#I tried to swap the opening intro but the audio doesnt play

1 messages · Page 1 of 1 (latest)

vernal rampart
#

ive been trying to make a intro swap mod for hours, converting the video to usm and later encoding it. After opening the game the video plays normally but with no sound, is there anything i havent done? I used the P4G 64bit tutorial for the creation of the USM file and then one tutorial from the nintendo p5r gamebanana page that someone said that it works for pc too. Is there anything i have to do? (sorry if im late to respond)

vernal rampart
#

Hello anyone?

vernal rampart
#

@minor pulsar sorry for the ping but can you help?

#

ANYONE HELP IM GOING INSANE

cyan token
#

I don't believe many folks around here work with videos very often, but you may have more luck if you link the tutorials you followed and describe in more detail what exact steps you took for handling the audio.

vernal rampart
#

i converted it to wav

#

and in scaleform i choose track 1 and put the wav in there

#

with no original audio

cyan token
#

Hopefully angelicshadowdemon from the general modding channel will be able to help you, but I suspect the issue is related to encryption or trying to use HCA instead of ADX audio (since the Steam version of P5R generally uses the latter).

Have you looked into the Amicitia page on this (which is linked in the P4G tutorial)? It has relevant P5R-specific info: https://amicitia.miraheze.org/wiki/USM

Amicitia Wiki
USM

USM is a video format commonly used by the PS3 and some other consoles. In Persona 5, USM files contain 2D anime cutscenes, pre-rendered 3D cutscenes, and various videos displayed on in-game objects like TV screens, list here: Movie (P5).

vernal rampart
#

yeah its probably this

#

how can i encrypt it to adx

cyan token
#

I'm not sure the tools exist for that, to be honest. Everything that mentions ADX seems to include only extracting+decrypting, i.e., converting a USM into another format, rather than making a USM. You can see what crid_mod.exe (linked on the above Amicitia page) has available, but other tools like WannaCRI also don't seem to have ADX support -- only HCA. There's an open issue related to it (https://github.com/donmai-me/WannaCRI/issues/5), so it seems like something the dev is aware of but hasn't implemented.

Maybe someone else knows a different tool that can either encode as or use existing ADX audio when creating USMs, but 🤷 I might try to take a look at the format to see how difficult it would be to extend an existing tool, but for the time being, this might just be an unsolved issue.

GitHub

Criware media formats library. Contribute to donmai-me/WannaCRI development by creating an account on GitHub.

vernal rampart
#

thank you

cyan token
#

Sorry that there's not an obvious solution, but, well, you probably did follow the tutorial just fine. It's just a lack of P5R-specific support for this specific thing 😔

vernal rampart
#

OK I DID IT

#

IT WORKED

#

i turned the wav to adx and then wav again

#

and then untick the HCA encoding in scale form

#

plus

#

unlike p4g tutorial

#

i put the new wav in track 0 instead to 1

vernal rampart
#

NAH FUCK