Hello everyone,
I want to discuss the following: giving 3 different payment options (one more expensive than the next) for players to explore the overworld to its full potential is not really a good strategy. First of all, players will figure out what is tue most cost effective option and only use that, second of all, web 2 gamers will look at that and feel like it's much... we should only have the free version (T0 etc, just the way it is now) and ONE travel option for the payed version, letting RNG determine what you'll get when the map is generated.
It would be more user friendly, don't you think?
One second option would be to make it only 2 stages, instead of 3. Much better to balance and make them feel different from one and the other.