of player acquisition. But I believe that will change once Gauntlet is out

hoary chasm
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it's setting a precedent that instead of having funds in the treasury for these campaigns it just continuously takes from revdis

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at what point do we stop siphoning revdis? after this it doesn't give me any confidence that I can rely on % of revdis remaining the same even over the next year

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a structured $ payout would be much better coming from a marketing fund in the treasury

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If you do structured $ payouts you can even give bonuses based on how much your referee spends/sells on the market

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stuff like that, it gives much more variability without totally destroying the tokenomics

quartz fog
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If we agree that we need big influencers, and that we do not currently have big influencers, don't we agree that the cost paid to the creators will be from new money to the project? money we wouldn't have otherwise captured.

hoary chasm
exotic fjord
# hoary chasm right but why does it need to be another siphon on revdis when land was supposed...

Let's make a scenario, Ansem - one of the biggest influencers in web 3.

Right now it would cost us hundreds of thousands to get him to advertise Illuvium. Let's say the first month he advertising us we bring in an EXTRA $10m in revenue from all of the players he brings in. That will cost us 1.7m in revenue distributions. Which is insane right? $1.7m to a single guy. However, the remaining 8.3m is added to our revenue distributions.

So my question is do you want the 8.3m additional? Or would you rather keep a larger % of a smaller amount of distribution?

exotic fjord
hoary chasm
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I'm not going to trust the long term tokenomics of a token that continuously changes how much I'm going to receive. It's a pretty similar affect on the token as being inflationary

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but to a smaller scale

exotic fjord
hoary chasm
hoary chasm
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but I would not be holding long term based on continuous changes

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so it is + short term but makes it so it's not a long term hold for me

exotic fjord
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You would stop holding even though you would be earning more money? Doesnt make sense

hoary chasm
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I'm going to sell on a pump

exotic fjord
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I'm saying a situation where all new initiatives guarantee you will earn more $ per token of ILV staked. Are you for that or against?

hoary chasm
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Also I'm not saying I'm going to sell if this passes

exotic fjord
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I'm trying to make a point that lower % but higher revenue earned per token is a good thing. Regardless of what changes.

hoary chasm
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I'm saying it will make it so I reconsider my long term plan based on the fact I can't rely on the % of revdis I receive per token

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and I know others will think the same

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I actually had this exact conversation with a lot of people when the land received 5% of revdis

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I said it'll be the last time and it's not much

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but now I look dumb lol, that's outside the point that I don't think land was a good play either way but that's a different argument

hoary chasm
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unless we pass an IIP that cannot be overturned that says this will be the last time, then it jsut has to be proven to be a good IIP and wont lose any trust

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I think the base of this IIP is good, I think where the money comes from is bad, just to be clear

exotic fjord
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Okay but let's say this launches, and it brings us in a stupid amount of additional revenue, so much so that it becomes abundantly obvious this was an amazing decision the DAO makes, but just before the results are posted, the DAO approves an IIP to never change rev distribution again. And then a new thing comes along, that again, lowers your % but generates you MUCH more money. We would all be sitting here saying "dang, I wish we didn't pass that rule that we can't change rev dis".

Which is my whole point here. We are a DAO, and if something is going to make the DAO more money we should be able to make a decision.

Remember as well, an IIP can take this away just as quickly. And I would 100% be in favour of that too. I also make my money off revenue distributions. The sole reason im proposing this I believe it will make us more money and bring us more players.

lucid shuttle
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awesome proposal, the only thing I think that can be improved is that the earnings should be distributed in ILV, not ETH. Distributing in ILV will lead to further buying pressure.

I really like that the reward is directly tied to the revenue generated, making it a win-win in any situation

quartz fog
zinc cedar
quartz fog
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From memory someone like Team Liquid would only accept ETH/USDC/USD

lucid shuttle
quartz fog
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Yeah I like the idea don't get me wrong, maybe Tarren has had more conversations and can confirm or deny what I suspect

royal berry
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Revise the % cap lower and/or distribute it in ilv with a vesting schedule?

quartz fog
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Remember we want to package this up for Web2 creators and make the barrier to entry low.

exotic fjord
quartz fog
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Let's imagine this is aimed at bringing in some of the biggest Pokémon creators in the world for example.

royal berry
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Getting a guy like ansem in will help onboarding web3 guys. But isn't the grand dream of ilv is to be the best web3 game and onboard web2 players?
Would this program be effective for that?

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Normies don't know ansem or even gcr

lucid shuttle
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but I concede the point

royal berry
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It is definitely a sloppy slope to siphon away from "100% revdis" for token holders. That was the main pitch from the beginning.

lucid shuttle
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or maybe have a claim page where influencers can choose how to receive their incentive, with ILV being one of the choices

royal berry
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If u distribute the reward in ilv, at least it wouldn't lower purchase power effective on token price from revdis.

zinc cedar
lucid shuttle
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I think this proposal will be revolutionary, but only if enough creators are aware of its existance

quartz fog
# zinc cedar Wont they prefer in stables then?

Most probably those Web2 guys would prefer Stables yeah.

ETH is a happy medium for the majority I'd think.. I'm sure we can create a neat single page guide on how to off-ramp for the Web2 n00bs

zinc cedar
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i understand @hoary chasm concerns.
but im more concerned about revenue now, 83% of something is better than 100% of nothing

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and no, please not in ILV
they are just gonna dumpeet

quartz fog
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Gotta make that splash week 1.

If we go big week 1, people will gravitate to us.

zinc cedar
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yea market is in the dumpster rn.
we gotta spend money to make money

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imagine amouranth streaming ILV:
Use this code "jiggle"

hoary chasm
exotic fjord
# royal berry Getting a guy like ansem in will help onboarding web3 guys. But isn't the grand ...

This is targetting both web2 and web3.
Right now we are priced out on Web3 influencers. We could spend it but I'm not confident on the ROI.
For web2 when they see it's a good game plus the % they can earn it will make it much easier for us to acquire them.

We had to wait until retention was there before we could start pushing initiatives like this. Overworld it's great, Arena after these updates will likely be even higher

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For Zero it's the airdrop, but by the time the airdrop finishes it will have many more features to make it sticky

zinc cedar
hoary chasm
exotic fjord
exotic fjord
zinc cedar
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lets see if i can arrange people to use my code and split the difference 50/50

obtuse cargo
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Great incentive, tbh. It drops the cost of paying influencers upfront, who usually offer a high chance of minimal return. Most influencers could/would pocket the money and put very little effort into promoting, since they already received their paycheck, giving them no real incentive to 'go harder'.

With this initiative, it massively minimizes the risk of low ROI from the 'marketing' investment and encourages people to work harder for growth, knowing there could be a higher return for them in the long term. They'd be creating growth not only for themselves but also for the DAO at the same time.

I thought I'd throw in some numbers in case anybody is concerned - using today's rough market numbers:
Top-tier payment: 17.5% - They bring in 10 ETH of revenue ($29,300). Influencers get paid $5,175.50, while the DAO gains $24,172.50 in revenue for the month.
Some big influencers want as much as $50K to promote a product, and usually, they might only do a few videos and talk about it for the month, then ask for more money down the track to continue promoting - Not saying they would.. but it could happen

In the long term, this is definitely more beneficial for the DAO when considering marketing costs vs ROI

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Those who earn the ETH might just throw it back into the games ecosystem lol

pale bramble
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Its hard to say tbh

quartz fog
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That's on the influencers/creators to push the message and have a strong relationship with their community

exotic fjord
pale bramble
compact ivy
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Love this idea! Personally think going up to 17.5% is too high though. 0-10% would be right for the tier range imo.

heady lance
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Very happy with the proposal. I think everyone can agree we need a way to encourage content creators to talk about Illuvium and this kind of system would provide enough incentive to bring in large names into Illuvium. Most people probably dont realize that Illuvium has this one great advantage over other web3 projects and that is generating actual revenue. Most web3 projects can only pay the influencers with their limited funds and their token, creating extra selling pressure and inflation. Here we are talking about a product that earns money and spends money like a real business should. Potential earnings for top creators could get huge really fast and this will in turn bring in more content creators that want to participate.

This could potentially be the most important IIP for Illuvium DAO ever.

Regarding details of the program, here are some thoughts/questions:

  1. How does silv2 fit into this? Am i correct to assume only eth payments count?
  2. The idea to have people chose their favorite creator every month is very interesting. Very different from the standard "use my code to register" that we see in most games/apps. I really like it but i also feel like it encourages some unwanted behaviours such as making two accounts and using your own code for a 3% discount, or having people (not actual content creators) advertise themselves among players to use their code with promise of sharing the revenue with them (I am looking at you @zinc cedar ). As much as it wouldnt hurt the game, it could be seen as pretty annoying. (imagine wow chat with people spamming their code) Perhaps its not a big issue, we could simply have people banned for sharing the code in official channels or something.

Overall very happy with the IIP, this is what we needed.

quartz fog
heady lance
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A word to those that are not happy with the proposal because it drains revdis. I believe its time to understand that 100% revdis was a noble idea that turned out to be pretty unrealistic. Everyone in the crypto space has been widely optimistic about crypto back in 2021. Having seen the prices of NFTs from the last bull run, and the huge fees that projects earned, it was easy to assume that 10% revenue is enough to pay the bills. But its not, and now when the crypto space stuggles, we cannot afford to think the same way we did back in 2021. This is about survival. We can share the revenues and earn good money, or we can keep it all to ourselves and be left with a worthless token. To me this is a very easy choice.

It is also worth noting that we wont be giving away 17% of our revenue. Thanks to tiers, there will be a large number of small creators working for 3% to 7%, and I doubt that more than 50% of players will remember to resubscribe, so my guess is we will be looking at around 5% of revdis going to content creators, if not less. To me this is a very acceptable amount.

echo trench
magic turret
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This proposal expound on set precedents already. We had creator codes for merch and d1sks. The major differences here is that the codes are now specifically for game purchases and that there are tiers.

As sufficiently explained by both Kieran and tarren, while on the onset it looks like it detracts from revdis, it actually brings in more gamers outside the ecosystem thus bringing in more revenue channels from groups not originally interested or had no idea what illuvium is. Not to mention there's no money out. Roi is dependent on the type of players influencers bring in. If they under perform they don't get paid or they get paid less.

Also, it's good to note that vast majority of influencers would be in the lower tiers while maybe a handful would be eligible for the higher percentages. This ensures that while the barrier of entry is low, the dao is not risking loss of potential revenue to just every duck and Harry who self proclaims to be an influencer.

Lastly, I'd like to bring attention that the dao will be closely monitoring this and I expect several pivots in the form of iccps that would make the program more successful and hyperfocused as time passes.

echo trench
exotic fjord
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It's just after 30 days the code will need to be entered again. Or you can switch to another creator. Noting also - you can switch at anytime, I believe the limit would be every 24 hours. So let's say a content creator goes crazy and you no longer want to support them, you have that choice

heady lance
# exotic fjord Just to be clear, this is also use my "link / code" to register

I wonder if it is in Illuviums interest to help creators and promote the program in game. Because it can either be "use code to register" and then the game never reminds the players to reenter the code and it is only up to creators to do that, or it can be phrased as cool feature in Illuvium that reminds players to input the code after 30 days, and might even feature most interesting creators on a website for people to check them out. Not sure this would be a good ROI though, probably not.

glass crypt
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Incentive for big creators and performance based. Well done guys, I think it's as good as it can get. Maybe only thing is 500 twitter followers seems a bit low (unless there is also a case by case selection) but im sure you guys have thought this over a lot.
(Edit: just saw 0% commission for T0 so low entrance isnt as much of an issue)

zinc cedar
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in mavia, we enter the code in the game

zinc cedar
heady lance
lucid shuttle
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Let's say I am referred by Ansem this month. In two years, do my purchases still give referral rewards to him? Imo this gimps token holders, referral rewards shouldn't be in perpetuity, they should end after x period (1 year?)

heady lance
glass crypt
lucid shuttle
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Why would I use someone's referral code more than once that's an unnatural flow

glass crypt
zinc cedar
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otherwise they gonna shill once and have perpetual passive income

magic turret
# lucid shuttle Why would I use someone's referral code more than once that's an unnatural flow

It's to the daos advantage if a new user forgets to put a code in after the first 30 days cause the commission won't be awarded. That also means that there's a conscious effort on influencers to keep advertising illuvium and to use their code. Thus giving more free marketing for the project.

And the way Kieran explained it's mechanics is that it also allows users to 'cancel' their support and give it to a different person. That is also another incentive for influencers to continue giving value to its audience.

exotic fjord
light dove
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For any RevDis on our staked tokens we need Players.

This sounds like a great marketing strategy to bring those new players in by targeting the big name streamers who want to get that bread.

I'd rather sacrifice some revdis on my tokens than not get any at all.

Excited to see how this proposal pans out.

dry quartz
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Am I correct in this is how the system would work:
1.) Every month it will reset back to zero
2.) As we build up we are only getting % commission thresholds as we climb in revenue.
example: First 30 days we bring in 20eth
0-.1 eth we get nothing
.1 - .5 we get 3% or .012eth
...
5-10 eth section we would get .625eth
then only the last 10 eth(of the 20eth) would get 17.5% or 1.75 eth

echo trench
dry quartz
inland kindle
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If this brings in mainstream big name streamers because they think the extra income is worth the bit of potential backlash I’m all for it.

rose stratus
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It would be a nice touch that once the 30 days is over to prompt the user with a message “hey do you still want to support Bobby Joe” instead of forcing them to find the code again for the same creator when they make more purchases.

quartz fog
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There is enough friction currently that means the creator needs to continue delivering value to the DAO

rose stratus
inland kindle
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I should probably do a proper read however, what exactly is the benefit towards the code users for using the code? Usually when someone aka content creator partners with a game / promotes it in general there is some kind of benefit for the player to use the code. It might sound crazy but if they are just putting this in and gaining nothing extra themselves

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i don't believe it will be quite as effective of a system as intended. Just a thought though based on other games implementations moreso in web2 space ofc

inland kindle
# exotic fjord Okay but let's say this launches, and it brings us in a stupid amount of additio...

Just like how we all now wish we had raised 300 mil long ago instead of voting against it because the general community wasn't able to participate immediately in the token sale. Certainly there was fault on both sides since game development wasn't near where it was purported however, I think this old wound should hammer in the importance of what this proposal is trying to do now and why it's worth it even though the token holders "which at this point do very little to support the projects well-being" don't get the same percentage return. It's ultimately silly to complain too because if the game doesn't generate enough revenue to sustain rev dis as is but is otw successful enough that with modifications it can survive and eventually thrive, then that is the correct choice to make.

zinc cedar
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thats why ill personaly offer a cashback

rich talon
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I think this reward should be paid from the Revdis of DAO
Reason

1.ILV stakers never use their links, which means less Revdis of their own!
2.I think people who are going to know about illuvium and staking ILV will not use their links either.
3.If the use of sILV2 does not generate income for them, I don't think the reward this time will be that large!
I don't even think powerful influencers will promote illuvium if the rewards are small
4. I know there are people who want to support Hyperion and other guilds, they should be able to expect more rewards (I think growing the community is the quickest way to success).
5. this Revdis will not be so large for the staker, but there is a possibility that the staker will sell the ILV if there is an assumption that the influencer was paid a large amount of money and his own Revdis is less, this has nothing to do with logic at all!
6. right now the crypto gaming sector is almost dying, it's better not to stimulate stakers and investors too much, if they and VCs start selling ILV, Revdis will no longer mean anything!
7. If the bull market comes again and we are lucky enough to expect a lot of Revidis, we may be able to bring in more stakers!
8. If you are confident about the illuvium, there should be no problem to pay from DAO's Revdis, if the number of users increases, there should be no problem, and DAO's Revdis will also increase!

I was good friends with some of the Japanese guilds and Hyperion, and I hope they get paid as much as they can!

zinc cedar
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yea i agree.
im more concern about generating traction and revenue than missing a few cents

rich talon
# zinc cedar yea i agree. im more concern about generating traction and revenue than missing ...

I agree.
I don't think the compensation we pay to influencers this time to be very large because of sILV2
Increasing the number of users is a marketing cost, this will be a cost that the DAO will have to pay
If you pay it out of Staker's Revdis, you may miss out on future Stakers.
I don't think you need to ruin your credit for a little payment.

And I think many web sites say that 100% of the money will be returned to the stakers.
Many dreams are spoken of there. hahaha🤣

zinc cedar
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100% revdis was a good narrative.
was

chrome narwhal
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So for background, I've been an influencer on my main channel for the past 6 years. One big thing I've noticed is you need to have some type of incentive for people to click on your link or else you often run into something called "bleed", where they bypass your link and go straight to the site to sign up for whatever reason. This even happens sometimes WHEN you incentivize them because people are dopey, but I would imagine it would happen a lot more if you didn't. So will there be some type of small reward to give new sign ups if they use our link?

zinc cedar
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whats stopping whales to use their own code to get a rebate on their purchases

south mulch
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would be good to clarify this and let people know tho.

hasty phoenix
south mulch
hasty phoenix
south mulch
zinc cedar
south mulch
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Illuvium, the world's first IBG (Interoperable Blockchain Game) is an upcoming open-world exploration, NFT creature collector and autobattler game built on the Ethereum blockchain. Join a graphically-rich sci-fi adventure and conquer the wilderness to help your crash-landed crew flourish!

hasty phoenix
# south mulch found this to confirm

so multiaccounting is allowed you can't just use multiple accounts the same day, right?
How is it going to be detected?
like if i play with my brother and my cousin in one room, is it considered multiaccounting?

south mulch