#Phantasm

5 messages · Page 1 of 1 (latest)

whole jolt
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Few ideas to make Phantasm more usefull:

  1. Make cd 2min and shorten it's duration to 30 sec - it will be then more useful in DD6 on bosses OR
  2. (make slayer great again) Increase time of Phantasm with Dark Binding, so it can be always on with Dark Binding 14 lvl, +10 Skill card and helmet +24 OR
  3. Make Phantasm weaker but make it last 30 min or work as toggle skill
amber flame
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Phantas is good now. Slayer needs huge rebalance for all skills

gritty parrot
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phanta is good now? I don't really think so

whole jolt
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phanta is good only when it's on, point is there is no time to wait for it's cd, and without it slayer is useless

amber flame