#Illuvium Zero - control and ease of gameplay

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main trench
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Just started playing and I think the game would be more enjoyable with these:

Clicks - there's too many clicks to make. so possible solutions:

  • keyboard controls (for structure types and their features, for example: instead of clicking to claim a produced resource, you could press h - for hydrogen let's say - and it would take you to the first hydrogen pump you constructed, then press c to claim, then press h to go to the next hydrogen pump and so on).
  • right click drag: for selecting multiple similar structures at once (for example, holding the S key and right click drag for selecting all silicone mines, after which you can choose to claim or mine for all of them
  • auto-pan on mouse drag: when approaching the cursor to the edge of the screen, pans the screen in that direction.
  • popup menu instead of a whole different page for switching between lands: when you click on the top left menu, the list of land plots would appear as a drop down and you could click on the land you wanna switch to.

Info for structures

  • timers showing directly on the popup buttons, so you know when you can claim something without having to click on it
  • ability to select 2 or 3 show filters at the same time (for example, show efficiency and stage at the same time) - plus keyboard shortcuts for them
  • new option to check to show the gridlines or not (even if not in build mode)

When trying to build something, turn nearby structures transparent, to see better where you are placing it

  • in build path mode, make the buildings the cursor is approaching see-through, so you can see what's happening at the back of the structure with paths (for example, because the nexus is so big, you can't see if you put a path or not in the upper corner)
  • in build structure mode, same principle could apply, to know where you can place the new structure and where there are paths or other buildings blockching your way, that you can't normally see because of the upper corner of the other structures.