#Spawning of objects from my mod does't work
21 messages · Page 1 of 1 (latest)
doesn't have to be in the folder i used here.. but it has to be correct
and the path to your vox in your instance has to be MOD/...
sure
or just upload your instance (xml) .. a screenshot of your mods folder struct .. and your spawn.txt
ya.. common mistake.. all vox are linked via LEVEL/
edit your instance in teardown editor and change the path..
when you select a vox file there make sure you click MOD first
this LEVEL stuff is super confusing
for newbies :P
so your link should be MOD/main/adve...
with LEVEL/ it essentially tries to find that vox in the "current level/map" that is being played
with MOD/ it will search in yourmod starting from root .. the folder of your mod
thats why you also need that MOD/main/ in there .. with your current folder struct..
but ok.. i guess you see the issue :P
nice :)
the level explaination is a bit weak, but just only use MOD and you be fine for life
thats the official one ..