#Add tiered reward system with illuvium-beyond content to merch store

1 messages · Page 1 of 1 (latest)

chrome quest
#

Add an illuvium beyond items as incentives to purchases from merch store.

Example:
Spend > $100, get X standard disks.
Spend > $150, get X mega disks.
For every $50 spend, get an accessory disk(a disk that only includes X accessories)

Reasoning:

  • Minting these incentives costs the DAO 0 dollars.
  • Having extra items to your order can make you feel like you're getting a discount.
  • It doesn't matter what the user thinks is free, the merch or the disks, in the end they're spending money on our products.
  • This increases the overall revenue.
  • This can get people interested in beyond product.
neon pelican
#

I like the idea; however, I wouldn't want to go overboard with the number of d1sks we give away, considering the impact it may have on d1sk prices. I like where you're heads at, and I can see the potential benefits of implementing something like this.

chrome quest