(Posted on behalf of @spice burrow )
Illuvium legal staff should choose 4 or 5 countries to study tax declaration of moves made while playing the game and design Illuvium so it doesn't become a nightmare when players have to do their tax declaration.
If 5% of game revenue is distributed among land plots daily, that's 365 incomes per year while if distributed weekly are 52. Best option to do it monthly to declare only 12 incomes per year.
Every day a land owner sells fuel at the market will have to declare 2 movements, one for the production of fuel tokens and the other for exchange fuel tokens for eth. That x3 kind of fuels will be 6 movements every time. Create an additional storage where to send up to 30 000 digital fuel that cannot be returned to the plot and can only be converted to crypto fuel tokens to sell them at the marketplace. With more storage, developed lands won't have to be selling their fuels every several days.
If land owners have to use the crypto market to send fuel tokens from their zero to overworld account to spend there, that's 3 fuel token productions and 3 different crypto tokens spent each time. Instead if fuel is sent and spent directly in digital with no conversions then probably are no moves to declare.
Legal staff should study if illuvials should be nfts the moment they are catched in overworld. If so, every time a player catch illuvials may have to declare every one of them at market price and later when sell them for eth declare the price difference. Only if that's the case, would be better catching them digital and have a button to later convert them to nfts without fees. If you convert many to nft the same day and sell them in bulk, the whole pack may be 1 move. Speed up the update for bulk sales at illuvidex.
Crypto system of the game should store info about the existence and stats of all illuvials catched, wallet and status (digital or nft). If playing generates much less movs to declare then more people may be interested in joining and keep playing Illuvium.
