Illuvium could really benefit from introducing a new stage that's priced quite high, ranging from $250 to $1,000, to attract whales. Let's be real, the crypto community is overflowing with wealth, and the streaming community thrives on high stakes streams. This could also lead to a HUGE revenue increase for the DAO. With all this in mind, it's crucial for both the community and the team to figure out how to integrate this in a way that's SUSTAINABLE and doesn't impact the free-to-play and regular cost stages negatively. Perhaps a "Gold Stage" could be introduced, where the entry costs are steep, but all the illuvials captured there are gold (or some other unique holo variant).
Not exactly sure of the best way to integrate this, and this thread could serve as a great platform for discussing how to do it properly. There might be some pushback from the community due to the stigma around making assets expensive, but it's similar to parts of the game being free. If there's no space for whales to play, they just won't come, and the Leviathan might not be simple or attractive enough for whales to dive in. A Stage 3 priced at $50-$100 might not be enticing enough either. It would be much simpler and more appealing for a whale to drop $400 on an OW run and potentially find a $10,000 illuvial on stream—or, even better, miss the capture. 😉
Rough example :
(I understand some of these assumptions are wrong but you will get the right idea)
Right now if you assume a Stage 3 run costs $100, its likely the rarest illuvial will be worth around 10x that around $1,000 and lets say an average Stage 3 illuvial is 1/10th that at $10.
Now Imagine a $500 Stage, and with a $5000 rarest illuvial, and the average illuvial at $50. With more $50 and $5,000 illuvials trading on the dex, the DAO will garner a MASSIVE revenue boost.