#Save the poor Illuvidex before OB

1 messages · Page 1 of 1 (latest)

strange mantle
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The Illuvidex has been hurting for a while now. Searches gone bad, filtering worse than moldy coffee filters, missing & broken links everywhere... is the Illuvidex going to be ready to go for Open Beta? If not, that should be a top priority since we are all going to be using it daily for buying and selling of all chain items.

hexed sleet
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I guess they are working hard to solve the issues with illuvidex. Because as you said, it's a core Feature that has to work in Order for pumping revenue streams... Buying/selling assets has to be seamingless

icy bear
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We have been seeing the slowness of illuvidex since the wave 1 started and it hasn't improved since then... i must say that it has degraded in performance compare to last year... its more than a year and still having lots of performance issues. I dont want to keep pointing out previous issues again here but it shows how the illuvidex related matter didn't get proper attention to fix it from the root. I hope team is doing the best to fix it now as we are near to open beta

thin mantle
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I can't imagine OB launching without a working illuvidex. I'm sure the team is on this already.

strange mantle
grizzled zinc
strange mantle
sacred walrus
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There is an project in Jira to fix up a number of Illuvidex issues. Its just slightly lower priority than the PB4 stuff. Even though they aren't 'building games' the web team still has qutie a bit to do with PB4 and Open Beta inlcuding Fuel Exchange, Account updates, various ladders and leaderboards, etc, etc.

strange mantle
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Cool. Also Kieran just addressed the Illuvidex issues during the town hall... stating that the intention is to have the Illuvidex ready to go for OB.

elfin jackal
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Yeah they stated in the town hall that they are working on big changes that could be messing with it. Exciting times tho!!!

celest geyser
elfin jackal
celest geyser
elfin jackal
celest geyser
elfin jackal
celest geyser
elfin jackal
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All good I must have misinterpreted the energy through text 🙏

raw hollow
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maybe we should just pause beyond rewards because of this bug

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april fools Atlas_Dead

grizzled zinc
strange mantle
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Yah... searching, filtering all wacky for a whilke now.

prime egret
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Appreciate this post! 🙂 Don't consider this an official statement but we're tinkering under the IlluviDex hood right now - especially with Filtering (implementing a layer between us and IMX) ultimately to make filtering and analytics smoother and more feature rich. Also supporting all the new collections.

Also have some new features coming to the IlluviDex too, like listing multiple items up for sale at once and a cart to purchase multiple items (even if we are limited to one item per signature due to IMX limitations 😦 )

The Web team is juggling a lot at the moment but the goal is to have these ready for Open Beta - and to polish as we near launch and continue to do so after launch until it's a very smooth seamless experience.

If you encounter specific issues, please provide examples or specific details of your experience. This information is crucial for us to identify and address any problems quickly. I'll jot them down and ensure we get them on the backlog to be fixed.

waxen mulch
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Hi Kosta, one thing to add to the list of its not on there is the ability to list at a price inclusive of fees.

If you want to lo list slightly under the floor price you have to guess what the ETH or USDC price will be once fees are taken into account.

I’d want the option to list at the gross price and let the system work out the fees and net price

pearl moon
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wen collection offer
wen offer for unlisted items

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wen analytics

raw hollow
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wen trading

thin mantle
prime egret
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Analytics - we've got some designs for improved analytics at a high level (seeing volume, across date/time and also popular items, top items sold) also down to a per item type basis (how a specific item is selling). Hopefully we can get them in for Open Beta, depends on capacity/priorities.

Collection offer & unlisted items offer both IMX limitations unfortunately 😦