#Fields used for Palace Boss Transformation Cutscenes.

54 messages Β· Page 1 of 1 (latest)

severe reef
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Yo, I'm back once again πŸ˜„

So for this question, what ID is the fields that are used when the "cutscene" starts when we get to the treasure but the ruler stops us, monologues for a bit then transforms? Not the actual cutscene transformations but when they monologue.

Is that a custom field or do they just use the same field as the boss field?

dusty isle
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i would assume the id would be in the evt

severe reef
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Can't open the evt's to check

dusty isle
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evtui adachi_true

severe reef
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Know the funny part?

On Windows 11 the current version, and evt says it doesn't work on this version of windows.

does it only work on 10? XD

dusty isle
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you shouldnt be using win11 anyway it shouldnt

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but you do have to build from source

outer shuttle
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Why wouldn't it work on 11...?

outer shuttle
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Are you on an arm64 machine using something that was built for an x64 machine...? πŸ€”

severe reef
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Honestly, not using that, and idk what evtui is.

using something called "Event Viewer"

outer shuttle
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Well, you'll either have to share what that is for debugging purposes, or try using EvtTool or something.

severe reef
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EventViewer is what pops up after opening a EVT file

outer shuttle
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...are you trying to open a P5R event through Windows' event log viewer 😰

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Or do you mean through one of the mod menus...?

severe reef
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I guess the first one? Event log viewer

outer shuttle
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Lol, well, that's for an entirely different file type that just so happens to also have the .evt extension, so that won't help you I'm afraid 🀭

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If you want to know what field a P5R event uses, your options are:

  • Load the event in-game (probably with a mod menu) with file logging turned on so you can see which field model gets loaded
  • Use EvtTool or EVTUI to look at the event's structure
outer shuttle
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(For the record, though, event fields and battle fields are separate, even if they look similar... AFAIK.)

severe reef
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Do we know what to turn on for the file logging?
For persona essentials do I keep it in Debug, or Infomation?

dusty isle
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i think its a crifsv2 hook option

severe reef
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Ugh.

can't use mod menu to preview the event cuz game softlocks when I do

severe reef
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I replaced the field with one of the things said in the console that resembled the cutscene room and nothing changed.
And Evttool is too confusing as it doesn't really tell the field id

outer shuttle
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If you're using EvtTool, check the first Object that's of the Field type. Its Major/Minor/Sub IDs tell you which model it's loading.

severe reef
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151 and 11.
but in my game files there's no field thats that

outer shuttle
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Hm, I remember noticing the same thing but I've never figured out what the game is actually loading.... Is there a field for the ID 050051 and 11?

severe reef
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yes

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the casino

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I'm trying to change the field of when kamoshida changes into Asmodeus.
but when I change the field IDs, nothing changes, and I have CBT on so the cutscene isn't rendered

outer shuttle
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Oh, if the events you're looking at are prerenders in vanilla, and CBT adjusts them, you may need to do something extra to edit the CBT versions instead....

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Are the CBT versions what you're looking at in EvtTool / further editing in your mod?

severe reef
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I'm using the game files in evt

outer shuttle
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I see. Then you're probably reverting it to use the prerender.

severe reef
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and cbt has no 173 in the pre-render folder

outer shuttle
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Hmm....

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Which event are you looking at, and what IDs are you changing?

severe reef
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Event 173_001, the scene where kamoshida changes into Asmodeus (boss form)
I've changed Field IDS: F051_150_0, and F051_140_0. Field doesn't change
I even put in 151_011 cuz thats what the evt say thats the field loading and that doesn't change it either

outer shuttle
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Yeah, I think EVT loading does something funky to get the actual ID, but I'm not sure what. I'll look into it a bit....

severe reef
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That's be great thanks.
I even looked through the json and all there was was that one Field

outer shuttle
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If you change the 011 in the Minor ID of the field in the EVT to 140 or 150 (to match either F051_140_0 or F051_150_0) , without changing the Major ID, does that do anything?

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You may also need to clear the cache or something.

severe reef
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so change it in the json, put it back in the exe, hope it creates a evt, then try it?

outer shuttle
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Yep!

severe reef
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field didn't change.
I put the Major ID as 51 and minor as 140.

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Hold on a sec

outer shuttle
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Hm... It doesn't change at all? This makes me think you're looking at the wrong event πŸ˜…

severe reef
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YEA BABY

outer shuttle
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Oh, nice!

severe reef
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So what I did was change the minor ID to 140 like you said and left the major ID alone.
Then the game couldn't load a env file so I took a random one, numbered it right, and put it in place.

The game then loaded

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the models floating will just have to be dealt ith.

outer shuttle
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Ah-ha! That makes sense. You probably could have adjusted the EVT to point to a different ENV, too, but this was probably easier. Glad it worked naothumbsup

severe reef
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appreciate the time ajda man. really

outer shuttle
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No problem! EVTs are my thing πŸ˜„

severe reef
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Hopefully this will work for other cutscene-related fields as well.