Hello team,
These are the additions that should be implemented into Overworld.
- The geography of each map should be subdivided and labeled. Basically, names should be given to the various caves, mountains, plains, forests, etc. that are on each map. Text should pop up on the screen when you enter that subsection of the map.
Examples: Dark Souls, Elden Ring, WoW, RDR2, etc.
- A combo system needs added to work in conjunction with the traversal mechanics. Combo points added for slide time, bounces, glide time. Combos end when you shoot the gun or take more than a few steps.
Combo points can be utilized for some type of reward system or could earn you back some of the energy spent depending on how good the combo is.
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Numbers should appear over the characters head that rapidly ascend to measure glide distance or time, slide distance or time, etc.
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Trick Shots should be added to the game. For example, Rainbow Shots, Behind the Back, Backflip Shot, etc. New trick shots could be unlocked through the accumulation of the “XP” gained from utilizing the combo system tied to the traversal mechanic idea mentioned above.
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Words should appear over the character the characters head when shooting the gun at an instance bubble. For example: Perfect Shot, Miss, etc. The character should also say something when this happens, what they say should depend on their shot.
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Stats should appear somewhere on screen that show your shot distance, shot type, difficulty rating, etc. at the top of this stat section their should be a rating out of 5 stars based on your shot difficulty. This could also earn you some type of XP.
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The XP for the above mentioned idea could be tied to a certain NPC character, vendor that upgrades your equipment based on your sharpshooting ability.
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Landmarks + Photo Mode would also be a good addition, Could be tied to a certain NPC that gives rewards based on your accomplishments.