#Removal of Dex bought T5 S3 Illuvials from airdrop

1 messages · Page 1 of 1 (latest)

wet zealot
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Building on from @sacred rampart idea in the feedback channel, I am proposing the removal of Tier 5 Stage 3 illuvials that are purchased on the illuvidex from counting towards the airdrop points system for open beta testnet.

In the recent AMA, Kieran discussed the importance/benefit of illuvials traded on the dex counting towards the airdrop as it now gives them value for trading, and subsequently provides valuable economic data for the team.

By removing just the T5S3 illuvials form contention, all other illivials will still hold their value and players will actively trade to complete their collection and certain illivial lines for points. This will also stop sepETH whales from being able to take a significant portion of the airdrop points by achieving these high point illuvial lines. This will ensure the players who are actually achieving these lines organically through leveling and catching will get the rewards.

rapid belfry
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It feels wrong to have people farm point without playing thats for sure. As discussed previously though theres not a lot of those illuvials for sale because people effectively sale their own airdrop points when they put illuvials for sale, specifically the T5s

Its not ideal to change rules mid open testnet but i acknowledge that it would be better if people couldnt farm multiple adresses and get a substancial share without setting foot in the OW

If this goes to vote, perhaps the IMC can conduct research to establish if it really is problematic. If its a problem enough and theres a solution to that doesnt have collateral dmg appart from changing the rules mid phase then im all for it

I like that this solution doesnt suggest banning all points related to buying but still, some people legitimately bought T5S3 with hard earned seth. There are few of them but it would be unfortunate to penalize them

If this is implemented we explore the possibility to exempt the few that legitimetely bought T5S3

eager glade
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To get huge amount off Seth has a cost, free faucet are very limited on how much you can extract and have limits over 2-5-10 days before you can claim again.and is usually low Seth per claim from 0.2-2,5Seth

To buy a titanor now you need to pay 252 Seth which is around 28$ worth of Seth.

If people want to spend time and money to get certain illuvials it comes at a cost aswell.
And this is how it will be when we hit main net.

Some like to grind and some will spend $ to grind less.

jaunty anvil
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I'm moderately concerned that this won't actually solve any issues. If you remove traded T5 S3 from being counted, that doesn't remove the incentive to obtain T5 S3 Illuvials. So people are more likely to be doing sketchy peer to peer deals with transfers. It also doesn't account for people who farmed Illuvials, sold them for sETH, and used that sETH to purchase something they were missing from their collection, which is completely legitimate behavior.

On a side note, I wish pulling large amounts of txn history off testnet immutascan was easier. When I looked into this a few days ago, there wasn't anything particularly egregious. The biggest spender had spent something like 250 sETH on 26 Illuvials, and the most purchases by a single wallet was 79, but they only spent ~7 sETH.

FWIW I'll continue to monitor this as best I can, and maybe find a better way to pull data off immutascan.

wind plaza
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It has too little impact on points. Titanor it's 250 eth. Even with multi acc, it's sick huge amount

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You need 2 points for each account, and really not that easy. It would be really adorable fix odds of catching that are completely messed

dusky cave
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I would be in favor for a proposal which would require a minimum play time for each T5 illuvial line completed. I don't like the idea of removing any bought T5 S3's from the airdrop, that just complicates the airdrop.

silver shoal
mortal salmon
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Honestly it doesn’t add anything to allow people to buy from the market when the whole point is to test the game. It’s just not well thought out to allow it. Need it removed asap

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Really no bought illuvials should go towards it

next sparrow
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he deposited 4K sep eth

next sparrow
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  1. Limiting Tier 5 might only moving the issue to the lower Tiers.

  2. Some people might have genuinely played the game, sold some stuff to buy T5.

  3. I don't agree with changing a major rule then reverting it back. It is just the worst possible thing to happen to a P2A imo. For me, the damage is done, it is way too late. The team should have rewarded gameplay, instead of just snapshotting wallets.

  4. The root cause is not people trading, we want people trading the Illuvidex.
    The root causes are :

  • Giving only 0.1 sep eth, while the cost of fuel is high
  • Allowing sep eth bridge
  • Capture rate bug which is forcing people to sell their illuvials to forge master shards
    These root causes are fixable by the Team.
  1. I will not want to punish players who followed the rules of a bad P2A design
eager glade
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Should be a minimum playtime criteria for Allocation.could mitigate some of the Seth farming.
Anyone tracking the Seth coming in?

next sparrow
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MisterT, ~4K sep eth
JimAtlas, ~2K sep eth

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but i cant see where are they depositing from on immustascan

eager glade
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Ok, thought it would be worse.

next sparrow
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i personally bought 160 sep eth from the pool and bought few illuvials, including T5

jaunty anvil
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You can if you cross-reference the timestamp on immuta with sepolia, it's super annoying to do though

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Lots of it is coming from people buying it

next sparrow
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i saw it but too much data

jaunty anvil
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You can also just look for big deposits through the contract on sepolia

next sparrow
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i filtered 500 - 1k, still many tx

eager glade
next sparrow
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@wet zealot do u want to put this proposal for a vote?

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i can upload it to github in a bit

wet zealot
next sparrow
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ill message

wet zealot
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For anyone who wants a read/thinks anything should be changed:

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Proposal
I am proposing that only Tier 5 Stage 3 Illuvials that are in the original wallet they were minted in (via catching or fusing) are eligible for the open beta test-net play-to-airdrop campaign.

Overview
Tier 5 Stage 3 Illuvials are the pinnacle of illuvials in terms of rarity. Many have played hundreds of hours in the overworld and only come across a handful of them in this time. The alternative method of obtaining them organically is via fusion, which requires a significant amount of play time to level an illuvial enough to be fusible. The difficulty of obtaining a full line of all Tier 5 illuvials is appropriately recognised in the play-to-airdrop point allocation with a Tier 5 completion bonus (39k) rewarding over twice as many points as catching the other 180+ illuvials (15k).

Currently players are able to claim 0.1 sepETH per day to pay the game but there other ways in obtaining sepETH in large amounts via faucets/mining and purchasing it outright. This has allowed sepETH whales to circumvent the considerable play time needed to acquire these illuvials and complete the high airdrop point Tier 5 lines without even opening the overworld. This will effectively reduce the allocation of ILV token rewards that will be given to players who are putting in actual play-time hours testing the beta.

In the recent townhall Kieran mentioned there was a benefit to sepETH purchases as it has helped give value to the illuvials and provide valuable data on a real illuvial economy. There is also a benefit to players who regularly exhaust their 0.1 sepETH daily allocation as they are able to sell their caught illuvials and increase their play time.

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Rationale:

Ensures that players actually playing/testing the game receive the bulk of the airdrop points as intended. sepETH buyers allocation will be nerfed but not completely eliminated as they can still complete lower tiers.

All non-Tier 5 Stage 3 illuvials will continue to hold value on the DEX as they can be actively traded for collection completions. This will continue to provide valuable economic data to the Illuvium team and ensure players will continue to use the illuvidex.

This proposal doesn’t completely negate the benefit that SepETH buyers to the current ecosystem. Many players struggle with the only 0.1 sepETH claim available and rely on selling illuvials to increase their play time. This will allow them to continue to sell their non Tier 5 Stage 3 illuvials to sepETH buyers, however these buyers will effectively only be eligible for the lower point collection bonuses.

Conclusion

Removing just the Tier 5 Stage 3 illuvials (that are not in the wallet they were minted in) from eligibility of the airdrop campaign will ensure players that are actually testing the game receive their fair share of rewards, while also ensuring the majority of illuvials hold their value and allow for a test of a real illuvidex economy.

dusky cave
next sparrow
wet zealot
next sparrow
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ill upload to github

snow tusk
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from: @fathom dust
I think it’s better to change the firm about playing time as criteria for the airdrop, example if some people had a lot eth and they just playing the game for few hour but have a lot of point just from the market that is’t fair, but not counting they point is’t fair too so, just add the playing hours as the criteria like for eligble at the airdrop only player who play 100-200 hours maybe,

next sparrow
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uploaded to github
iip-57
@heady patio

supple zealot
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while we're at it, also remove the reward per hour, it makes me want to install autohotkey. Replace it by something that requires skill and activity

heady patio
heady patio
supple zealot
heady patio
supple zealot
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for me it's more the mental issue of damn I'm at work, I should have illuvium running semi afk on a second laptop just for the points

heady patio
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we mentioned this

supple zealot
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I thought there was a way, but it was rudimentary, like an activity check every x mins

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anyway I like the holo change, brings even more hype