#Mitsuru Feels like crashing my game (BF editing)

11 messages · Page 1 of 1 (latest)

edgy axle
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Hello, I recently attempted to do a little bit of bf editing and found an issue with my edited bf, whenever I now talk to mitsuru (to go to tartarus or otherwise), she just decides to play one of her first dialogues and then crash the game, however if I use the board it works as intended but has other issues I think I can fix anyway with a little more editing. BF edit is as shows and dialouge is attached. Is there any ideas why this singular change in the bf is causing it to brick?

                BIT_OFF( ( 1 + 0x40000000 ) ); // Remove Yukari
                BIT_OFF( ( 3 + 0x40000000 ) ); // Remove Mitsuru
                BIT_OFF( ( 4 + 0x40000000 ) ); // Remove Aki
                                goto _2;
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Ok that did not format correctly, i just added bit edits to remove party members before entering tartarus is what I did

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in both instances of GOTO_TARTARUS() in the bf

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I tried before the tartarus call and after but both brick the game

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My best guess is that the unreal atlus script does not compile it back to the original somehow

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if WE dont know the issue I can try editing bf everyday instead

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or the evening one only and reset everyone during the day

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It's just logically this makes more sense and could avoid unintended consequences like the confidants and npcs not appearing, though if that isn't affected by that bit then I can edit everyday fine

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Actually I should give that a go

edgy axle
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oh no they're chill lol