#Illuvium Beyond future waves duration

1 messages · Page 1 of 1 (latest)

hidden mulch
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TLDR - Suggestion to change Waves duration from 3 months to 5 months with a 1 month interval between waves.

After having wave 1 for 3 months and now wave 2 for 6 months. I think we should strive to find a balance for the duration of beyond waves.

We need get this right once and for all in order to have a good pace and consistency on the waves duration.

If there is something that this wave 2 showed us was that a longer wave period can be healthy and profitable for the DAO, as almost double the standard d1sks were sold in the last 3 months post wave extension.

I think we should be careful not to rush things because with a 3 months wave duration plus the 1 month break the end of the set will be roughly in one year (3months x 3 + 1month x 3 + misprint auction period).

I think this is too soon for beyond to end set 1 if we correlate it with the OverWorld. I wonder what the teams plans on doing after all illuvitars are out and we're still capturing set 1 illuvials in the OW. I think it would be for the better if we try to sync the pace of lluvitars with the pace of illuvials.

Therefore I suggest that waves should have a duration of 5 months with a 1 month interval. This would lead to having 2 waves per year. With the set being 5 waves this would put each set with a duration of 2 and a half years plus the misprint auction.

This could lead to roughly having a new set of illuvials/illuvitars every 2-3 years, depending if we want to overlap the sets or not.

Let's make Illuvium Beyond Great Again!

hidden mulch
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For those that don't like the idea, please help us understand what you dislike about it.

shy oak
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I like having longer wave durations and I am also a fan of slight breaks between waves. 3 months have felt almost too rushed, but Wave 2 has been nice and chill. One thing that I personally would like to see is the smaller 25 sets. I know some have talked about larger collections in each waves, but personally with the changes recently made to Wave 2 with drop rates and prices Wave 2 hit the sweet spot for me.

hidden mulch
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Thanks @shy oak I forgot to add this.

The 1 month break is also very important for the following reasons:

  • It gives the secondary market time to breath

  • It gives consumers time to prepare their funds for the next wave, there are a lot of folks that wait for the end of the wave to do mass purchases.

  • It gives time for a good marketing campaign

  • It gives time for the team to implement the changes on the front-end and back-end.

  • It also creates excitement having nothing to buy and having to wait for the next new thing to be available

  • It builds up excitement for the next alpha sale

hidden mulch
hidden mulch
brisk osprey
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Two waves each year with a 6 week break in between with the schedule communicated in advance so the market knows what we are doing would be a good pace.

hidden mulch
brisk osprey
# hidden mulch why 6 weeks break? isn't that too much? if it's 4 weeks it fits one year perfect...

4 week pause may be enough - but it's barely. 6 weeks notice is typical of corporate events, launch of marketing programs, or product releases. Plus, I'm acutely aware that Illuvium struggles to communicate outside of the current audience and as such I would prefer they pace themselves with an extra 2 weeks than go the other way and cut 2 weeks. To attract a new audience we need to give people ample time to hear about the new wave, learn about exciting new features, understand why they should jump in, and how to participate so they are ready at the starting gate. This is true not just for Waves but the launch of promo offerings with partners. Gamestop and Liquid where handled a bit haphazardly. You can easily point to lots of people in those communities who still don't know the event ever happened, and those that vaguely remember seeing something about Illuvium don't know why it is relevant to them.

true hedge
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Pokemon sets come out every three months with an additional holiday set as well. That schedule is important because of the structure of the trading card game and it's annual card rotation. Until Beyond has more utility than pfp and leaderboard rewards then it doesn't matter much - 3 months or 5 months. If there is something bigger planned for beyond in the future that may dictate a more structured schedule based on utility rather than convenience or subjective desire. If this 5 month schedule is implemented I wouldn't consider it concretized indefinitely.

hidden mulch
hidden mulch
true hedge
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I cringe thinking of a specific timeline when the waves set lengths have largely been unkept anyway. It may have to change again for xyz reason during wave 3. Why not just let it run until it feels done? I'm being a little facetious. But the precedent hasn't been set to keep schedules... so I'm not sure if this proposal would help things or set up another scheduling conflict.

hidden mulch
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If we had to extended wave 2 due to the TL promo, I think it's better to already set larger waves since there will be 2 this time and the extension actually did go well with wave 2 (d1sks didn't stop being bought).

brisk osprey
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Why two promo partners this time?

hidden mulch
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I'll post this here again @spiral wing can't help it you're such a ⭐

brisk osprey
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Oh its not 2 x Promo Partners but just 1 and a new ritual event of recycling plastic clown noses into biofuels ... That makes sense.

hidden mulch
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the point with sharing that image was that we'll have a promo at the beginning of the wave, that has never happened be4...

hidden mulch
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@spiral wing I'm writing the proposal for changing the waves duration, do you have any suggestion on what you think it should be?
I want them to synchronize with the team's planned set duration.

spiral wing
hidden mulch
# spiral wing We have always discussed four waves per year internally. There are some huge o...

With all due respect I don't think promo collections have anything to do with this discussion. You can have 1,2,3 promo sales in the same wave. We shouldn't be thinking on what's achievable from an art perspective but rather from a game design perspective.

So what you're telling me is that the team has in mind to release a new set of illuvials every 1 and a half years?
Or are you not taking into account that the Beyond should be in sync with the current OverWorld set running?

What will Beyond be selling if the set 1 illuvials in the OverWorld take longer to end and we're out of Beyond waves?

If we don't change the waves duration for this set 1 this will mean beyond will end in 3month * 3 + 1month * 3 = 1 year. Does this mean after 1 year of releasing the OB we'll have a new set/mini-set coming?

This all feels too rushed to me...

hidden mulch
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@nimble pivot I've been trying to know what's the team expected duration for set 1 in order to try and blend it with the remaining Beyond waves in order to minimize the gap between sets which would lead to Beyond not having anything to sell during that time.

nimble pivot
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Beyond will have to sync up with the full game, so there could be some time where it's a bit async.

hidden mulch
hidden mulch
# nimble pivot Set 1 will be approx 12 months. We will try to make it faster than that but it d...

@nimble pivot I'm sorry to bother you but when you have some time could you please expand a bit on this?

What does it mean for set 1 to be approximately 12 months? Is the total number of illuvials available to capture already defined? Or is it simply because you intend to release a new set/mini-set by that time?

When a set ends does it mean the drop chance of the T5 illuvials will be near zero? Or is it the chance of T1 illuvials that will be near zero?

I think you've previously said that the capture rate would drop for a specific illuvial every time that illuvial is captured. If that is so then what's the team expected number of T5's to be captured per day? This also leads me to question how many concurrent players is the team expecting to have for set 1?

nimble pivot
hidden mulch
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Oh ok so it's time based thanks for clearing that out.
So the idea is to release a set 2 and not a mini-set following set1?

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I'm asking because I'm writing the proposal to change Beyond waves from three to four months and if you say that when set 1 ends there won't be any more illuvials to be captured that will mean a fresh set needs to come pretty soon otherwise there will be nothing to capture in the Overworld.

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Also do you know if the misprint auction will be something quick or will it take more than 1 week?

hidden mulch
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But more than the misprint auction question it would be important to know if we're releasing a set 2 one year after set 1 begins. If so, the proposal I'm making makes no sense.

wise pier
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You might wanna hold off on this proposal until we have some data. Why try to push through an iip now when it's very likely that the timing will be off somewhere, simply due to the number of unknowns at this time. Then you would need to adjust it again with another iip.

hidden mulch
wise pier
hidden mulch
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I think it's for the better if it's only dependent on time. Each set is 12 months and after that it's over

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You don't need to guess the number of players you'll have or what the capture rate will be

wise pier
hidden mulch
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the idea is simple, instead of having fixed 1 month breaks between waves
we give flexibility to the team to adjust these periods and best synchronize Beyond with the Overworld set 1

hidden mulch
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@spiral wing quick question, so far we had 25 illuvitars per wave but set 1 has a total of 155. Does this mean there will be a wave with 30?