#Spawning of objects from my mod does't work

21 messages · Page 1 of 1 (latest)

sage dust
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sure the path is correct?

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doesn't have to be in the folder i used here.. but it has to be correct

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and the path to your vox in your instance has to be MOD/...

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sure

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or just upload your instance (xml) .. a screenshot of your mods folder struct .. and your spawn.txt

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ya.. common mistake.. all vox are linked via LEVEL/

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edit your instance in teardown editor and change the path..

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when you select a vox file there make sure you click MOD first

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this LEVEL stuff is super confusing

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for newbies :P

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so your link should be MOD/main/adve...

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with LEVEL/ it essentially tries to find that vox in the "current level/map" that is being played

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with MOD/ it will search in yourmod starting from root .. the folder of your mod

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thats why you also need that MOD/main/ in there .. with your current folder struct..

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but ok.. i guess you see the issue :P

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nice :)

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the level explaination is a bit weak, but just only use MOD and you be fine for life

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thats the official one ..