I’m sorry, its been a busy Sunday and I haven’t read all of the thread here.
Reasoning for having alpha’s give more points was threefold. (if i recall correctly..)
1 – (gamer perspective) value proposition goes up slightly for those that buy it as the buyer has the advantage of owning an alpha & ringing up your point count quicker. (Do know again, point count goes up by opening.)
2 – (loyalty perspective) A way of rewarding the people that came first and bought.
3 – (marketing reason) Make Alpha’s as appealing as possible as we want to burn through them quickly. Because if we do it would be a good marketing win too.
Now pricing wise, I’m not up to speed as to what is the actual latest that is suggested.(and how it is/was, depending if we change anything.)
But I’m not the best to put any data behind it or anything, I come from a look & feel perspective..
So I’ll share my ideal with you – BUT know, that its not me who makes these decisions and it could very well be that you are against it or for it..
I’m just sharing an opinion, not a goal for me. If we end up going there – great. If not.. I would expect there be good reasoning for!
My ideal would be to peg it to USD and be like:
non-alpha 5,99** /** 29,99 points 1 / 5
**alpha ** 11,99 / 69,99 points 3 (or 5) **/ **25
Aim should be to sell out as quick as possible for alpha’s. It can be seen as a very limited ‘bonus’ moment to your point count.
Should be up to the people who want to go for stretch goals to make that choice. After it – its 1 to 5 and is in line with the pricing.