#Controls on skin offerings outside of ILZ

1 messages · Page 1 of 1 (latest)

icy sparrow
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Hello, I'd just like to open a discussion about the offering of drone and armour skins outside of Illuvium Zero, such as from stretch goals in beyond d1sk sales.

I believe that supply of these skins was intended to be almost exclusive to ILZ, however I appreciate the benefits that some flexibility offers to marketing etc.

However, I am interested if there has been any discussion regarding controls around the frequency that such skins can be offered, as I can foresee it becoming a very easy/lazy default marketing option for any and all promotions across the entire ecosystem, which I imagine would have significant potential to devalue ILZ skin markets. I don't think this would be fair to ILZ players who bought land on the basis of having almost exclusive access to the control of drone and armour skin markets.

Thanks for your time Atlas_Love

balmy summit
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When I have seen it talked about before the answer was, "But they are totally different skins from what will be produced in Zero." Which is true. However, people will only purchase so many and making any outside of land will mean the ones produced in Zero will probably have less value. So, of course I am not thrilled with every new skin I see either. That said, as far as I can remember we were never promised that skin creation would be exclusive to land owners.

I get your concern. I think many of us as land owners are feeling a little apprehensive right now about what council and team will be doing moving forward to ensure that Zero game play is contributing to the ecosystem in a meaningful way and that land is respected as an investment asset.

night brook
# icy sparrow Hello, I'd just like to open a discussion about the offering of drone and armour...

Agreed, I would like to see some definition on what aspects of skins are planned to remain exclusive for Illuvium Zero players.

Confirm ILZ blueprints will be the only way for players to generate skins. Confirm any differences or uniqueness for blueprint made skins vs those offered elsewhere. Difference in the assets they're for? Difference in expected/intended quality? Etc.

New beyond offerings started to muddy the waters a bit here and official clarification would help ease minds.

vapid compass
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I definitely am on board with this post. More information and clarity would be required.

If external skins (outside blueprints from Illuvium Zero) remain available like they are now (through rewards for stretch goals) , they should 100% NEVER be based around an Illuvial design. This does seem to be the case when you look at the Cobaltanium skins and the previously shared White/Gold one (the name escapes me)

The illuvial biodata and illuvial themed skins should remain only obatainable through blueprints gathered from Illuvium Zero land owners only

Don't forget these are recipes and will cost ingredients that include Illuvials, so there may be a large # of blueprints (recipes) but how many skins will get produced burning the ingredients to do so? 🤔

icy sparrow
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I believe all skins coming exclusively from ILZ was part of the advertising pitch given by Kieran in various hype interviews in the lead up to the land sale - in retrospect it of course seems slightly naïve to have taken this as truth and based any purchases on it, although it does also bring the lens on to the issue of how accountable high-level officials are for things they say when encouraging people to buy assets, and what responsibility the studio has regarding those claims.

I'm not necessarily against the ability to offer non-illuvial based skins outside of ILZ as I appreciate the marketing benefits, however I feel that these should perhaps be reserved for very targeted high-impact uses. My concern is that if they are offered in technically unlimited numbers during every beyond wave, as well as for whatever other promotional things naturally come along, then eventually one of the main things that might stimulate purchases of ILZ skins, players simply not having any skin at all, might be eroded, thereby devaluing the ILZ skin market. I accept that this is predominantly an ILZ-holder concern and that the wider picture consideration may mean that this scenario is simply deemed necessary for greater DAO health, regardless of the initial claims that all skins would come from ILZ.

I agree that the minimum expected by ILZ holders is that illuvial-based skins should only ever be obtainable through ILZ, and this does probably need to be adopted as an official position in order to provide some protection of value for ILZ holders. Clarity around anticipated types and frequencies of skin offerings external to ILZ does seem important, so that land owners can re-evaluate and have some confidence about the attractiveness of the ILZ skin market going forwards.

fickle flicker
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I have been working on an idea that is similar for a few days. Just waiting for some feedback from council members before I share it.

leaden saffron
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@icy sparrow According to Aaron skins are not exclusive to ILZ and Land produces BP not "skins"

solemn maple
icy sparrow
icy sparrow
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I'm not really expecting any change in what will be available from ILZ as that seems to have been set now. I do however think ILZ holders deserve to be able to have a stable assessment of the potential value of the ILZ blueprint/skin market - at the moment it just seems like it could easily be eroded away.

icy portal
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👀

sacred magnet
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I would like to feel some more benefit for Ilv zero players-holder’s. We received a big downgrade through the "blueprint-problem".

For my part, i love every aspect Illuvium has to offer and i would like to see every part performing well. All games fit in my lifestyle and i would also love to play Ilv zero as much as i play the other parts - but with the change for the Bps, it doesn’t feel good for ilv zero holders.

Like some already mentioned "all skins coming exlusively from Ilz"

I would love to see the DAO giving us something back.

I would love to see something like hat

  • "We can also catch Illuvials on our lands"
  • "Blueprints are split in groups and Ilv can get certain ones, that others can’t get"
  • "we can a little bit more % revenue from the fuel we sell"
  • "we can breed illuvials on our land"

That are some of my 💡
Maybe not every idea is good, but i hope we can find a good discussion on it! Thx guys

snow marsh
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I should mention that as far as I've seen it, Land has a specific kind of skin not really available elsewhere. And that is skins directly related to the Illuvials themselves. No skins related to Atlas, Archie, or Rhamphyre have been chosen as rewards for any other aspect of Illuvium.

Although I agree a more clear definition is a must, generally speaking I think as long as we keep the Illuvials themselves sectioned off especially to keep with the lore of 'scanning for biodata' then I think its a happy medium.

sacred magnet
cedar kite
# icy sparrow I believe all skins coming exclusively from ILZ was part of the advertising pitc...

I agree with the sentiment that the team should be careful in making skin acquisition too easy outside of Illuvium Zero.

If they create incredibly good looking assets that 90% of the community can get, land owners may see less opportunity to actually sell their skins if the production costs are high and they look similarly impressive.

I dont think Illuvium beyond milestones currently are that easy to obtain, as you require a 1500$ investment for the mozart or 4500$ investment to get the ranger skin.

The promotional Gamestop mozart skin on the other hand seemed to be slightly (too?) easy to get. Though i am unsure of the specifics of obtaining the required membership.

Within CSC we discussed this and got to the conclusion that a simple fix would be to make the Illuvium-event-skins 1-time usable Blueprint NFTs instead. This way you would require them to be crafted first with fuel and ores, thereby directly involving Land owners and Illuvium Overworld players in the process once more.
You would also be able to add a base-value to every skin through fuel pricing, based on their anticipated popularity.

I did also strike up a conversation with a team member who is now looking into this concern :]

real sigil
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lol you can't even upvote this? 25 thumbs max. gg

sacred magnet
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Why is 25 upvotes max?

exotic ferry
real sigil
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I don’t

solemn maple
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Me neither 😂

exotic ferry
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Weird

real sigil
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lol I see 27 now but I still can't vote

exotic ferry
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Made it 27 now

sacred magnet
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My vote also get removed after some time haha - 25 also for me

exotic ferry
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I'll talk to Jeremy when hes back and see what the deal is

cobalt pendant
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I see 26

olive crest
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Now I see 27

sacred magnet
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Now i also see 27

exotic ferry