#Overworld fun messaging system

1 messages · Page 1 of 1 (latest)

steel sonnet
#

Have you guys ever played Dark Souls or Elden Ring? Wouldn't it be cool if we could leave messages on the floors and walls for other players like in those games? Maybe even use their same system, where you can't actually write the messages: instead, you choose and combine words from a list. So, limited but creative options, a VERY fun way to interact with others while playing Overworld.... Let me know what you all think!

zealous seal
#

It is a fun system. My only concern would be the immersion breaking that troll messages can cause. "Try finger..." kind of stuff.

I think there would have to be some kind of valid reason or explanation for how and why you're leaving messages, lore wise, as well. Leaving messages is awesome in the context of world exploration, kind of an "I was here" type thing for difficult to get to places, and sometimes inspiration to try and get somewhere new, even if it's not a particularly useful place to get to.

#

Who knows how many days of my life I spent messing around behind the AQ gates in WoW haha

dusky bluff
#

Iirc there are supposed to be achievements/rewards for the first people to unlock the next part of the story, discover an area, solve a challenge, etc. perhaps giving those people the opportunity to leave some kind of message would be a limited yet effective and meaningful way to implement this system without breaking immersion. @zealous seal

fresh notch
#

Game can use all the multiplayer help it can get and those messages could add a lot of flavor if done right. The preset choices and combinations are key.

verbal wolf
#

Maybe add an option to show enable/disable these messages so everyone can decide for themselves if they want to see them. On the other hand, right now there is so much stuff the team works on, i feel like this is something we dont need right now (maybe far in the future if the team has free resources to add things like this).

steel sonnet
#

Despite this idea, I believe the game does need a global chat / whispers / friends list etc.

this idea was to make everyone play together, even in a single player experience. the system can, for example, only select and show around 10-20 messages maximum in a single travel, so, even if players leave 1 million, a person will only eventually see a couple on a single run, and the messages that get "praised" by the rangers show more than others. It's a simple and very fun way to interact with everyone else while still playing solo. The amount of content these messages alone create for Elden Ring and Dark souls is huge.
The troll messages, misleading messages, everything just adds to the fun. It doesn't "break immersion" at all. And yes, you can simply disable the feature...