Short idea:
What if there was a line of Illuvitars which could only be obtained by burning others which are bonded with accessories?
Problem:
Right now some of the low tier Illuvials feels meaningless/valueless even if they are needed in some of the collections. And probably this will be even more felt once as the supply keeps growing. Also bonding is not incentivized enough and this makes many of the accessories feel like only taking up space in the wallet.
So what if we introduce burning and incentivize bonding?
Lets say a specific tier 4 and 5 Illuvitar could be obtained only if one burns at least 100 Illuvitars. The chances would be higher for tier 4 in case of burning 100 exactly. But if one burns more, chances could grow to get even a tier 5. If one burns 1000 Illuvitar it could grant a guaranteed tier 5 holo.
Additionally, bonding is something not incentivized enough in my opinion, so probably burning could require an Illuvitar bonded with accessories (fully or partially depending how the math works out) which would add some value to even such things like the clown noses.
Numbers are just some example, can be tweaked as needed. But if we look at the floor price now, around 4-5 USD, actually this could already be reasonable and would add some extra meaning to the floor illuvials and probably people could be more happy with their unlucky disk openings as well as those nfts would have a purpose as well.
Advantage:
Adding value to low tier NFTs, Increasing volume on marketplace. Would make a very interesting meta game as well buying up floor Illuvials and burn them and that would also boost nicely the continuous buying pressure on the ongoing sales due to the burning and lower circulation.
Edit: probably using power level of all burnt Illuvitars vs just the number of them when deciding on chance of pulling a new tier 4 or tier 5 Illuvitar would be a great way of giving value to accessories without explicitly requiring bonding.

