As a CSC, non-IMC, member I view it as my responsibility to represent the community and to aid in getting their ideas in front of the proper sub-council and IMC. My interpretation of a CSC member is to never be a blocker unless a proposal does not align with the greater community sentiment or has severe flaws.
While I always strive to share my true opinion in #📯〕council-chambers regardless of my vote, several community members as of late have asked me to share my opinions earlier in the proposal process.
Since this proposal has hit the required community votes to go to a council vote, and there are no severe flaws I would be passing this proposal at the community council level.
However, as a community member, I vote no on this proposal.
The first question that came to my mind when I read this proposal was "why?" Why are you proposing this, what is the added value or the reasoning behind it?
One person I talked to said : "To "reward" land owners that participated in the Alpha Season." ... "Everyone thought they were alpha blueprints and unique ' that was shutdown and would not happen."
To me, that is not a good enough reason. Just because the blueprints are not exclusive does not mean they are not a reward. There are plenty of people when IZ launches who will focus more on fuel production than blueprint research. When the game launches successfully researching blueprints will become much harder, and certain blueprints will become harder to find due to regional restrictions. For example, finding biodata for a Ti-ru in Halcyon Sea will be nearly impossible. Many people will feel the need to choose between either putting resources into researching or producing fuel to sell to players of the Overworld. Choosing between the chance at a blueprint or guaranteed income.
The blueprints now are a reward in that case. At this moment in time players do not need to choose, so as long as they put in the time during the Alpha season players can get up to not 1, but 15 blueprints.
For those who do want to research blueprints once the game launches, rather than starting at level 1 they will be able to start researching the next stage of each blueprint they were able to discover during the Alpha. They have saved time and have gotten a head start in comparison to those who chose not to play the Alpha.
Another complaint I have heard has been comparing IZ to Illuvium Beyond. "Illuvium Beyond players are getting rewards and people who have bought land have been sitting on it for over a year."
Illuvium Beyond is not a fair comparison in my opinion.
Illuvium Beyond is a type of game, the rewards are things that the players get from playing said game.
Illuvium Zero is a type of game, where the rewards the players will get from playing that game are fuel and blueprints.
Both games come with rewards for playing, the difference is one is publicly launched while the other is not, yet.
This proposal to me comes across as asking for restitution because the game is launching so much later than usual. While as a land owner myself I sympathize with the agony and frustration of having gone so long with no return on investment this does not entitle people to more free stuff. This is one of the risks that comes with investing in any game - delays.
If you have read this far, I appreciate you taking the time and I hope no one felt insulted or attacked as that was not my intention. Regardless of my personal opinions if someone came to me and asked me to help them write this proposal I would have done so to the best of my ability. I often subscribe to the notion that "I disapprove of what you say, but I will defend to the death your right to say it" - Voltaire
Loves and Hugs. 
TLDR; there is not enough reason to warrant spending team resources on giving IZ players more skins when they're already been rewarded with 15 while playing the Alpha.