Is there any discussion about the Halo airdrop points? I believe they're diminishing the game's enjoyment by turning it into more of a roulette. Currently, it's almost not worth pursuing anything in the game that isn't a rare Halo. This eliminates about 95% of what the game should be about, affecting the reward-to-effort structure. In gaming, players expect to be rewarded for their efforts. While some RNG can add excitement, it must be balanced. In my view, it shouldn't be possible to play for 1,000 hours and earn fewer points than someone who got lucky in just 1 hour. Currently, I can't even use a master shard on a Tier 5 Stage 2 Adoredo because it's not worth it.
Suggestions for improvement:
- Reduce the cost of master shards to max 400.
- Decrease the airdrop points for Halos to one-tenth of their current value.
- Increase the rarity of high tier Illuvilas to combat inflation
The biggest issue I see for Illuvilas' success is how fast inflation will hit the game and how to tackle it. In my opinion most ppl will stop playing when it's not worth farming Tier 5s anymore.