#Mozart Remote Mode

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molten fable
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This idea is to give more functionality to Mozart and make it more of a secondary character over just being a companion drone.

Giving players the ability to use Mozart in a "remote controlled" mode that puts you in a "first person view" adds to user experience And allows for new possibilities like (for example) 1. "Roam" using Mozart in ground or flight mode to get through areas normally players wouldn't be able to fit into for unlocking items or finding secrets. 2. "Inspect" to analyze objects in the overworld giving you a more detailed explanation of materials in the ecosystem which could lead to achievements for scanning everything. 3. "Locking" allowing Mozart to tag or track an illuvial essence prior to engagement and assist in relocating it if you missed your shot or got too close ( this could act as a safety net for unskilled players).

As a content creator my main reason would be for "Cinematography". Giving us a way to capture the game with out being in a 3rd person view for tutorials, thumbnails and artwork when making videos.

Allowing players the option to go into first person view opens the doors to creativity for creators and players that only solidifies Mozart as a secondary character and adds to a more robust user experience in the overworld