It so much easier to not have to make half the stuff up when you having a conversation with someone.
But when everyone, and I mean everyone is ignoring the most important topic currently, then it's hard to have a conversation.
There was almost 0 times we heard anything to dispute anything that is being said. There were numerous questions and there were 0 answers.
Why are we a DAO if no one should care about the project? And if you care you get ignored?
Let's be honest here, I'm not saying that all of the numbers and just made up. I'm saying that multiplier (or factor) was invented out of thin air.
There is not a lot of reasons to have that high of a numbers compared to everything else...
I'm not trying to be hostile. I'm merely expression my own opinions on the matter. I guess it does sound like that because I'm talking with myself. But I'm here expressing my opinion because I care, not because I hate.
I'm mad because no one ever admitted it was a mistake, and it was. I'm mad because now we're saying that there is no retrospective change when we changed it twice already. There was so much wasted time after realizing the mistake so that now we can say that it's too late to change anything.
To be honest, this is not a revision of the initial proposal, it's a whole new proposal.
And for the last part, I think you are 100% wrong in blaming me on looking backwards. All I'm doing is looking forwards.
There was a mistake and now the testing doesn't make any sense. In order to fix testing in the future we need to fix this mistake.... How is that not being focused on the future.
I don't think this will solve anything. I think with this we'll just payout the newcomers that came for airdrop and try to fix testing for the last month before the game release.
I honestly hope the last two weeks weren't wasted and that we're happy with our marketing idea and with data collected from testing.