#AI technologie to generate random environement similar to the Universe of Illuvium

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steep wave
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This AI technologies looking really nice! Can be us in Unreal Engine.
I wonder if in one part of the Illuvium OverWorld we can integrate this idea.

The idea is to have a level/region or something that can be implemented in the lore of Illuvium.
The level will not have a fix map like the other 7 regions + Sanctum Mesa, but instead it will generate the environment randomly with AI just like the images ( look at the video at 4:00 you will see in 2 sec the potential of the technology)

Video:
https://www.youtube.com/watch?v=1OZsmeunfcc (look at 4min)

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dull sapphire
drifting sentinel
# steep wave This AI technologies looking really nice! __Can be us in Unreal Engine__. I wond...

So what you're referring to if i understand well what you're saying, is procedural map creation, like Minecraft per example (The world is randomly generated following some predefined patterns).

That's actually not too much of a hard thing to do on Unreal since in fact there's even a template anyone can buy to then add into their game an infinite world that keeps generating itself as you go.

And while the idea sounds cool (and i hope we agree we're talking about a 2-3 years scope and not risking to vote an idea that would delay open beta release), i wonder how would you see this.

Would you "revamp" the 7 regions to make them all follow a pattern and give the players a new experience everytime they enter Overworld, or just thinking on using it to create additional regions?