I decompiled the event text from a BMD, changed two words of dialogue in the MSG, and recompiled. But now playing the event makes it play with no dialogue whatsoever; the log is empty. I think this is probably something with compiling, but I'm not sure what (there were no errors when doing so). I have not changed anything else for this event, and for that matter there is another event I did it with a while back that still plays fine.
I was using this command: AtlusScriptCompiler.exe E216_001.BMD.msg -Compile -OutFormat V1 -Encoding P5R -Library P5R

