I'm sure the devs have already thought deeply on this and I think the game is amazing as is, and for sure does not "need" this change, but I thought I would propose this change and see what people think.
The Change:
- Enter the game with 4 other players (instead of 1v1)
- Same health bars, board, team builder and mechanics
- Each round you verse a different player, doing or taking damage from that player
- Once you reach zero HP you are out, either placing 1st-4th (1st and 2nd generally gaining rating, while 3rd and 4th lose rating)
- You can view the other players boards/teams just like you can currently
The Reason:
- Reduce the feeling / likehood that you enter a game feeling like your team auto loses the match up
- You may not counter a certain player but they can still lose significant HP to a different player that may counter them
- More chances to win against unfavourable match ups given they are also trying to set themselves up for other players they may verse the next round
- The meta will be far less clear and there will be way more room for balancing errors
- Better for casual players (potentially) while still being just as competitive (maybe more so)
- Once the game moves to only being able to play your NFTs, this change will significantly reduce the feeling of having no chance against someone with better illuvials (4 players means there is still a path to get top 2)
For those that aren't aware, this is similar to how most autobattlers work (Team Fight Tactics for example, 8 players per match). Illuvium arena will still have major differences to those games (eg bringing your own team, pre-built)(1000x better artwork) but this change may also make the game more familiar to that audience.
I don't know much about how hard a change like this would be to make but I feel like the biggest hurdle would be adding the extra clutter of other players to the user interface.
😉