At the moment is so terrible, survival mode are less than 100 and OW 50 people.
Some people hardly ever play, so the actual number is much less.
I believe that expanding the number of users is very important for the success of the game.
I think it is important for P2E to make money by playing games and fun, it is difficult to increase the number of users just by playing interesting games.
My ideas are
- create a ranking system (OW and Arena)
- Weekly ILV prizes for the top 10 winners.
(Smaller prize money is fine as the number of users is small, if the number of users increases, the POOL will be expanded.) - Organise monthly competitions like XBorg.
I know some people will point out that it is wrong to offer prize money when it is still in beta, but I believe that more users is what is good for illuvium, and that has to do with ILV and the treasury.
I think it's time to start thinking about investing in more users.
good influencers and others are evaluating illuvium now,and I think more and more people are interested.
I'm concerned that users will leave illuvium if this is a year or two years later.
PB3 or Q4 Public Beta release are an opportunity to increase the number of users.
The number of users has more than 3times in XBorg competitions, so there's no doubt that the prize money will increase the number of users!
Public Bata would like to see more than 1,000 people playing I hope.
If it is that, illuvium will be a success.
Looking for ideas for anything, and maybe one or two of them will become possible with the release of PB3 or Public Beta!
They have a roadmap, but they could do with a few surprises i hope.
I think the unit and play time errors need to be fixed before the ranking system.
Maybe energy damage too.
Please don't say, don't expect it.
Maybe "3. Organise monthly competitions like XBorg." This is possible i hope.