#Enhancing the Free-to-Play Experience in Illuvium: Hybrid Illuvials

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keen olive
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Hi all,
I’ve been thinking about this for some time, so I’ve decided to write it down and share my thoughts with you.

Concept Overview: The idea is to allow cross-breeding of Tier 0 Illuvials for future sets/seasons. As the next set of Illuvials gets designed and released into the overworld, it will become a considerable workload for the team. This idea aims to reduce the workload around the Free-to-Play Illuvials while adding depth and variety to the gameplay experience.

Introducing Hybrid Illuvials: The general concept involves ‘Fusing’ or ‘Cross-breeding’ (still undecided on the name for the process) two Tier 0 Illuvials to create a ‘Hybrid’. This process offers numerous viable options for both paying and free-to-play players.

Proposed Rules:

  1. Illuvial Stage Requirement: Both Illuvials must be at Stage 3.
  2. Dominant Traits: The Illuvial in slot 1 during the ‘Fuse’/’Breed’ process carries the Dominant Traits.

Examples of Hybrid Illuvials:
• Fire Grokko x Earth Volante = Magma Vanguard
• Nature Doka x Earth Doka = Bloom Berserker
• Air Flish x Water Attipo = Frost Enchanter

These are only Tier 0 Illuvials, so they won’t be as strong or as powerful as other Illuvials with the same Class/Affinity. The idea is to allow for more team combinations and keep the free-to-play economy fresh and exciting.

Benefits:
• Diverse Team Combinations: Opens up the ability for free-to-play players to build stronger teams and make use of bonding their ranger to get additional compositions.
• Fresh Gameplay: Keeps the free-to-play economy vibrant with new possibilities and strategies.
• Workload Reduction: Eases the creation of new sets of Illuvials by leveraging existing Tier 0 Illuvials to become Hybrids

This is the general concept of the idea. I would love to hear your thoughts on it and brainstorm further to iron out the details.

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Enhancing the Free-to-Play Experience in Illuvium: Hybrid Illuvials

silk zephyr
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Subsequent sets wont have hundreds of illuvials, they will have i think ~15 (not 100% sure on this one) and some variation of currently existing illuvials

If i understand correctly, a fire doka merged with earth grokko would be a new illuvials behemoth magma?

What you are suggesting here sounds like way more work than whats already planned. If any T0 can cross breed with another T0 thats 300 combinations

tough stirrup
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I don't think there are more t0 planned for the future.
New Sets will contain just t1-5 as far as i know, so this is additional work to do.
I think it could be worth thinking about in future to bring some combinations you mentioned alongside new Sets but definetly not all combinations at once.

buoyant sequoia
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Outside of the workload of creating lots of extra T0 Illuvials, this would be indirectly a crazy balance change to the game making many composites easier to access, cheaper to access and the higher options far easier, which might have positive, might have negative impatcs as well, so this seems like a very big update with lots of work and testing associated.

As a player it is an interesting idea and down the road sounds like a potential good update, but only once the game and pvp balance are stable so that this can be tested thoroughly stand alone from that pov, so it doesn´t break working parts of the game.

runic swallow
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FFXI introduced an interesting concept to me where you could combine classes in a similar way. Ultimately, I think it was good, but where Illuvium is right now - I don’t believe we need such a mechanic yet. As others have stated, it’s more work. It’s also more complexity and I like to keep things simple, especially right now.

It’s a good idea, that I can see implemented some day in some fashion, but not just yet.

One final thought, I’ve heard mention of things like a frost Rhamphyre and fire geyser - so I believe we’ll be getting variety in the T1-T5 sets and I’m excited for that. Perhaps your idea gets adopted to provide variety down the line in the F2P space. Nice concept, Ty for sharing.

keen olive
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Thanks for the input guys! The idea is something for the future, not any time soon.

I didn't fully consider the additional workload of balance etc, I was thinking more along the lines of not needing to create a new type of Tier 0 illuvials.

Regarding the situation of over 300 combinations, this is why I mentioned about 'Seasons' - each season could release e.g. 5 new Hybrids to breed. Its just an additional incentive for the players return to the game.

radiant skiff
# keen olive Hi all, I’ve been thinking about this for some time, so I’ve decided to write it...

On paper and in theory, absolutely couldn't agree more, it sounds super fun and exciting.

In practice its insane when you start to process the information. In pokemon circles they have dozens of fanmade games where you can fuse pokemon, but these are ugly asf cause its essentially 2 halves weirdly joined together with some sort of algorithm, which sucks. Even if that were possible in Illuvium it would still look like ass.

So the alternative is the team would need to make:

approximately 25 x 25 = 625 new Illuvials, since each affinity is individual enough to warrant that. Then u need 100-200 new omegas. Walking animations, effects, Illuvitars and more. Not to mention these are all 'free' for players to obtain and so they don't directly benefit the DAO financially.

As much as I think it would enhance the game as a whole, I'd rather the efforts be placed into 600 NEW Illuvials to broaden the roster of unique and exciting creatures. To me this is a choice between the two, and I can't justify the extra mindshare placed on T0s

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All that being said this is one of those things that I expect AI to fix when it gets to that level. If an AI is competent enough with 3D modelling, it could take the 2 existing and generate the final product on its own. This would be the perfect use case for that tech.

keen olive
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Like you said, on paper it seems like a great idea, but in theory it seems like a lot of extra work.

radiant skiff