Introduce a player-driven quest system that enables players to create and offer quests to others.
These quests can involve capturing Illuvials, mining rocks, or harvesting plants within the OW.
New quests can be created via the website/mobile, through a Quest Hub IZ building, or through a Quest Manager NPC in Sanctum Mesa. The NPC in Sanctum Mesa acts as an intermediary between the quest sponsor and the player, holding any necessary Crypton or shards required for the quest.
The IZ building will provide additional functionality, allowing landowners not only to submit quests but also to hire players of their choosing based on their past performance and their quest completion rate.
The Quest Board interface in Sanctum Mesa should be user-friendly, enabling players to easily browse available quests for each OW stage. It should provide clear details such as requirements, rewards, and other relevant information.
Once a player starts a quest through the quest manager NPC in Sanctum Mesa, a 24h completion timer is triggered, and the quest is removed from the quest board, preventing other players from starting the same quest. Individually hired quests from IZ landowners also have a 24h completion timer.
Rewards may consist of a fixed ILV amount or a percentage of the loot gathered.
Implementing this player-driven quest system enhances player interaction and engagement with the OW. It provides an opportunity for investors/collectors to participate in the OW without direct gameplay, increases the IZ value proposition and allows players without resources to access the OW without paying the travel fee.
