Hello so I'm working on a mod that uses FES screenshots for select events and I was wondering if I could move Aki's bustup to the right side of the screen? Similar to how P3P handles multiple bustups at once. I tried looking at msg/bf files with multiple characters but I'm not really sure what's responsible for determining their position (or if its automatic). Also any documentation on the text tags used for p3p msgs would be very appreciated
#(P3P) Changing bustup position during an event
18 messages · Page 1 of 1 (latest)
Funny enough I have a PR open for AST to add more info to the message script libraries including this lol
Anyways for the bust-up position if you set the very last bup parameter to a 1 that should move him over to the right
(this link goes to my PR's updated p3p message script library JSON which has some info on the different tags+their arguments)
thanks so much this is super useful!
do you have a compiled version of this AST?
if not thats okay im just lazy and dont feel like downloading visual studio 
Not immediately on me although you can just download this JSON and drop it into whatever version of AST you have (just make sure to backup whatever's already there just in case first lol) and it'll work fine
OHH Okay even better
tysm!!
gonna check if aki moved now 1 sec
yep there he goes
thats perfect
tysm again!!!!!
No problem, glad to see that helped 
oh also a little unrelated but does the game automatically assign any minor number 300 events to kotone?
Basically yeah, from what I can tell the game just adds 300 to the minor ids for the kotone versions