#Persona 4 Golden | Clean Balance Tweaks

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true gorge
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screw mediarama, support kanji is where it's at

supple oak
true gorge
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What did I say?

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I mean ik he is a dps, but when stacking tarunda and rakukaja is the only way to endure damage, i'll take it over just getting 1 shot.

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Sukunda on kanji is also kind of really good

dusky thicket
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whar

true gorge
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With how it is right now, i think it is.

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I would remove myriad arrows from naoto

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because it outclasses chie.

dusky thicket
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kanji shouldn't have sukunda

true gorge
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I noticed it was a very big deal in my playthrough

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Oh I meant in vanilla

dusky thicket
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oh

true gorge
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The issue in vanilla is that he ran out of SP too soon because masukunda was 24 SP

dusky thicket
worldly jasper
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lmao does it rly just target weaknesses in order

dusky thicket
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I wouldn't say remove it just nerf it

true gorge
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yep

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always

worldly jasper
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p4 bosses are awesome

true gorge
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If you don't have yukiko

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he switches from kanji to MC

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I use izanagi so he just targets wind weakness

worldly jasper
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yukiko getting one tapped through tarunda + rakukaja

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truly the glass cannon without the cannon ๐Ÿ”ฅ

true gorge
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I was SEVERELY underleveled

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with crappy equipment

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when I saw that I said fuck it

worldly jasper
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equipment barely matters

true gorge
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and went all in with the sukunda

worldly jasper
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defense stat does next to nothing

true gorge
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sukunda all the way ๐Ÿ’ช

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wait for real?

worldly jasper
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yes lol

true gorge
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I mean 10 damage is the difference between dying and not

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It's pretty close.

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I remember in P3R

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going from 200 defense to 300

worldly jasper
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the gap between like start of game armour and end game armour isn't even that noticable

true gorge
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made a HUGE deal in elizabeth's fight

worldly jasper
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elizabeth does like no damage in that game ๐Ÿ˜ญ

true gorge
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in my chart

worldly jasper
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71 damage thunder reign

true gorge
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Give myriad arrows to chie

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Instead of arrow rain

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It also helps with the tokyo tower fight

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since it has high counter

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so you can use multi-hit to minimize risk

worldly jasper
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gayon rain

true gorge
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She deals 300 damage to me if I have no buffs

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I have to stack firm stance+resistance+tarunda or rakukaja to stand a chance

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Oh brawler

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Also

dusky thicket
true gorge
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megido skills are wayyy to busted

supple oak
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it's intentionally targeting yukiko because woman

true gorge
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Naoto wipes the floor with everything

worldly jasper
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chie is a biological male?

supple oak
true gorge
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Megidola was fine in vanilla honestly, it was just megidolaon that did way worse damage

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for what it used to cost

worldly jasper
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megido skills in vanilla are horrible lol

dusky thicket
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they were buffed in this mod

worldly jasper
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they're like unjustifiably bad

true gorge
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I've ran into a couple of issues due to megidola doing more damage.

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or the megidolaon from the tokyo tower i mentioned before, i guess those could be ironed out

worldly jasper
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well yeah every single boss in p4 uses some almighty bullshit that's all they know

true gorge
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but I think they are too good for what they cost

worldly jasper
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it's more case by case than the skill itself

supple oak
true gorge
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Nah man

worldly jasper
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i imagine marge simpson will require a lot more prep than in base game

true gorge
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ameno sagiri using double megidola

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wipes my party even with full buffs

worldly jasper
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because of morning star and meghid

dusky thicket
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oh true

supple oak
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marge with fayande mod is so funny

dusky thicket
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the hassou tobi will be a break lol

supple oak
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rakunda, repel, rakunda, repel, rakunda, repel, rakunda, repel, rakunda, repel, rakunda, repel, rakunda, repel, rakunda, repel, rakunda, repel

worldly jasper
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its just that meghid isn't resistable

dusky thicket
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you can just null phys

true gorge
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I think he means because multi hit

worldly jasper
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ig naoto stocks go up?

dusky thicket
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yea

true gorge
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is broken here

supple oak
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naoto stonks ๐Ÿ”ฅ

true gorge
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Oh nvm

worldly jasper
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he?

supple oak
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shield of peakge

true gorge
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what's hassou tobi's damage?

worldly jasper
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WRONG GIF

true gorge
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base dmg that is

worldly jasper
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THAT'S WARMNABLE RIGHT

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AHAHAHAHA

dusky thicket
supple oak
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actually

worldly jasper
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I MISSCLICKED

supple oak
worldly jasper
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DUDE ITS 6 AM

dusky thicket
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sending that with a mod and admin in the chat is crazy

supple oak
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i will forgive it ONCE

worldly jasper
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i tried to send the fucking smiley ball

dusky thicket
true gorge
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No harm done

supple oak
dusky thicket
worldly jasper
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rip ๐Ÿ˜ญ

supple oak
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!warn 793932950793355315 Rule 4

round gazelleBOT
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dynoSuccess jokesexplainedyt has been warned.

true gorge
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Oh almighty mod please forgive this poor soul

dusky thicket
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๐Ÿ˜ญ๐Ÿ˜ญ

worldly jasper
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im dying laughing nowq ahahahaha

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i forgot i had that saved

dusky thicket
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I wasn't actually being serious either lmao

true gorge
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yeah man like it's just us 3 here anyway

worldly jasper
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nah its chill its chill

dusky thicket
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well I'll let you all figure out this almighty stuff anyways I need to go to bed ๐Ÿ’€

true gorge
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Me too actually

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it's late af

worldly jasper
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goodnight hahahaha

true gorge
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I'll say to keep it like in vanilla

supple oak
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before i figure out almighty ANYTHING i need to figure out shadow rise

true gorge
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except for megidolaon

dusky thicket
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really I think a lot of these problems will be addressed once meovv gets further in the game lol bc then we'll have two playthroughs worth of feedback to work thru

true gorge
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You heard it here first

supple oak
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I'm way more tolerant to getting curbstomped and oneshot in P4G VH, but you might be right

true gorge
supple oak
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again, i post entire dungeon runs

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but what you don't see

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is the 3 to 4 hours of gameplay i lose from every gameover

true gorge
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This is the most honest I've managed

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to buff almighty without becoming bullshit from experience

worldly jasper
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i don't rly think almighty needs nerfed as long as it's tuned to everything else

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although it's like

true gorge
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Remember that after you get naoto

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you can just spam megidola

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and no need to use anything else

worldly jasper
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well like

true gorge
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because 1) she will never run out of SP

dusky thicket
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revert to P4 costs

supple oak
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shio i might need you to be my reload guinea pig in like 6 months when i eventually motivate myself to actually finish my thing

worldly jasper
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we'll see

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i have it installed still

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if i get drunk enough to play it then sure

true gorge
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  1. Magic and phys just cannot compete
supple oak
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that's ok, it's drunk-friendly

worldly jasper
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๐Ÿ”ฅ

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nah i'm goated while drunk

dusky thicket
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speaking of reload I'm gonna probably start playing thru EP Aigis reload in the next few days so woooo yeah

true gorge
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Meovv, I have to say this

worldly jasper
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i had a guy hitting on me and a girl dance with me last time i got drunk i'm a pro

true gorge
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but I can't get used to the japanese voices at all

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it sounds soo off

supple oak
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skill issue brother

dusky thicket
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my friends wanted to watch me play episode aigis reload lol so here we are with me basically ignoring what you suggested on twitter

worldly jasper
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teddie in english makes me want to kill myself

true gorge
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Kanji sounds so young

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and teddie sounds so

supple oak
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because he IS

true gorge
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wrong

dusky thicket
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sorry shio lol

worldly jasper
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kanji's like 15 bruh

dusky thicket
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yaur he's a first year

dusky thicket
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huh

supple oak
true gorge
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I know, but it's so weird going from troy baker's voice to a really young dude.

supple oak
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erebus was flames

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i liked erebus

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basically just a p4 boss

worldly jasper
supple oak
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but whatevs

worldly jasper
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i think it's more so just like

dusky thicket
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oneshotting the sees duels dark crazy

true gorge
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Hama is just broken in general

dusky thicket
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that's lame af

true gorge
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but i think it ruins the balance of her kit

worldly jasper
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for other things in the mod, meghid might be overtuned

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like naoto has like

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meghidora

true gorge
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not hama

worldly jasper
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while yukiko has like fire boost maharagion

true gorge
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i meant having almighty so overtuned

dusky thicket
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I think Naoto is a bit overtuned too based on the numbers

worldly jasper
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naoto also has shit ma stat tho

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tbf

supple oak
# dusky thicket that's lame af

i think it would've been fine if they had some crazy HP amount but they literally only have 5000 hp each (which shadow hound and charging blitz can do, so...)

true gorge
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I thought naoto was really good

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Even after nerfing megidola

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At the point you get her, I still had second tier spells+boost

worldly jasper
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i think almighty kind of needs to be better regardless

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like

true gorge
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which just did barely the same damage as megidola

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a bit more

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in vanilla that is

worldly jasper
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there's zero reason why dhains should shit stomp meghidoraonn with just boost

true gorge
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but in here, there is no contest, she just NUKES everything

supple oak
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should've had weakness-opening skills

worldly jasper
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although like

worldly jasper
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it's just kinda that everyone else is behind

true gorge
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I think less is more here.

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If not you end up bloating everything

worldly jasper
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although naoto is like

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not the strongest in damage at all

true gorge
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Yukiko was really good with her damage,

worldly jasper
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even with buffed meghid

true gorge
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so was kanji and chie

worldly jasper
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she's just the best at aoe

true gorge
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And naoto has rakunda now

worldly jasper
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like

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kanji vile assault shit stomps naoto's damage

dusky thicket
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the problem numbers wise is that there is a big gap with phys skills and then a lot of the highest tier skills are like the same damage lol

worldly jasper
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yea

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it needs more of a real curve

dusky thicket
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makes it really hard to work with those lvl 55-65 skills

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I commented on this prior

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I know skill rank makes it hard but still

true gorge
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I managed to balance it out in my mod. It tooke me a few days

worldly jasper
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like ik i'm le p3 shill but i think that game has a clear curve to phys skills where they're basically always improving and there's something for every point in progression

true gorge
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Ik my scale is different from yours

worldly jasper
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tbf tho

true gorge
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but you could take a look if you want

worldly jasper
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skill rank is a hidden mechanic idk if it's fair to really base everything on that

dusky thicket
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meovv is the one who gets to figure out the numbers anyways, I haven't touched that stuff

worldly jasper
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and you could also just adjust the ranks themselves

true gorge
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Oh that's fair then.

dusky thicket
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I think it was brought up that we couldn't

supple oak
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plus, arent ranks proportional to the sword cards too

true gorge
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I think the ranking of skills is fine

dusky thicket
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yeah I get the feeling you're going to run into issues with the skill ranks around like late game

true gorge
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What I did for my balancing was removing gigantic fist from teddie

dusky thicket
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if there were any way to change skill ranks I would say take those but it sounded like you didn't know of a way to do so

true gorge
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and giving it to yosuke

supple oak
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rampage is mega nerfed and it still feels like one of chie's best skills

true gorge
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that way you don't run into overlaps

supple oak
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i genuinely cant imagine vanilla rampage

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that shit's nuts

true gorge
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I knowwww

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But when enemies use it it does 1 damage

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unless you are severely underleveled

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I think we should really ask arkadia, swine, or someone who knows how to meddle with the EXE to fix this.

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Because It's become kind of common later in the game.

supple oak
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arkadia has me blocked and i have no intentions of asking for his help

true gorge
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But arkadia is cool T-T in my experience. Oh well, I won't pry

worldly jasper
true gorge
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but idk I think we should get it fixed somehow

worldly jasper
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sword cards are kinda random af

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a lot of ailment phys is really late

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in sword card

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like post-heaven

dusky thicket
true gorge
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yeah

supple oak
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examples

true gorge
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Naoto: 1dmg

Everyone else: 75 dmg per hit

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the trees in magatsu mandala

supple oak
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naoto dealing 1dmg?

true gorge
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a bunch of enemies in heaven

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no, enemies dealing very low dmg

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with multi-hit

worldly jasper
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mix of level gap and endurance

dusky thicket
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I could ask ark if they've ever run into anything like that before

true gorge
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Agneyastra is fine

worldly jasper
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this can happen in base game too

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it's just more common here because a lot of multihit is nerfed

supple oak
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then i won't bother too much

worldly jasper
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it happens quite a lot in base game if you do the funny izanagi shit

dusky thicket
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actually idk that ark ever would've run into this anyways

worldly jasper
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where your endurance is way higher than it should be

dusky thicket
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ah maybe not worth touching then

worldly jasper
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it's worth checking out specific enemies

true gorge
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I think this extra level of polish is worth it.

worldly jasper
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and maybe adjusting skills a lil bit

supple oak
worldly jasper
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i don't think 1dmg should ever really happen without like

true gorge
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And it can fix a long-standing bug/oversight.

worldly jasper
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uber prep

dusky thicket
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lol that sounds like something that would happen in nightmare 32

true gorge
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It just happens by playing normally.

worldly jasper
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naoto doesn't join overleveled either she's like intended level

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so it's like

supple oak
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is nightmare 64 actually improved

true gorge
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She joins Lv 55

worldly jasper
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they're def undertuned

true gorge
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and she only takes 1dmg

dusky thicket
true gorge
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The balancing is FINE

dusky thicket
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improved idk

true gorge
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it's really good in fact

supple oak
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AMAZING ANSWER BRO

true gorge
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it's just the enemies that have this issue

supple oak
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i'll take it

dusky thicket
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I don't really care to use nightmare bc it's not what I'm looking for lol

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fundamentally seeing 1 damage being more common is really weird either way

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shouldn't rly be frequent

true gorge
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Well, meovv can judge that when he gets there

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but I have encountered it quite often

dusky thicket
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doesn't sound like there's a good way to solve anyways

true gorge
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I'd say it definitely stands out

supple oak
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that's valid, but with kill rush being nearly as strong as dynes, taking 1 damage occasionally is much better than having the skill be omega strong

worldly jasper
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it's probably more on like

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enemy not having enough st

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than the skill itself

true gorge
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Yo brawler bro

worldly jasper
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besides some like rampage maybe

true gorge
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go to bed, don't mess up your sleep schedule

worldly jasper
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this happens too in kiwami

supple oak
worldly jasper
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with the fucking uh

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justice guy

true gorge
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Also gn y'all

supple oak
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yeah justice does 1 dmg

worldly jasper
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if he uses torrent shot it does like 1 damage 4 times

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goodnight

dusky thicket
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I've not seen 1 damage very much in persona games tbh so there's that but I'm definitely a bit more on the casual side when it comes to playing them lol, so I think I would've never been in positions to see it normally. also yea good night

supple oak
supple oak
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so some good news

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shadow teddie's knockdown is entirely scripted

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meaning that it's also entirely irrelevant to the flag

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mitsuo might also be crit-friendly

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might not, depending on how exactly the baby form works

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but teddie is safe to crit

dusky thicket
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oh you already got to Teddie?

supple oak
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ye

supple oak
supple oak
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small change/correction needed

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Iai Katana is +3 Ag, and Cleaning Mop was an identical item obtained through the artisan

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I changed it to +5 Ag, but the quest that requires the Mop gives you a +4 Ag weapon as a reward, which is a downgrade

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Katana should be +3. Mop +4, and the reward Broom +5

true gorge
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Looks pretty good! Everything is coming along nicely.

dusky thicket
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really should have some of the other suggested changes documented somewhere

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also rise only using light magic is still very funny to me

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or rather mainly

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imagine if she just dropped a dyne on you haha

harsh canyon
dusky thicket
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yeah she actually is the only boss in the game to use kouga

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op

harsh canyon
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hamadyne

dusky thicket
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maha-hamadhain

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holy shit you can crit shadow rise off the pole ๐Ÿ˜ญ

harsh canyon
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yeah?

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shes one of the few that can be crit

dusky thicket
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I never had gotten a crit on her before haha

harsh canyon
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"The real me isn't like this!"

dusky thicket
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shadow rise's voice in Japanese kinda hurts my ears ahaha

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such a high pitched voice

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tarunda on Yukiko kind of a W

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that was a nice change to give her something else to actually do lol

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I'm glad that one at least is actively working out

true gorge
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I second this. I never took off tarunda off of her for the whole game.

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Also yeah, going from the EN voices to the japanese ones is super jarring haha.

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Especially Teddie. Damn...

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By the way, I had a weird idea that could potentially benefit Yosuke.

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You know how virus wave is a physical skill, and also kind of a high-tier skill for some reason?

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The skill kept reminding me of Virus Breath from persona 3.

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Now this is an almighty skill, but every time I use it in P4 I keep thinking it is almighty.

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Anyways, I was thinking that we could replace megido from yosuke's bike skill with an almighty version of virus wave (really just change the affinity of virus wave) so that he can get both, the almighty damage, and a poison proc that pierces resistances.

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Megido does not really hold up that well later in the game, so this way it makes the bike skill not feel immediately obsolete.

worldly jasper
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virus breath isn't an almighty skill

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it's a poison skill that does damage

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p3r makes it almighty for some reason

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adding an entirely custom skill sounds funny

dusky thicket
dusky thicket
# worldly jasper adding an entirely custom skill sounds funny

that's why I would probably say no to it - a custom skill that only Yosuke gets doesn't rly seem in the spirit of this rebalance (which is to keep things largely faithful)

now as stated before I do think P4 lacks a lot of skills that would be very nice for more skill variety, but this mod is largely staying in the constraints of P4's existing skills

harsh canyon
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isnt rise's name partially based off the va

dusky thicket
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I can't believe a real VA is named after rise kujikawa, that's so crazy

(I didn't know that but if that's true that's cool)

harsh canyon
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Rie Kugimiya apparently

dusky thicket
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yeah like it makes sense if true

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I just haven't heard about that one before

sleek cloud
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urusai urusai urusai~!

supple oak
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aoe

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the light magic is because she's an anuboss

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weakness heatseek

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damage was manageable because of the double stacked defense buff, would've been problematic otherwise

dusky thicket
#

probably more of an issue on very hard huh

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on normal/hard the damage was a complete non issue

supple oak
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level scaling is harsher in golden than i remember so that could be it

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i have footage of agi instakilling chie

true gorge
#

Golden is very weird. If you are at around the same level as the bosses, they barely make a dent. But, if you are under-leveled, they destroy you unless you stack buffs.

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I guess this is also something that happens in P5, but that's because it's very easy to overlevel in that game.

supple oak
#

its this way in almost all games

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its just that it gets sharper with every level, and p4g is sharper

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metaphor starts sharp and tapers off, which feels pretty good

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doing high level content first is extra challenging as a result

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it's way harder and you could grind first, but it's calendar efficient sometimes

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the consequence is that the main story dungeons are then extra easy

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but it is what it is

boreal leaf
#

feeling bored. might try this mod

dusky thicket
#

this mod is currently in a state where it's "done" for an initial release but both meovv and PC are going through and doing playthroughs on very hard to play test. this is to say, feedback is cool

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I think especially for normal/hard bc those don't have the XP curve of very hard

supple oak
#

but have fun

true gorge
#

I swear, for being the one game where NG+ is not needed, they make it pretty inconvenient.

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I wish it was more natural. Weird mechanics aside, P5 and P4 flow pretty well in terms of fighting the attendant before the final fight.

true gorge
#

Other than that, I don't think I've gotten stuck. I did not really test the bike rides because I went for 100%, but this was dumb because I ended up with like a month of free time.

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I remember the game being way more strict with time-management. Like 100% P3R left me with just 5 days to spare, but it had linked episodes and all that.

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Magic felt pretty strong, naoto was pretty useful in fights, and yosuke was great.

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Which is to say, not bad for a first draft. I think yosuke's moveset is still a bit bloated with moves compared to everyone else, but this is a nonissue.

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I do have a couple of other little things in mind, like Naoto outdamaging chie with megidola/myriad arrows, and some bike skills not feeling really worth it for the character by the time you get them, but the latter is mostly due to pereference.

dusky thicket
dusky thicket
supple oak
#

mitsuo's dungeon really just nosedives game difficulty thats funny

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killing hand is such a pushover i doubled its hp

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I still enabled crit, and gave it a hidden rage vulnerability since the regular enemy also has that

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would've been 1.5x hp otherwise but this seems fair

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gonna pop a fast heal on it too

dusky thicket
supple oak
#

the boss itself might hit hard because of gigadyne

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we'll see

true gorge
#

I remember the dungeon itself not being easy per se, but exploitable rather. Most enemies are easy to knock down and have an ice weakness, and this is right after you get Teddie. If you fail to take them out turn 1, however, they will most likely 1 shot you due to the MASSIVE level gap. The next dungeon is where this really becomes an issue because enemies start having either no weaknesses with High Counter, or have a dodge passive. I remember struggling on the early floors. The miniboss for the next dungeon is also a wall due to how hard he hits.

The Mitsuo fight is not horrible, but it is the first fight where you need to get a bit lucky to beat it (Fear+Ghastly whail RNG, the MC not getting hit by the hero's attacks twice in a row, and not getting hit with the exhaust bomb too much so that you can focus on offense). You can survive Gigadyne if he is fully debuffed, but you need to pre-emptively apply marakukaja just before he switches forms, or he will 1 shot you unless you dodge it. Sukunda/masukukaja helps a LOT in this fight, and the all the next boss fights for that matter.

I remember I managed to take him out in 2 cycles, just before he finished building for the 3rd time, so damage is not really an issue.

#

Good luck taking him out!

supple oak
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the ice weakness part is true but they do like 10 damage max even with level gap

true gorge
#

multi hit?

supple oak
#

some attacks even do 1 damage to mc due to Endurance gap and that's on moves we buffed

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no

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magic

true gorge
#

Something might be wrong. Which enemy in particular?

supple oak
#

the only time i got oneshot was with a weakness

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all of them

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lol

true gorge
#

what is/was your current level?

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They always triggered the party endure

supple oak
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much lower

true gorge
#

But I also did not let them attack, so you might be onto something.

#

I do remember the times they DID attack, they were hitting me for 400+ dmg

supple oak
#

if it's a weakness sure, otherwise it's very fine

#

esp since both teddie and mc have auto raku

true gorge
#

What about the cupid dudes?

supple oak
#

cupid dudes are pushovers

#

poison skewer does like 90

true gorge
#

they use poison arrow too no?

supple oak
true gorge
#

I remember that, for sure, that 1 shots you.

#

This might be a nice guy situation. But I have no idea either.

supple oak
#

i died like twice so far

#

lost blade of fury magician too

#

but nothing too hard

true gorge
#

This was the only dungeon where I did not die at all.

#

Next one though, it was pretty annoying.

supple oak
#

i only really died to greed or affinity guessing

#

I'm not using wiki + I'm on act freely

#

to simulate bad players

true gorge
#

OH you are on act freely damn

#

I also went affinity checking, but i did not handicap myself like that lol

supple oak
#

they do pretty well tbh

true gorge
#

Do they always know the enemy weaknesses?

#

Or do they just wing it until they hit it

supple oak
#

they guess and when they find it they will instalock it or start phys

#

(my tactics are modded)

true gorge
#

oh nice

#

Do you have sukunda with teddie yet?

supple oak
#

they're relatively cost conscious too

#

no

true gorge
#

try to get some access to it before mitsuo if you want to save yourself some trouble

supple oak
#

whatever happens happens

true gorge
#

It truly is what it is

true gorge
#

Or is this what happens with all of your party members, besides teddie?

supple oak
#

oh my izanagi is omegabuffed

#

I would already have Blade of Fury but I died so it's Power Slash again

true gorge
#

Damn.

#

This was my final Izanagi. I tried avoiding stat cards as much as I could.

supple oak
#

yeah that's an ok build

#

tbh I'd ditch maziodyne xdd

true gorge
#

Nahhh that is my megidolaon

#

hits for CRAZY damage

#

Marakukaja is a must have pretty much, same thing with rakunda unless I have naoto in the team.

#

Rise can already buff attack from time to time, so matarukaja is a luxury

supple oak
#

for endgame there's no reason to have the buffs on izanagi lol

true gorge
#

But if I'm honest, I just keep both single and multi target magic.

#

So that I can inflict dizzy and get extra dmg

supple oak
#

izanagi can be the main one but you have 11 other slots

#

i still use other personas

true gorge
#

I don't know why but I just used Izanagi solely

#

I mean, I did switch to my other personas for healing/ hama and all that

#

If I'm honest I just don't know what else to throw there. Maybe endure or something, but I like to keep him like an upgraded starter persona.

#

He does get a lot of buffs debuffs, so I thought I would just make him focus on that. All I do is spam marakukaja/marakunda and attack whenever rise charges me up

supple oak
#

i have other personas for auto-buff/ailment/nulling

#

eventually izanagi will be outdamaged lol

true gorge
#

Yeah, maybe, but he gets the job done, and he looks sick as heck.

#

I just have brave blade instead of primal force because he does his little swing animation. That's all haha.

#

But yeah, he is the dedicated thunder persona. Thor has pretty low magic and it is kind of a pain to get him with boost+amp

#

I kept the buffs on him mainly because I was going for a kind of canon moveset build. If I had gotten debilitate on Naoto, I would have replaced marakunda with Vorpal Blade or something along those lines, but the buffs are just too good to pass up. And a lot of enemies reflect phys so idk.

supple oak
#

i mean

#

if you wanted a canon moveset the mutation lineages were rebalanced specifically to do that

true gorge
#

Also, dekunda is kind of useless in this game.

supple oak
#

that's why Cleave is the only phys skill that ends with an AoE in its lineage

supple oak
true gorge
#

how so? I mean the worst thing it can do is debuff your defense, followed by your accuracy

#

I know I had a couple of times where it would have been useful, but these are so few and far in between that sacrificing a slot, especially on Izanagi would be kind of ehhh

#

I do have dekunda on my other personas, but I ditched it right away with teddie.

#

The only game where it was genuinely useful from experience was P3R

#

Teddie is really just Magic Aigis huh...

#

Weak to Elec
Has Tarukaja/Rakukaja/Dekunda

#

Wait a second, I'm starting to see a trend>
Morgana=Weak to Elec
Aigis=Weak to Elec
Teddie=Weak to Elec

#

Is the next poster/mascot character in P6 also going to be weak to elec?

supple oak
#

they're gonna be weak to wind with curse/dark resist troll

true gorge
supple oak
#

green white and black!!!

#

bronx!!

true gorge
#

ok that's cool

#

Speaking of curse/dark, is P4 the only game where hama/mudo is good?

#

I swear it ALWAYS misses in P5, even if the enemy is weak

#

but in P4 it always hits...?

supple oak
# true gorge Personally, I'm not a fan of single>multi-hit.

I understand, Blade of Fury is the exception only because it's at the end of Cleave's lineage which is Izanagi's upgrade path, making a "canon" Izanagi without stepping into God's Hand or other severes.

I made sure Skewer and Bash ended on stronger single targets as compensation, and the Deathbound lineage is a good pick-up to go past Izanagi's limits

true gorge
#

Hmm

supple oak
#

It's a way to keep the Izanagi only design without stepping into severes

true gorge
#

I came up with this

supple oak
#

did you keep the mutation slot limits in mind

true gorge
#

yeah

#

I already implemented it

#

just got rid of single target ailment to multi target ailment

#

The skill scale is not the same as yours, however.

supple oak
#

I'm happy with my mutation lineages

It's a little biased, but it's a bias I can get behind

true gorge
#

Yep, fair enough.

#

I don't think they are bringing back the triple phys element in the remake for P4

supple oak
#

yeah def not

true gorge
#

But it would be cool if they differenciated the phys skills

#

because there is definitely a theme among those 3

supple oak
#

smtv has one phys only too and it's fine

#

it's all about procs

true gorge
#

Yeah, but multi-hit will still be broken af lol.

#

Get to making the balance mod early haha.

#

Unless they do what you said in Metaphor

supple oak
#

I'm way more interested in the social sim half of p4 than its balance so I'm in no major rush

#

but i could do stuff

true gorge
#

How faithful was the P3 remake compared to normal P3

#

in terms of skills

#

I saw that magic did a lot more damage

#

and was very different compared to what I'm used to in P4 and P5

#

so it seems they stuck very close to the original balancing

supple oak
#

zero faithfulness

#

not even remotely close

true gorge
#

really? The scale was a lot different from P4 and P5, so they just did their own thing

supple oak
#

it's closer but still more p5 leaning

true gorge
#

I like how the spells are kind of expensive, especially the healing ones

#

Idk it felt kind of weird, but right at the same time

#

The only thing I kind of don't like is that Phys can be boosted.

#

Mainly because that takes slots away from the 8 persona slots. However, since equipment gives really good bonuses, I think it kind of works out.

#

And also because making an optimal build is really overpowered. I thought magic with boost+amp was already pretty good, but phys is just on another level.

supple oak
#

i like phys boosts as an idea

#

i would much rather have them implemented somehow but higher base + boost made it simply too strong

true gorge
#

If it's just the normal boost I think it's fine

#

because boost+amp is pretty much double damage

#

they should at least be weaker or smth

#

1.15 and 1.30 dmg

supple oak
#

nah just have more magic variety tbh

#

magic's issue is that it's 1 spell with 3 tiers

#

it's stagnant as shit

#

this doesn't happen in smt

true gorge
#

Like stagnant air

#

How does it work in smt?

#

I like the simplicity of it, though I hope they bring back the procs for paralysis/freeze in the remake. I also think the base magic damage is pretty good as it is in P4. I know smt has some wacky stuff like actually useful drain spells.

supple oak
#

there's more magic spells which means magic doesn't stagnate in 3 tiers

true gorge
#

Ah okay. I always saw magic as accurate, safe ways of dealing damage. And phys as riskier, less accurate ways of doing so.

supple oak
#

while phys keeps getting new spells

true gorge
#

I think it's because phys is just wacky by default.

#

You get your standard "safe" attacks with high accuracy, and your wacky multi-hit, low accuracy ones that might 1 shot the enemy, or do a pea's worth of damage.

#

Ah yes... just like how I remember it

dusky thicket
#

I didn't really read through all of this was there anything relevant to the mod in terms of changes/suggestions

true gorge
#

no, just banter

#

but some enemies in the game dungeon seem to do pitiful amounts of damage

#

though I have not experienced this myself with things other than multi-hits

dusky thicket
#

yeah I think that was brought up, just stats right

true gorge
#

I think so. I remember I mentioned level scaling, but this was mainly why.

#

It's just easier to balance things without having to take into account the extra crazy underleveled multiplier.

#

Because while something might almost 1-shot you, if you are at about the same level as the enemy (mind you, like 5 levels under them), they will pretty much do almost no damage.

#

So if someone plays on normal and are not severely underleveled, the attacks will not pose any meaningful threat, whereas if someone plays with the crippled XP, the fight will be supe, super close.

dusky thicket
#

I mean level scaling is a part of every persona game so like

true gorge
#

I just feel like there should be less disparity between those two.

dusky thicket
#

I'm curious how it is on normal bc I can tell you that when I was very casual and playing through the game on normal years ago, enemies did enough damage to me that I couldn't just ignore them, but not enough that I had to try hard every fight

#

I can't imagine this mod made enemies much easier

true gorge
#

I think it probably stayed the same, but made things a bit more challenging.

#

I played on very hard, but whenever I would get party members, they would be higher level than my party and I could really see the difference.

dusky thicket
#

that's not so bad. maybe you could bump up enemy stats slightly in late game to make them slightly more of a threat too, idk

#

but it's late game

#

can't think of a single persona game that is hard in late game

true gorge
#

Late game enemies are fine, at least on very hard. They 1 shot you lol.

#

I will say, the enemies in the final dungeon do need a level bump

#

because they are the same level as in the hollow forest.

dusky thicket
#

hollow forest isn't really intended to give you much XP tbf lol

true gorge
#

So the game does not feel "very hard" because by the time you get to the final dungeon, you are pretty much the same lv as them.

dusky thicket
#

original game had you going from magatsu to yomotsu so

#

I think reducing XP in hollow forest is probably the better play there to account for people skipping that dungeon (if any action is to be taken)

true gorge
#

Right, that might be because I was trying to obtain money/materials. So I finished the hollow forest at Lv 75.
Lv 65 at the end of Magatsu Inaba (I grinded a bit after that for money/materials)
Lv 72 at the end the Hollow Forest
Lv 75 for the final boss.

#

I think it's probably fine, but it did feel weird finally catching up to the dungeon levels.

supple oak
#

to be fair i usually hit level 99 by heaven xdd

#

could even do it in lab

true gorge
#

Yeah those gold hands are insane

#

coming in packs of 5

dusky thicket
#

yeah I think average casual player will not be far off from the dungeon levels (probably a few levels under) on normal

#

but this isn't exactly a mod made with casual players in mind right lol

supple oak
#

it is and it isn't

dusky thicket
#

what does that mean

true gorge
#

From my understanding, it's not a super tryhard overhaul.

#

So everyone can just kind of enjoy it

dusky thicket
#

well I mean it's moreso, I don't think the average casual player is going to use mods at all let alone this one lol

#

but yeah it's definitely not a difficulty mod

true gorge
#

Yeah that's true

#

You do have different tiers of casual people though.

#

Like, I just like quality of life stuff that is fairly faithful to the source material.

dusky thicket
#

yeah anyways - a lot of casual players will just like. avoid enemy encounters or they'll just not play very well (so poor HP/SP management)

#

so better players will just take advantage of gold hands (unless they intentionally choose not to) and get over leveled af but that's not really the case with casual players

true gorge
#

Oh true... I remember I did that.

#

Because I despised the combat lol.

dusky thicket
#

I did it too lmao and I was above average compared to my friends (I'd played P5 and P5R before, but they played P4G as their first)

true gorge
#

I was the same as you lmao.

#

I would set the XP gain to max and just farm gold hands.

supple oak
true gorge
#

Because the rewards you get from farming are just not worth it.

dusky thicket
#

bit of a tangent anyways but yeah I fw keeping the difficulty not too far off from how it normally is

supple oak
#

i can't lie the game still feels extremely vanilla

#

if I didn't know better I would've assumed it was unmodded

true gorge
#

x2

#

I guess that means the spreadsheet data was on point.

#

But we'll know soon enough after the test run.

#

I think some changes made were not really necessary, but since they are additions rather than replacements, it's doubtful if anyone would have an issue with them.

#

So if someone wants to play p4g golden, super remastered/revised (golden), this would do the trick.

dusky thicket
#

yeah I think the biggest things to change are some small balance things related to changing damage, and changing a few skills around

supple oak
#

the baby fight is so asscheeks

#

not mitsuo

#

the striptease one

#

you can pretty much just bully it into submission with all out attacks and yosuke spamming dekaja

#

enters a loop

true gorge
#

Same thing with the heaven boss fight.

#

If you use 2 debuffs, he keeps spamming dekaja and you can keep him like that for the whole fight

#

Contrarian king set such a strong precedent for the optional bosses; yet, everything after that is never as challenging. I mean, even without the rampage bs, he still puts up a fight.

#

That baby does have a metric ton of HP for some reason though.

supple oak
#

i increased it a bit too because i made it take more phys damage but tbh it didnt even need that

supple oak
#

honestly? mitsuo was considerably easier than I was expecting

#

it gapped me by like 8 levels too, with some party members being gapped even harder

supple oak
#

it's peam

dusky thicket
#

nice thumbnails

dusky thicket
supple oak
#

ikr

#

the bosses within and uhhhh

#

im not too sure if i fixed anything

#

but bosses

#

i update with every dungeon just to be pragmatic

#

i have some thoughts on the party rebalances but i probably won't submit change until i'm done

#

because i dont want to invalidate the tests

#

i like how yosuke is a fine pick here not because of his kit but because of teddie's existence

#

and will likely remain that way in the lab too

#

poor yukiko is getting shafted until the endgame

#

that tarunda is helpful for a bit

worldly jasper
#

i'm dying

supple oak
#

it's the broom

worldly jasper
#

shit looks goofy af

supple oak
#

its the third agility upgrade weapon

#

you get a katana

#

artisan upgrades to a mop

#

mop finishes a quest

#

quest gives broom

#

its a downgrade in vanilla

#

i think

worldly jasper
#

oh damn did you do the this without matarukaja on teddie

#

his ass doing nothing ๐Ÿ”ฅ

supple oak
#

yup

#

no his ass was uh

#

pretty essential

#

divine grace mediarama pulls weight

#

more weight than amagi for sure

worldly jasper
#

amagi still have media at that time?

supple oak
#

uhhhh well i benched her the entire dungeon

#

teddie has mediarama native

#
  • divine blessing from accessory
#

because of tanaka

#

i would probably either buff media so yukiko isn't entirely fucked or have some kind of tradeoff

#

teddie can be better with the accessory

#

yukiko could be better with something else

#

like i get the idea

#

yukiko with media and divine is better than teddie's mediarama

#

and thats why he has it native

#

but tanaka sells you that shit

#

it's practically scripted

worldly jasper
#

tbf yukiko has higher ma, earlier access to boost and tarunda ig

#

once teddie gets matarukaja he kinda mogs for a bit tho

supple oak
#

and as i've learned it seems like the vows do in fact stack

#

i have chie doing hella ice damage

#

lmfao

worldly jasper
#

yea this was known

#

i just dunno if like

#

+25% weapon stacks with fire boost

#

for example

supple oak
#

no

#

i tested

#

all 3 scenarios

worldly jasper
#

ah yea that was my guess

supple oak
#

it gives you boost

#

thats why i'm debating whether or not to remove elec boost from kanji

#

and have him use thunder plate

worldly jasper
#

the thing with the vows is just that like their practicality is a bit weird in base game especially for the mc because boost + amp already hits cap and obtaining them is random

supple oak
#

but that locks him with that weapon for the entire game

worldly jasper
#

but if you get like

#

+30 or +40 before amps on characters they're lit

supple oak
#

for party members it's fucking cracked

#

yea

worldly jasper
#

yosuke with like +40% wind goes crazy

#

helps them like

#

almost keep up with base game kanji

#

lmao

supple oak
#

i guess they actually add an element of RNG to your playthrough too

#

whoever's good to take could change with that

#

vows are pretty fkn rare

worldly jasper
#

it'd be kinda raw if all the individual multipliers were lower so the accessories still had purpose post-amp but that requires way too much retooling lol

#

and yeah it's like both a mixed of rng and then like a knowledge check

supple oak
#

uh

worldly jasper
#

only spawn on certain floors iirc

supple oak
#

yeah cuz even the 10% one is ass if you have both passives right

#

since it caps by itself

#

?

worldly jasper
#

yea

#

i meant like

#

if boost + amp were individually weaker

#

so shit was like

#

15% boost, 30% amp, and the accessories were like 5/10/15/20/25

supple oak
#

i heard some dude say the cap is actually higher to accommodate for the vows but i haven't tested it

worldly jasper
#

pretty sure its 1.875x

#

i could test probs

supple oak
worldly jasper
#

if there were no cap it'd be pretty great for magic

supple oak
#

too great i think? i'm finding an awesome balance between magic and phys rn

#

even with busted ass izanagi

worldly jasper
supple oak
#

ye

#

honestly i know its silly as fuck on paper but the blade of fury mutation for izanagi felt really rewarding idk how to explain it

worldly jasper
#

the boosts feel a bit too good but at the same time it's kinda like them only taking two slots is quite a blessing

#

cus you can still have a unique build even if the boosts feel required

supple oak
#

plus i'm still using other personas its just that izanagi is very central

worldly jasper
#

ig the downside to him would be like

supple oak
#

which i'm not opposed to as a design thing if shuffle time was more consistent or something

worldly jasper
#

to get boosters you'd need skill cards

supple oak
#

yeah i've been fiending for a resist wind card so i can mutate it into null but i've only gotten resist ice so far

worldly jasper
#

so generally you're probably losing dps to stick with him unless you're lucky

#

i forget what sword rank they come

supple oak
#

resist is rank 5 then you can mutate to null

#

cant go higher

worldly jasper
#

oh i meant boost/amp

supple oak
#

oh

#

boost is earlyish and you can mutate

#

so just give it to marie xdd

worldly jasper
#

also woah

#

seeing p4g now looks weird as shit cus like

#

even in 16:9 it doesn't look stretched or like a mobile game

#

unlike p3p lol

supple oak
#

well golden was designed for it all things considered

worldly jasper
#

is it cus of mods you're using or is the game just like dat

supple oak
#

yeah no the game is fine for it

#

by design

#

some changes were made

#

shoutout stellanoxeclair

#

like the cherry blossom tree in the school

#

thats gone

#

green now

#

and a bit more out of the way i think

worldly jasper
#

sovlless...

supple oak
#

i love how golden's whole thing is the fusion spells

#

and teddie's is bugged

#

and has been

#

on all releases

worldly jasper
#

is it really

supple oak
#

yeah he doesn't do his animation he just does the basic idle and yosuke clips into him

worldly jasper
#

summer dream in p3 also has some unused effects which never show up in real gameplay

supple oak
#

unless he's human form

#

if he's human he does it

worldly jasper
#

ohhhh

#

you mean those

#

yea i've had that happen before

#

but sometimes it works normally

supple oak
#

i hear its bugged in void quest

#

so maybe thats it

#

but i know human form works

#

i usually always go twin dragons so

#

i didnt see junes bomber much

#

and i only saw beauty and beast once

#

while farming risette fan

#

i benched kanji the entire game lmfao

worldly jasper
#

lmao

#

i brought yosuke a lot cus he's my favourite

supple oak
#

i p much always took yosuke/chie yukiko and teddie

#

then naoto yukiko teddie

#

and kanji never got any action the entire game

worldly jasper
#

kanji's so cool

#

i like my dumb fanfiction idea for how to make him a healer naotroll

#

only problem is that it'd mean p4 has 3 healers with only 6 members

supple oak
#

power charge is taking me out

#

it's insane this early imo but it's also like

#

the only thing making this game actually not grindy

#

i haven't backtracked a single time yet for any boss battle i think that's impressive in a game like this

#

esp considering my first time around i'd grind for like 2 hours for each boss

worldly jasper
#

i think kanji being insane for single target damage is kind of fine just cus he has no real multi-target damage at all

#

maybe its a lil bit extreme but it's like

supple oak
#

ye it just makes him a really good boss nuker

#

which is like, sure

worldly jasper
#

what else is he gonna do ngl

supple oak
#

i think he's the only actually blatant and obvious "do not ever bench me" no brainer

#

both in the vanilla game and this mod

worldly jasper
#

yeah for sure

supple oak
#

which honestly kinda works for me

#

cuz like

#

if you want variety, you'll do chie and yukiko in the early dungeons for twin dragons

worldly jasper
#

for me it was always like

supple oak
#

then bring along yosuke for teddie's

worldly jasper
#

kanji and teddie were the obvious mainstays and chie was just the one left over

supple oak
#

and when you get naoto, kanji will be on a good level because you took him with you the entire time

#

so like

#

it actually works out?

#

lmao

#

if you care about the fusion spells that is

#

which frankly, they have been helpful

#

aoa + rise + fusion is pretty good

#

i cant lie

worldly jasper
#

i kinda wish they all did different things ngl but like idk how well you could convey that

supple oak
#

im sure they'll be p4r's theurgy

#

with more combos hopefully

worldly jasper
#

myriad truths theurgia

#

protag + marie

supple oak
#

if it gets us marie in the party i dont care

worldly jasper
#

adachi party member

#

believe in it

supple oak
#

i would also be okay with that if they added something that justified it

worldly jasper
#

nanako persona user

#

make it happen

supple oak
#

episode nanako

#

look man i got an open mind it could be fun

worldly jasper
#

oh i mean like

#

if it actually happened i'd fw it

dusky thicket
supple oak
#

i will usually buff enemies that i kill too easily

there's some oversights i hadnt fixed yet like some bosses having sharp student for no reason

#

i made mitsuo crittable because i figured out a workaround

#

removing hidden weaknesses

#

etc

dusky thicket
supple oak
#

whoa wait

#

mediarama at 43???

dusky thicket
supple oak
#

i like how its technically preferable to stall out rise's dungeon if you want the izanagi build in vanilla

#

since there's less majors in the pool

dusky thicket
#

ok I'm done back reading lol

supple oak
#

i only got one magician the entire run of void quest

#

in rise's i got seven

dusky thicket
dusky thicket
#

Teddie gets it innate iirc lol

supple oak
#

ye like i said anything major or anything that would "invalidate" the bosses i had already battled is locked out and i will not change until i'm done with the entire thing

#

yes he gets it innate which is fine, that's not the issue

#

atlus' idea behind the design here was:

yukiko has weaker healing but divine grace puts it on par

teddie has it innate but no divine grace

tanaka sells you the divine grace ring which makes teddie better

it can also drop in void quest locked chests

at the end of void quest you'd be level 43 which would put yukiko back on top dog in healing

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but there's an inbalance in very hard

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  • tanaka is really obvious lol
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also

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wait

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are you sure the chart is properly done

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teddie had auto rakukaja

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which you have here as removed

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he learned masukunda at rank 6 and not dekunda

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which weirded me out a bit because i remember being asked if i had it for mitsuo because "it would help"

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so is it just wrong

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he also never had recarm

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Yeah lmfao

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y'all put auto rakukaja on ted as innate when the chart says recarm

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but honestly i dont mind

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recarm gives yukiko an "edge"

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@dusky thicket ok error found

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But i think i prefer the error ngl

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Auto-Rakukaja is erroneously on rank 2 (innate) on teddie instead of Recarm, but this is fine because we spoke about tanky ted being fine and recarm should be an edge for yukiko

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rank 4 is masukunda i was just confused

dusky thicket
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I think I wasn't the one who worked on the template itself

supple oak
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i know

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it was pc

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pc also gave chie the fucked up rampage

dusky thicket
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so uhhhh not my fault adachi_true

supple oak
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not your fault but the excel sheet is incorrect

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plus we talked about this im sure

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so maybe the auto rakukaja was a last minute thing and we never updated?

dusky thicket
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I'm a bit distracted so hang on

dusky thicket
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auto-raku is a stock move

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so whatever changes were made, I guess auto-raku wasn't changed. it was indeed supposed to be recarm

dusky thicket
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the Teddie stuff is definitely a bit weird. that's definitely not stock behavior so the only thing I can conclude is that the template being used must've been wrong or something

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I know there was some weird behavior with the template earlier...

supple oak
# dusky thicket can you briefly go over tanky ted again bc I do not remember this convo

Teddie's SL innate is Auto-Raku then Recarm

CBT intended to remove Auto-Raku and instead have Recarm then Masukunda, but instead the opposite was done

I'm thinking this accident ended better off regardless, because Recarm gives Yukiko some uniqueness and we joked around about Teddie being a tank in the past. In fact this is even implemented because his ultimate weapon is spell resist and his bike5 is resist phys

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it's canon.

dusky thicket
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true...

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I think Teddie currently has samarecarm in his leveling kit right?

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is that fine?

supple oak
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probably by then

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yea?

dusky thicket
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could be possible to just. remove Teddie's revives since he already has support lol. gives Yukiko another skill over him but it's also not a defining skill since items exist and it's late game

supple oak
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yeah

dusky thicket
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when I get home I'll go throw together a new sheet with proposed changes so all the previous feedback is written down somewhere besides being scattered in this thread

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it is funny for both Teddie and kanji to get auto raku

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I think we had been trying to avoid that initially

supple oak
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oh yea

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they do

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not a huge deal honestly. auto tarukaja is the only one i'd consider a red flag

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you're getting auto-mas eventually so

dusky thicket
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should kanji get auto-raku sooner than Teddie?

supple oak
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well i mean by definition he will not

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unless you rush him or smth

dusky thicket
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should he

supple oak
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not... particularly?

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i didnt even remember he had it

dusky thicket
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lmao dang

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maybe he needs to get it a bit sooner if that's your experience lol

supple oak
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i dont think he needs it at all

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for teddie it's awesome

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bulky healer, that's awesome

dusky thicket
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don't see those very often I suppose lol

supple oak
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im also p sure i even deleted recarm from yukiko because of revival beads

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im not sure

dusky thicket
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that's funny

hexed kettleBOT
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wait you do need to change auto-raku to recarm

Jump

[Go to message!](#1338916626447335569 message)

supple oak
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lmfao yeah he just never did

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its whatever

dusky thicket
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think you'd mentioned Yukiko falling off at this point until end game too but like idk what can be done about that while staying in the confines of standard magic

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hey if it ends up being a positive change, it works out

supple oak
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im thinking a very slight buff to media and a very slight hastening of mediarama

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amrita is also great for mitsuo... actually

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if you knew ahead of time he spams fear and you had leveled her up that is

dusky thicket
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S6 seems pretty reasonable for the 4th dungeon anyways

supple oak
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Her tarunda + a buffed media with divine or even mediarama after leveling up is uh

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really reasonable

supple oak
dusky thicket
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lmao

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it would be possible to shift mediarama down (same with maragion too actually) but there's going to be this awkward gap around lvl 40-50 where she gets no meaningful skills

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besides spirit drain which as we all know is extremely meta defining

supple oak
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yeah ultimately between recarm or auto rakukaja i can't really bring myself to care which one is actually in the kit, but after playing void quest with him in the party i can assuredly say that yukiko having more unique stuff to her kit would justify bringing her, and recarm is one of those things

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though ironically, she's squishy, so she might be the one in need of getting recarmed

dusky thicket
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well that's what tarunda is for right lol

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although I'd imagine it falls off by that pt

supple oak
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plus the extremely bulky teddie is just. sorry its really funny and i like it

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it plays in with how he becomes super strong after awakening with the whole pushups thing too

dusky thicket
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nah I fw it too, I'm cool with making that change official

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yea

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yeah idk if you have any suggestions for Yukiko's skills around 40-50 but I also don't know if you're there yet given very hard xp

supple oak
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masukunda was a really random choice if i'm being entirely honest but i guess it had to go somewhere

supple oak
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can check my end of mitsuo

dusky thicket
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I haven't watched yet adachi_true

supple oak
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yukiko 43 is kinda unrealistic, 40 or 41 however ehhh stretching it but not too much

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honestly fuck diarama man

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diarama is probably part of the reason she gets mediarama so late

dusky thicket
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you can kinda see the issue I'm running into with skills though right

supple oak
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yea ofc

dusky thicket
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even one more skill to pad it out would be nice

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moving agidyne down a level or two would be funny too but I'll hold off on that

supple oak
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let me think

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but again let me just say again any change that affects progress i've already gone through is gonna have to wait till i beat this run

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i need the run to be a valid one

dusky thicket
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right yea

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I think I'm ok with moving mediarama down to like 41 but I wouldn't go any lower than that tbh

supple oak
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i have saves for every calendar day so if there's something mega important i can probably just load a boss and save edit the changed skill

dusky thicket
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42 would be good enough to just get it for Mitsuo on normal XP I think

supple oak
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i have kanji at rank 7 so you can actually replace auto rakukaja if you don't want two characters with it

dusky thicket
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I don't really mind changing it but it does mean a replacement skill would be necessary

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alternatively, could just leave it on both. I think I'd want to make kanji get auto-raku a bit sooner though

supple oak
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thing abt that is that kanji has a massive amount of hp anyway

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auto raku just makes him not only a massive tank but one with a bunch of hp

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and power charge

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and really good phys