This proposal outlines a system for enhancing the usability of illuvials and managing their overall supply within the game.
Problem:
Currently, unused illuvials have limited value.
The supply of illuvials might become excessive over time.
Proposed Solution:
- Multiple Fusions: Allow players to fuse illuvials multiple times, progressively increasing the exp they provide.
- Add a minimum exp value for every catchable illuvials. This ensures even level 1 illuvials contribute meaningfully.
Illuvial Burn Process:
By using illuvials for fusion, they are effectively removed from the active player pool. This creates a natural burn mechanism that helps manage the overall supply of illuvials.
This will accelerate player progression, give alternative way of leveling illuvial, and manage the long-term supply of illuvials within the game.