Hello. In one month, I played for 350+ hours and ruined my life. I fused at least 150 mobs, created 3 complete S2-3 T5 sets by myself. And what happened? The points gathered just from Holo and DarkHolo total 670 million. If we count the other sets, it easily adds up to a minimum of 150 million points with simple math. Congratulations, Illuvium team. YOU DID A FAILED AIRDROP. Immediately change the airdrop rules. According to this, the worth of my hundreds of fused Illuvials and hundreds of hours of gameplay is just a few hundred dollars. (Yes, I have 500-600k points.) YOU FAILED TO DO THIS. AND YOU MESSED UP. THANKS. THE WHOLE HOLO AND DARK HOLO ISSUE IS COMPLETE NONSENSE, AND YOU UNDERSTOOD THIS WELL BY MAKING SEASON 2 BASED ON MISSIONS. WELL DONE. THANKS! EVERYONE IS COMPLAINING ABOUT YOU. IMMEDIATELY CHANGE THE HOLO-DARKHOLO SYSTEM. I PLAYED WITH MY EFFORT, NOT MY LUCK!
#GAME IS OVER! Just read it.!
1 messages · Page 1 of 1 (latest)
so if you have 400k points
( approximately 850 millions points, total rewards 1.4 million dollars, 850m/100 = 8.5m,
8.5m per 14k$
850k per 1.4k$
425k per 700$)
GG WP. FAILED!
nobody cares about the airdrop vultures. we dont owe u anything.
u can come play our game, and get FREE token, u are not entitled to anything, the team can set the rules as they want them to be
Because you were lucky and earned points. If you had played this game for 350-400 hours and achieved something through hard work rather than luck, you wouldn't be writing this.
i have not played, im not competing for airdrop.
just saying, that its not up to anyone else then the 1 distributing token to decide where its going.
Free? Are you kidding me? Are you mocking me? I spent 350-400 hours. I SPENT MY TIME. NO ONE'S LIFE IS FREE. LACKING IQ.
ok bro, go farm other tokens worth cents. with 3 year vesting on it.
@cerulean condor i agree that holo point is extreme
from what i heard their was a vote to nerf holo points and it was accepted?
the community has voiced the issue.
but unfortunately i dnt see a retificafion for this. in a few days the points will be tallied and airdrop will be distributed
It's not too late yet. The airdrop rules were changed with 5 days remaining.
the original proposal was voted for a revision. there is a revision but it is talking about dividing the season into smaller parts when there is a change in rules. but nothing retrospective
yes i spent the week trying to convince the IMC
I see, thanks for clarification
also the work u have put in outside of the holo and darkholo's, will give u an edge moving forwards aswell maybe.
its not like its all over, the biggest amount of tokens is yet to be distributed.
ive talked to the top players (1m+ points) they suggested to nerf holo points too
even tho most of their points are from holo
we are playing on testnet. what are they going to do? Send us two supreme harmonics to our accounts when the mainnet launches? kekw
Ruined your life ? then dont play man stop blaming others its free token why still complaining ?
16 hours is enough
we had this discussion quite a lot around here but I am still puzzled how people can simplify this airdrop so much that they can claim it is free money? The airdrop was a budget to provide a marketing effect AND to pay people for testing the game. Most people would have stopped playing after catching most of the t1-t5 Illuvials or after figuring out most of the important parts of the game for launch. The airdrop was and is a payment method to gain data for a game that gets a reset very soon. To argue otherwise looks just shady.
That being said the IIP-58 (if passed) will protect the community from future upsets of this sort but as Jag said won't give any compensation for people who rightfully feel upset about the recent changes, sadly. I still think it is good that we know that something like this won't happen again (if IIP-58 gets passed).
I played a lot before holo iluvs and after and I dont see any problem with that.
If he have almost 1-2m points he not complaning right now
+1m points people are complaining so that points aren't nerfed. Incredible
I don't understand why the points are getting so high every day. I'm definitely an above average player but I just can't keep up with this speed.
yeah me too. but the players are lynching me for saying this. strange
I think the worst idea now is to change something
We are all in the same game rules , so it is what it is.
@cerulean condor Maybe this will cheer you up)
I played 750 hours
Tier1-10sets. Tier 2 15 sets. tier 3-20 sets. tier 4 12 sets tier5-18 sets It took a lot of effort and time, but then it all depreciated) Many guys scored more points a week playing 2 hours a day)))
And where you get that total pts is 850mil?
I can understand you very well my friend
did you see excel? holo-dh total points 670millions, only s1-2-3 T5 sets points 100m
I hope you can guess T4 and other sets too 🙂
I understand why you're angry, but you could get a lot points even without big dh iluvs.
I'm playing almost like 300 hours, and with holo or without I was planing to get +-2mil pts.
Now I have "strategy" to play and even tho only big dh is t1 and t2 that I've catched. I'm almost at my goal.
So I think its fair, If you play a lot and in the right way, you'll get a lot pts😉
He means that the total number of points will be too high, and the value of your glasses is getting smaller every day.
Yeah I get it, that's why I'm playing as much as I can .
Rules the same for everyone😉
))
yes ligy
The testnet airdrop is clearly the project paying people to test the game. It is not free money, we have poured hundreds of hours testing the game, providing valuable data and feedback so the team can launch well.
The season split/rework fixes so many problems (as long as the execution is good). No need to change the trajectory now.
People that put the time in, from beginning to end, are getting a great reward, even through a patch note rollercoaster
tbh the only thing that was a little annoying about the holo arc was the turbo lottery 1 mil point max win that some lucky people just get to hit without necessarily putting in any significant amount of playtime
Why did we try to complete sets in the first 15 days? Holo and Dark Holo have no advantage at all. The game we wanted to play with effort has turned completely into a game of luck. What's the difference from gambling, my friend? In the mainnet, we'll pay $4 for each entry. You know that, right? Instead of competing under the same conditions with others, why are we talking about competition based on luck? I don't care if someone has 2-3 million points. I'm not jealous of anyone. I'm just talking about our efforts. Normally, the testnet was supposed to end in May, but they extended the period and in June, the testnet was opened to everyone. Then it extended until July. I heard that people playing on the testnet would have an advantage in the mainnet, so I spent a lot of time on the testnet too. Imagine, my friend, you spend hundreds or thousands of dollars in the mainnet and someone who only spent $20 is five times better than you. It's a joke 🙂
it's not a joke, it's luck. That's how every collectible game work.
Tell me which game would pay you that much money for playing a game. You don't won a championship you basically played a game, if you sacrificed your life for it, that's on you.
I've played many championships on other games, and earned less by winning competitive matches, so I don't feel your pain really.
As it currently stands, grinders will feel like their time was not rewarded which could lead to poor player retention and fud for mainnet launch. Casual players will either not care or be unhappy since their reward will be quite low.
In my opinion, there should be a point cutoff where addresses below "x" threshold will not be eligible for the 20k reward pool. Although this will affect part of the casual player base, the rest of the player base will be "happier" with increased rewards
Example: casual player has about 30k points
30000 / (670mil + 150mil) *20k prizepool = 0.73 ILV
this is insignificant for most players. the result would most likely be casual player claiming he spent 50+ hours playing the game only to be rewarded so poorly. we all know the fud messages
For those who don't meet the cutoff, they could be placed in a raffle where the winners would receive perhaps 3-5 ILV instead. Not amazing, but probably a lot less complaints than compared to receiving 0.73 ILV where half of it is vested.
Also wanted to point out, this event is not only to test out the game, but also a marketing plan for Illuvium. It is intended to draw in new players with the idea of grabbing a slice of the 20k ILV prize pool. Nobody in their right mind is grinding 300 hours to solely test the game.
tldr; majority of the player base will be unhappy or don't care with rewards as it currently stands. if there's a cutoff threshold, a portion of casuals will be unhappy, but rest of the player base should be "happier" with increased rewards.
yes, we are talking about a system where Dark Holo and Holo Illuvials don't have any extra benefits. I don't care if it's not a collectible game; of course, there will be a luck factor, and I'm not saying anything against that. However, when it comes to "effort," unfortunately, the game loses its continuous playability. When the mainnet starts, there will be another airdrop campaign, and we will spend real money. For "fair" gameplay, the points should be more balanced, right? People are only looking for Holo-Dark Holo. Nobody is trying to make S1-2-3 T5 sets. Why? Before the Holo-Dark Holo system, a map would take 30-40 minutes, but now I can explore the entire map in 10-13 minutes. Unfortunately, it doesn't have continuous playability. This criticism is directed at the system. Some people think I'm only talking about "money" and try to criticize me, but my criticism is for the future of the whole game!
I would agree with on the fairness on mainnet, but testnet is subject to bigger changes. They want to make ppl go capture holos to test the system.
Thank you for your feedback and detailed points.
I'll make sure to relay your suggestions and concerns to the project developers for them to review and consider. Your input is valuable in improving the game and ensuring a fair and enjoyable experience for all players. @thin shard
Hello my fren. As many others have stated. This portion is ending and if you check out the blog it details out the next pre season phase which was laid out from the beginning which @quick lion can attest to that we would move away from Illuvials and towards tasks/harvesting etc based points. We addressed this many times over now I think. We didn’t end the holo/dark holo points to “fix the issue”, we ended it because we need to test missions dash before Mainnet
🙂
And now people in the OW channel started trading ALOT. You know this could be all those cheaters, and everyone that trades with them could and probably should be excluded from the rewards.. So much DH in the chats, how? This is getting out of control.. everyone that took time and played the game to get some rewards from it will just get a little drop from it now.. so unfair!
I wanted to take some time and address a mental health aspect of this thread. I have OCD, and just now found a good med to counter it. Still, I have my episodes. I had one at work and so I tend to trade one obsession or set of them (at work), with ones at home.
I am not saying this is an OCD event. Just that, I understand putting some serious effort into something that is indeed: work. With some MMOs, and OCD, and when not medicated: it ruined parts of my life, and my friends...from playing a game--that turned into a job.
To have your high expectations, and others, met with a bit of a crash is something to address by some self care.
Now, being a dev: I can understand that this beta phase is not going to repeat. If they prolonged the testing phase more people would be unhappy since a go live date has been announced. We all will benefit with having missions tested before go live.
Again though...this is a let down, and I am sure there is grief involved! Take care all!
One day = 24 hours
350 hours = 14.5 days only playing the game and giving data to the community/developers.. and some fools still think “it is free”, lol.
I feel sorry for you bro, the team indeed messed Up with the holo/dark holo stuff and the change was too drastic and different from what they said initially.
But don’t worry, maybe at the game real launch we Will be lucky too.
But lets also give some credit to them. Even if this holo/dark holo thing was stupid, they usually do a GREAT job and deliver a lot of great stuff all the time.
So I don’t think We need to lose Hope yet, and the game still will be amazing (I believe)
I wonder if the cheaters points were included in the 650mil+ ammount. If their accounts get banned and points removed how does that effect the overall ammount.
i wonder if it's possible to detect them all
I think it would be hard to detect the ones that just looked at all the spawns on the map and didn't teleport to them or make it obvious.
But still a ridiculously strong advantage.
Hopefully they get that figured out real quick.
And what about the ones that decided they knew they were busted and just flogged everything cheap on the marketplace. That would be a huge pain to try and track down, and what would you even do to try to fix it?
Need some anti cheat mechanics, like now.
whyd you ruin your life for a game
$$
def not enough money to ruin my life for and I can't see how you could
for a lot of people P2E is a source of income. the key to a good P2E is keep providing profit
Someone perceives their life as ruined, and that is beyond our scope. Google Psychology Today and Therapist in my area, and other resources helped me find a great talk therapist, even they have been there since the 'pandy. Better Help is advertised quite often, but I have not tried it.
Who is going to pay for the profit? I don’t think this is possible
airdrop
Ye okay, but after the airdrop?
That’s not what this topic is about tho, I’ll digress
dont stop the airdrop?
im coming with bad news 🙂 wait
so ,i spend $40 to be more advantage than others 
at first , your expectation is wrong , it's not play2earn .Second , every game is luck2earn or pay2fasten.3rd , ruining the life for game testnet , it's your error .
Don't take everything so seriously. I used the phrase "I ruined my life" metaphorically. My life and health are completely fine. There's no problem at all.
This 100% - airdrop vultures is a great phrase. Why we shouldn’t have done one. These people are net negative long term and as soon as their monetary expectations aren’t met they’ll be of to the next game.
Huge marketing spend per airdrop vulture that is just producing a negative sentiment, a lower token price due to dilution and won’t capture these people for Open Beta as they’re not playing for fun
Farming with effort and not with luck...this sentence hits hard.
This is should be standard going forward. Holos should give a slight boost because if rarity, but shouldn't outweigh hard work.
would have to agree with the darkholo and holo points being too OP... and thats the reason why they decided in the last minute to split seasons based on the data.
It was always going to be two separate parts
Really? When was that announced?
Was there any mention of that before 6/26?
Sorry if I missed it.
The only
Change was originally it said part 1 and part 2
Instead of preseason 1 and 2
Oh, I thought you were right, I thought it was PB4 and OB (test net).
Thank you
Stop whining, spoiled brat
season 1 is over. why you cried after 10 days? xd
lol, you're the one who was crying, I just told you to stop ;P
But perhaps you've had time to dry your tears for the new season 😄
keep on crying, kiddo 😄
trying to get the attention you didn't receive from your family by being rude to others? Hmm. I'm not that person.
guys keep it cool. Share the love 
You're not an above average player, if you were you'd have caught hundreds of holos in 400 hours.
worst airdrop of the year
You will be lynched 😄
any airdrop that increases with playtime is slavery
if they want daily players, just make a daily cap for the airdrop
but instead was a dog slavery airdrop
looks like scroll 👀 😂 or ZK xd
Lol what do u expect? We want something from u, not giving out free meals u know. Go back to your dog house now.
@proven river they came bro 😄
he is right though, but the same way the company can put all the money in their anus, you can complain as much as they allow
Isnt a airdrop that increases with playtime the exact definition of a play2earn airdrop?
Just saying.
If this is not true, then please enlighten me with the definition u would give it.
Not like u didn't know before u started playing.
and i think we are pretty flexible with giving u the option to claim the airdrop at any point, u either take 50% at the start no questions asked, or play to get more.
i dont get why its a bad system.
its pretty chill if u ask me, u have the option to instantly get money and dip, since im sure thats the goal for most farmers
And honestly check the chart, 150-200 for this token is pretty possible in the near future.
lol this guy doing a text wall
😄
well not seeing any counter arguments.
so i will continue, as i think is needed.
It's as if it's his father's company. He's defending it excessively.
the airdrop format was dog, whatever, it is what it is, good night everyone
You ruined your own life. dont blame illuvium
I understand you, I think the same as you, that's why I no longer expect anything good from the developers of this game, they disappointed me in that and in several things
Don't take everything so seriously. I used the phrase "I ruined my life" metaphorically. My life and health are completely fine. There's no problem at all.

Out of interest airdrop hunters. Would you have been convinced to play Illuvium without an airdrop?
And given you have now played, has it convinced you to stay and play the game, even if there were no rewards in the future?